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{{work}}
Released in 2001 by Nexon (now known as [[Kru Interactive]]), ''[[Shattered Galaxy]]'' is an attempt at combining the MMORPG and the [[Real Time Strategy]].
Once upon a time, an alien artifact was discovered on Earth. It appeared to be a portal of some kind, and robots sent through it were able to return from the other side. But when a fateful rat named Russell was shunted through, the portal activated, teleporting not only itself but a fair chunk of Terra's surface to its home planet, Morgana Prime. There the human survivors discovered abandoned robotic soldiers which could be controlled by telepathy. Instead of, say, trying to get home, they immediately divided into factions and started fighting. And that's where the [[Excuse Plot]] ends and gameplay begins.
Despite being labeled with the "MMORTS" genre, ''
The game features a persistent world consisting of 88 sectors, three of which are capitol cities for the three factions on each server. You fight on each map to claim it for your faction or defend it from desecrators. Large battles can consist of about 30 people per side.
''
{{tropelist}}
* [[After the End]]
* [[Allegedly Free Game]]: non-paying members get reduced Experience Points. Past about Level 35, this can reduce leveling to a standstill. Non-payers also can't reincarnate or purchase [[Infinity+1 Sword|"Gold" weapons]].
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* [[Separate but Identical]]
* [["Stop Having Fun!" Guys]]: the player-base is small and extremely dedicated. This mentality—"Either play to win or leave us alone"—has set in as a result of our insularity.
* [[Tactical Rock-Paper-Scissors]]: most weapons shoot air units or ground units but not both (and the rare ones that do, have decreased damage for that reason). [[Crippling Overspecialization]] is the result, but the player base puts up with it because, like in most [[
* [[Timed Mission]]: All battles have a time limit of 16 minutes (formerly 20), after which a stalemate is declared and the defender wins by default. This is also [[Hand Wave|handwaved]] as being part of the telepathy drug.
* [[What Happened to
* [[We Have Reserves]]: averted in beta versions of the game: you chose a squad, went in, and were ejected from battle if they died or if you retreated them through your spawn point, forcing you to wait 30 seconds before re-applying and hope nobody else stole your spot in the meantime. Nowadays, you stay in and simply get to re-deploy your new squad in 30 seconds.
* [[You Require More Vespene Gas]]: beta versions of the game had Money and four Lumber-style resources (sulfur, silicon, uranium and ore) which were consumed when buying EQ or upgrading your units. Today the only thing that costs any money is unit repair; however, Uranium is used as "premium money" for "Gold weapons", powered-up [[Palette Swap|Palette Swaps]] of existing guns. You don't have to [[Bribing Your Way to Victory|buy it with real money]], but you get a lot less of it if you're not a payer (and, as mentioned before, also can't spend it).
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{{reflist}}
[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Real
[[Category:Shattered Galaxy]]
[[Category:Microsoft Windows]]
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