Shadowgrounds: Difference between revisions

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[[File:659099-shadowgrounds_pc_large_8350.jpg|frame]]
[[File:659099-shadowgrounds_pc_large_8350.jpg|frame]]


''Shadowgrounds'' is [[Top Down View|Top-Down]] [[Shoot Em Up]] developed by Frozenbyte software (creators of [[Trine (Video Game)|Trine]]) and originally released in November of 2005 in Finland and Germany, making it's way to the rest of Europe and North America in the ensuing months. It became available on [[Steam]] in May of 2006.
''Shadowgrounds'' is [[Top Down View|Top-Down]] [[Shoot'Em Up]] developed by Frozenbyte software (creators of [[Trine (Video Game)|Trine]]) and originally released in November of 2005 in Finland and Germany, making it's way to the rest of Europe and North America in the ensuing months. It became available on [[Steam]] in May of 2006.


It is the year 2096. The place is a [[Terraform|terraformed]] Ganymede, site of the small but successfully colony of New Atlantis and a highly secure military facility. You are Wesley Tyler, former security officer who now works as [[The Engineer|a mechanic]] at the local repair station following a major accident at the plant he used to work at. He's hard at work one night fixing a truck, but after a mysterious power outage, Tyler takes his two technician friends to the nearby power facility. [[Red Shirt|Two dead technicians later,]] Tyler's landed himself in a full-on [[Alien Invasion]].
It is the year 2096. The place is a [[Terraform|terraformed]] Ganymede, site of the small but successfully colony of New Atlantis and a highly secure military facility. You are Wesley Tyler, former security officer who now works as [[The Engineer|a mechanic]] at the local repair station following a major accident at the plant he used to work at. He's hard at work one night fixing a truck, but after a mysterious power outage, Tyler takes his two technician friends to the nearby power facility. [[Red Shirt|Two dead technicians later,]] Tyler's landed himself in a full-on [[Alien Invasion]].
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The player proceeds to rescue survivors, acquire successively bigger and nastier guns and attempts to find out the truth behind the alien attack.
The player proceeds to rescue survivors, acquire successively bigger and nastier guns and attempts to find out the truth behind the alien attack.


The game could be played alone or [[Co Op Multiplayer|cooperatively.]]
The game could be played alone or [[Co-Op Multiplayer|cooperatively.]]


A sequel, ''Shadowgrounds: Survivor'', was released in 2007 and tells the story of several other people [[Gaiden Game|trying to survive the same invasion:]] IGTO [[Space Marine]] Luke Giffords, Pest-control worker Bruno [[Lampshade Hanging|Lastmann]], and [[Elites Are More Glamorous|IGTO Special Forces]] [[Friendly Sniper|Sniper]] Isabel Larose. As the name might suggest, it added a [[Endless Game|Survival Mode to the proceedings.]]
A sequel, ''Shadowgrounds: Survivor'', was released in 2007 and tells the story of several other people [[Gaiden Game|trying to survive the same invasion:]] IGTO [[Space Marine]] Luke Giffords, Pest-control worker Bruno [[Lampshade Hanging|Lastmann]], and [[Elites Are More Glamorous|IGTO Special Forces]] [[Friendly Sniper|Sniper]] Isabel Larose. As the name might suggest, it added a [[Endless Game|Survival Mode to the proceedings.]]
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* [[Energy Weapon]]: The Laser Rifle, as well as the [[Lightning Gun]].
* [[Energy Weapon]]: The Laser Rifle, as well as the [[Lightning Gun]].
* [[Evolving Weapon]]: Collect [[Randomly Drops|randomly-dropped]] "Upgrade parts" to buy upgrades for weapons. Each weapon has unique upgrades, but one of them is always a [[Secondary Fire]].
* [[Evolving Weapon]]: Collect [[Randomly Drops|randomly-dropped]] "Upgrade parts" to buy upgrades for weapons. Each weapon has unique upgrades, but one of them is always a [[Secondary Fire]].
* [[Everybodys Dead Dave]]
* [[Everybody's Dead, Dave]]
* [[Exploding Barrels]]: Often in densely-packed clumps for extra boom.
* [[Exploding Barrels]]: Often in densely-packed clumps for extra boom.
* [[Fetch Quest]]: Rescue civilians in New Atlantis, then fetch the soldiers in the various outposts
* [[Fetch Quest]]: Rescue civilians in New Atlantis, then fetch the soldiers in the various outposts
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* [[Gang Up On the Human]]: Usually aliens attack you, but sometimes get distracted by turrets or allied troops. [[Red Shirt|Not for long, though.]]
* [[Gang Up On the Human]]: Usually aliens attack you, but sometimes get distracted by turrets or allied troops. [[Red Shirt|Not for long, though.]]
* [[Gatling Good]]: The minigun is devastating, but makes you move ''very'' [[Awesome but Impractical|slowly while in use.]] [[Impossibly Cool Weapon|On the other hand, it can be deployed as a]] [[Sentry Gun]]. It's also Bruno's best weapon, and unlike Tyler, [[Lightning Bruiser|he isn't slowed by it at all.]]
* [[Gatling Good]]: The minigun is devastating, but makes you move ''very'' [[Awesome but Impractical|slowly while in use.]] [[Impossibly Cool Weapon|On the other hand, it can be deployed as a]] [[Sentry Gun]]. It's also Bruno's best weapon, and unlike Tyler, [[Lightning Bruiser|he isn't slowed by it at all.]]
* [[Genre Savvy]]: Tyler is a subtle example. After a few levels, he seems to take his [[One Man Army]] status for granted, and by the endgame he fully expects to be sent in alone against overwhelming odds.
* [[Genre Savvy]]: Tyler is a subtle example. After a few levels, he seems to take his [[One-Man Army]] status for granted, and by the endgame he fully expects to be sent in alone against overwhelming odds.
* [[Harder Than Hard]]: Two additional [[Difficulty Levels]] if you complete the game. This only justs [[Numerical Hard|health]], and doesn't affect other parameters.
* [[Harder Than Hard]]: Two additional [[Difficulty Levels]] if you complete the game. This only justs [[Numerical Hard|health]], and doesn't affect other parameters.
* [[Husky Russkie]]: Bruno, from the sound of it. Also possibly a [[Cool Old Guy]], given that he's 49.
* [[Husky Russkie]]: Bruno, from the sound of it. Also possibly a [[Cool Old Guy]], given that he's 49.
* [[I Ate What]]: In ''Survivor'', Bruno takes a swig of his flamethrower's fuel. [[Squick|It's also implied that he starts eating the aliens when he runs out of food.]]
* [[I Ate What?]]: In ''Survivor'', Bruno takes a swig of his flamethrower's fuel. [[Squick|It's also implied that he starts eating the aliens when he runs out of food.]]
* [[Insurmountable Waist Height Fence]]: All over the place.
* [[Insurmountable Waist Height Fence]]: All over the place.
* [[Interface Spoiler]]: The load game screen shows how many missions there are.
* [[Interface Spoiler]]: The load game screen shows how many missions there are.
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* [[No Kill Like Overkill]]: The shotgun's assault fire. Two or three shells takes care of most basic enemies. Assault fire blasts all twelve rounds in the magazine off in quick succession.
* [[No Kill Like Overkill]]: The shotgun's assault fire. Two or three shells takes care of most basic enemies. Assault fire blasts all twelve rounds in the magazine off in quick succession.
* [[Notice This]]: Pickups are always framed by highly visible green brackets.
* [[Notice This]]: Pickups are always framed by highly visible green brackets.
* [[Non Action Guy]]: The scientists.
* [[Non-Action Guy]]: The scientists.
* [[Nuke Em]]: Described as a "functional equivalent." The alternate fire of the Rocket Launcher spews all four rockets in one go, coupled with a uranium core. Makes a sizable boom.
* [[Nuke'Em]]: Described as a "functional equivalent." The alternate fire of the Rocket Launcher spews all four rockets in one go, coupled with a uranium core. Makes a sizable boom.
* [[One Bullet Clips]]: literal with the Railgun before its ammunition upgrade. Averted only for a few weapons.
* [[One Bullet Clips]]: literal with the Railgun before its ammunition upgrade. Averted only for a few weapons.
* Variations of [[Overheating]] can be removed for two weapons.
* Variations of [[Overheating]] can be removed for two weapons.