Shattered Galaxy: Difference between revisions

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* [[Separate but Identical]]
* [["Stop Having Fun!" Guys]]: the player-base is small and extremely dedicated. This mentality—"Either play to win or leave us alone"—has set in as a result of our insularity.
* [[Tactical Rock-Paper-Scissors]]: most weapons shoot air units or ground units but not both (and the rare ones that do, have decreased damage for that reason). [[Crippling Overspecialization]] is the result, but the player base puts up with it because, like in most [[Massively Multiplayer Online Role Playing Game|MMOs]], efficiency is king.
* [[Timed Mission]]: All battles have a time limit of 16 minutes (formerly 20), after which a stalemate is declared and the defender wins by default. This is also [[Hand Wave|handwaved]] as being part of the telepathy drug.
* [[What Happened to the Mouse?|What Happened To The Rat]]: they never found Russell.