Shadowgrounds: Difference between revisions
Content added Content deleted
m (remove unneccessary quote box template) |
m (Mass update links) |
||
Line 2: | Line 2: | ||
[[File:659099-shadowgrounds_pc_large_8350.jpg|frame]] |
[[File:659099-shadowgrounds_pc_large_8350.jpg|frame]] |
||
''Shadowgrounds'' is [[Top Down View|Top-Down]] [[Shoot |
''Shadowgrounds'' is [[Top Down View|Top-Down]] [[Shoot'Em Up]] developed by Frozenbyte software (creators of [[Trine (Video Game)|Trine]]) and originally released in November of 2005 in Finland and Germany, making it's way to the rest of Europe and North America in the ensuing months. It became available on [[Steam]] in May of 2006. |
||
It is the year 2096. The place is a [[Terraform|terraformed]] Ganymede, site of the small but successfully colony of New Atlantis and a highly secure military facility. You are Wesley Tyler, former security officer who now works as [[The Engineer|a mechanic]] at the local repair station following a major accident at the plant he used to work at. He's hard at work one night fixing a truck, but after a mysterious power outage, Tyler takes his two technician friends to the nearby power facility. [[Red Shirt|Two dead technicians later,]] Tyler's landed himself in a full-on [[Alien Invasion]]. |
It is the year 2096. The place is a [[Terraform|terraformed]] Ganymede, site of the small but successfully colony of New Atlantis and a highly secure military facility. You are Wesley Tyler, former security officer who now works as [[The Engineer|a mechanic]] at the local repair station following a major accident at the plant he used to work at. He's hard at work one night fixing a truck, but after a mysterious power outage, Tyler takes his two technician friends to the nearby power facility. [[Red Shirt|Two dead technicians later,]] Tyler's landed himself in a full-on [[Alien Invasion]]. |
||
Line 8: | Line 8: | ||
The player proceeds to rescue survivors, acquire successively bigger and nastier guns and attempts to find out the truth behind the alien attack. |
The player proceeds to rescue survivors, acquire successively bigger and nastier guns and attempts to find out the truth behind the alien attack. |
||
The game could be played alone or [[Co |
The game could be played alone or [[Co-Op Multiplayer|cooperatively.]] |
||
A sequel, ''Shadowgrounds: Survivor'', was released in 2007 and tells the story of several other people [[Gaiden Game|trying to survive the same invasion:]] IGTO [[Space Marine]] Luke Giffords, Pest-control worker Bruno [[Lampshade Hanging|Lastmann]], and [[Elites Are More Glamorous|IGTO Special Forces]] [[Friendly Sniper|Sniper]] Isabel Larose. As the name might suggest, it added a [[Endless Game|Survival Mode to the proceedings.]] |
A sequel, ''Shadowgrounds: Survivor'', was released in 2007 and tells the story of several other people [[Gaiden Game|trying to survive the same invasion:]] IGTO [[Space Marine]] Luke Giffords, Pest-control worker Bruno [[Lampshade Hanging|Lastmann]], and [[Elites Are More Glamorous|IGTO Special Forces]] [[Friendly Sniper|Sniper]] Isabel Larose. As the name might suggest, it added a [[Endless Game|Survival Mode to the proceedings.]] |
||
Line 34: | Line 34: | ||
* [[Energy Weapon]]: The Laser Rifle, as well as the [[Lightning Gun]]. |
* [[Energy Weapon]]: The Laser Rifle, as well as the [[Lightning Gun]]. |
||
* [[Evolving Weapon]]: Collect [[Randomly Drops|randomly-dropped]] "Upgrade parts" to buy upgrades for weapons. Each weapon has unique upgrades, but one of them is always a [[Secondary Fire]]. |
* [[Evolving Weapon]]: Collect [[Randomly Drops|randomly-dropped]] "Upgrade parts" to buy upgrades for weapons. Each weapon has unique upgrades, but one of them is always a [[Secondary Fire]]. |
||
* [[ |
* [[Everybody's Dead, Dave]] |
||
* [[Exploding Barrels]]: Often in densely-packed clumps for extra boom. |
* [[Exploding Barrels]]: Often in densely-packed clumps for extra boom. |
||
* [[Fetch Quest]]: Rescue civilians in New Atlantis, then fetch the soldiers in the various outposts |
* [[Fetch Quest]]: Rescue civilians in New Atlantis, then fetch the soldiers in the various outposts |
||
Line 44: | Line 44: | ||
* [[Gang Up On the Human]]: Usually aliens attack you, but sometimes get distracted by turrets or allied troops. [[Red Shirt|Not for long, though.]] |
* [[Gang Up On the Human]]: Usually aliens attack you, but sometimes get distracted by turrets or allied troops. [[Red Shirt|Not for long, though.]] |
||
* [[Gatling Good]]: The minigun is devastating, but makes you move ''very'' [[Awesome but Impractical|slowly while in use.]] [[Impossibly Cool Weapon|On the other hand, it can be deployed as a]] [[Sentry Gun]]. It's also Bruno's best weapon, and unlike Tyler, [[Lightning Bruiser|he isn't slowed by it at all.]] |
* [[Gatling Good]]: The minigun is devastating, but makes you move ''very'' [[Awesome but Impractical|slowly while in use.]] [[Impossibly Cool Weapon|On the other hand, it can be deployed as a]] [[Sentry Gun]]. It's also Bruno's best weapon, and unlike Tyler, [[Lightning Bruiser|he isn't slowed by it at all.]] |
||
* [[Genre Savvy]]: Tyler is a subtle example. After a few levels, he seems to take his [[One |
* [[Genre Savvy]]: Tyler is a subtle example. After a few levels, he seems to take his [[One-Man Army]] status for granted, and by the endgame he fully expects to be sent in alone against overwhelming odds. |
||
* [[Harder Than Hard]]: Two additional [[Difficulty Levels]] if you complete the game. This only justs [[Numerical Hard|health]], and doesn't affect other parameters. |
* [[Harder Than Hard]]: Two additional [[Difficulty Levels]] if you complete the game. This only justs [[Numerical Hard|health]], and doesn't affect other parameters. |
||
* [[Husky Russkie]]: Bruno, from the sound of it. Also possibly a [[Cool Old Guy]], given that he's 49. |
* [[Husky Russkie]]: Bruno, from the sound of it. Also possibly a [[Cool Old Guy]], given that he's 49. |
||
* [[I Ate What]]: In ''Survivor'', Bruno takes a swig of his flamethrower's fuel. [[Squick|It's also implied that he starts eating the aliens when he runs out of food.]] |
* [[I Ate What?]]: In ''Survivor'', Bruno takes a swig of his flamethrower's fuel. [[Squick|It's also implied that he starts eating the aliens when he runs out of food.]] |
||
* [[Insurmountable Waist Height Fence]]: All over the place. |
* [[Insurmountable Waist Height Fence]]: All over the place. |
||
* [[Interface Spoiler]]: The load game screen shows how many missions there are. |
* [[Interface Spoiler]]: The load game screen shows how many missions there are. |
||
Line 62: | Line 62: | ||
* [[No Kill Like Overkill]]: The shotgun's assault fire. Two or three shells takes care of most basic enemies. Assault fire blasts all twelve rounds in the magazine off in quick succession. |
* [[No Kill Like Overkill]]: The shotgun's assault fire. Two or three shells takes care of most basic enemies. Assault fire blasts all twelve rounds in the magazine off in quick succession. |
||
* [[Notice This]]: Pickups are always framed by highly visible green brackets. |
* [[Notice This]]: Pickups are always framed by highly visible green brackets. |
||
* [[Non |
* [[Non-Action Guy]]: The scientists. |
||
* [[Nuke |
* [[Nuke'Em]]: Described as a "functional equivalent." The alternate fire of the Rocket Launcher spews all four rockets in one go, coupled with a uranium core. Makes a sizable boom. |
||
* [[One Bullet Clips]]: literal with the Railgun before its ammunition upgrade. Averted only for a few weapons. |
* [[One Bullet Clips]]: literal with the Railgun before its ammunition upgrade. Averted only for a few weapons. |
||
* Variations of [[Overheating]] can be removed for two weapons. |
* Variations of [[Overheating]] can be removed for two weapons. |