See the Invisible: Difference between revisions
Content added Content deleted
(Import from TV Tropes TVT:Main.SeeTheInvisible 2012-07-01, editor history TVTH:Main.SeeTheInvisible, CC-BY-SA 3.0 Unported license) |
m (Mass update links) |
||
Line 12: | Line 12: | ||
[[See Thru Specs]] is a [[Sub Trope]]. Compare [[Invisibility Flicker]], for when the invisible entity makes itself visible through some flaw with their invisibility, and [[Visible Invisibility]], where the invisible character is visible to the audience. |
[[See Thru Specs]] is a [[Sub Trope]]. Compare [[Invisibility Flicker]], for when the invisible entity makes itself visible through some flaw with their invisibility, and [[Visible Invisibility]], where the invisible character is visible to the audience. |
||
{{examples |
{{examples}} |
||
== [[Anime]] and [[Manga]] == |
== [[Anime]] and [[Manga]] == |
||
* In ''[[Dragonball]]'', Yamcha defeated the Invisible Man after the Turtle Hermit (aka Master Roshi) had a nosebleed that spilled all over the Invisible Man. |
* In ''[[Dragonball]]'', Yamcha defeated the Invisible Man after the Turtle Hermit (aka Master Roshi) had a nosebleed that spilled all over the Invisible Man. |
||
Line 57: | Line 57: | ||
* ''[[Nethack]]'': The grammatically suspect Ring of See Invisible and Potion of See Invisible grant this ability. You can acquire this power permanently by eating the flesh of a Stalker. |
* ''[[Nethack]]'': The grammatically suspect Ring of See Invisible and Potion of See Invisible grant this ability. You can acquire this power permanently by eating the flesh of a Stalker. |
||
* The Lens of Truth in ''[[The Legend of Zelda]]'' games allows Link to see invisible things, as well as see through illusionary things like fake walls or floors. |
* The Lens of Truth in ''[[The Legend of Zelda]]'' games allows Link to see invisible things, as well as see through illusionary things like fake walls or floors. |
||
* Tohno Shiki's power in ''[[Tsukihime]]'' prior to his near-death experience was "to see things which are hidden" - within the story it lets him see the normally invisible projections of a magical attack. After his near-death experience he can also see where ''death'' is hidden in every object and person, giving him [[One |
* Tohno Shiki's power in ''[[Tsukihime]]'' prior to his near-death experience was "to see things which are hidden" - within the story it lets him see the normally invisible projections of a magical attack. After his near-death experience he can also see where ''death'' is hidden in every object and person, giving him [[One-Hit Kill]] powers but also [[Blessed With Suck|threatening his sanity]] with the result that he must [[Power Limiter|block his power]] with special glasses. |
||
* ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'': bumping into a cloaked spy reveals his outline. Fire is effective in revealing cloaked Spies, hence the importance of a Pyro's spychecking. Jarate and Mad Milk can be used to short out a Spy's cloak and reveal him to yourself and allies. Weapons that inflict bleed can be used to track cloaked spies if it hits. |
* ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'': bumping into a cloaked spy reveals his outline. Fire is effective in revealing cloaked Spies, hence the importance of a Pyro's spychecking. Jarate and Mad Milk can be used to short out a Spy's cloak and reveal him to yourself and allies. Weapons that inflict bleed can be used to track cloaked spies if it hits. |
||