Shifting Sand Land: Difference between revisions

Content deleted Content added
Gethbot (talk | contribs)
m clean up
update links
Line 14: Line 14:
{{examples}}
{{examples}}


* The desert in ''[[Act Raiser]]'' has a pyramid hidden in the sands.
* The desert in ''[[ActRaiser]]'' has a pyramid hidden in the sands.
* The Despair Desert in ''[[Alundra]]''.
* The Despair Desert in ''[[Alundra]]''.
* Desert Buttes of ''[[Backyard Sports|Backyard Baseball]]''. No quicksand, though, as it's a sports game.
* Desert Buttes of ''[[Backyard Sports|Backyard Baseball]]''. No quicksand, though, as it's a sports game.
Line 32: Line 32:
* Area 5 of ''[[Contra]] III: The Alien Wars'' is a top-down desert with 'shifting conveyor belt sand' and 'swirling spinning sand.' The boss of the level must be fought while on 'spinning conveyor-belt sand', forcing the player to turn at the same speed of the spinning sand in order to keep the boss's weak point at sight.
* Area 5 of ''[[Contra]] III: The Alien Wars'' is a top-down desert with 'shifting conveyor belt sand' and 'swirling spinning sand.' The boss of the level must be fought while on 'spinning conveyor-belt sand', forcing the player to turn at the same speed of the spinning sand in order to keep the boss's weak point at sight.
* ''[[Diablo]] II'', Act II is set in the desert surrounding the city of Lut Gholein in the region of Aranoch. Prince Jerhyn, ruler of the land, is dressed in white robes and a turban, and has (or had, rather) a harem living in his palace, which has a giant onion-shaped dome [[Qurac|typical of Mughal architecture]].
* ''[[Diablo]] II'', Act II is set in the desert surrounding the city of Lut Gholein in the region of Aranoch. Prince Jerhyn, ruler of the land, is dressed in white robes and a turban, and has (or had, rather) a harem living in his palace, which has a giant onion-shaped dome [[Qurac|typical of Mughal architecture]].
* ''[[Earthbound]]'' has two of these. Fairly early in the game, during the trip from Threed to Fourside, your bus gets held up by a traffic jam in the middle of the Dusty Dunes Desert, where one has to watch out for poisonous insects and heatstroke. Later, your party takes a trip to the Egypt-themed Scaraba, which comes complete with haunted, mummy-infested ruins.
* ''[[EarthBound]]'' has two of these. Fairly early in the game, during the trip from Threed to Fourside, your bus gets held up by a traffic jam in the middle of the Dusty Dunes Desert, where one has to watch out for poisonous insects and heatstroke. Later, your party takes a trip to the Egypt-themed Scaraba, which comes complete with haunted, mummy-infested ruins.
* The Noise Dunes of Fantasy in ''[[Eternal Sonata]]''.
* The Noise Dunes of Fantasy in ''[[Eternal Sonata]]''.
* Pretty much every ''[[Final Fantasy]]'' game has a Huge Desert somewhere.
* Pretty much every ''[[Final Fantasy]]'' game has a Huge Desert somewhere.
Line 98: Line 98:
* The Planets Aridia and Tabora in the ''[[Ratchet and Clank]]'' series.
* The Planets Aridia and Tabora in the ''[[Ratchet and Clank]]'' series.
** Tabora is sort of a [[Hailfire Peaks|double dip]], as the caverns below the desert are filled with [[Lethal Lava Land|hot lava]].
** Tabora is sort of a [[Hailfire Peaks|double dip]], as the caverns below the desert are filled with [[Lethal Lava Land|hot lava]].
* The Kharidian Desert in ''[[Runescape]]'', which is home to the former second biggest beast in the whole game. And you have to take water and light clothes to survive long enough there, mind you.
* The Kharidian Desert in ''[[RuneScape]]'', which is home to the former second biggest beast in the whole game. And you have to take water and light clothes to survive long enough there, mind you.
* Most of ''[[Sands of Destruction]]'' (both the video game and the anime) takes place in a world like this.
* Most of ''[[Sands of Destruction]]'' (both the video game and the anime) takes place in a world like this.
* ''[[Secret of Mana]]'' has a massive desert in which, when you crashland in the wrong location, is an endless ocean of sand until you get picked up by an Airship. After that part you find the village and the desert becomes seemingly smaller. Odd that.
* ''[[Secret of Mana]]'' has a massive desert in which, when you crashland in the wrong location, is an endless ocean of sand until you get picked up by an Airship. After that part you find the village and the desert becomes seemingly smaller. Odd that.
Line 115: Line 115:
** Mirage Road in ''[[Sonic Rush Series]]''.
** Mirage Road in ''[[Sonic Rush Series]]''.
** An obscure example - Yellow Desert in ''[[Sonic Blast]]'', for the Game Gear.
** An obscure example - Yellow Desert in ''[[Sonic Blast]]'', for the Game Gear.
** Dusty Desert in ''[[Sonic the Hedgehog 2006 (video game)|Sonic '06]]'', of the [[Sand Is Water]] variety.
** Dusty Desert in ''[[Sonic the Hedgehog (2006 video game)||Sonic '06]]'', of the [[Sand Is Water]] variety.
* The second worlds of both ''[[Super Mario Bros. 2]]'' and ''[[Super Mario Bros 3]]''.
* The second worlds of both ''[[Super Mario Bros. 2]]'' and ''[[Super Mario Bros 3]]''.
** And ''[[New Super Mario Bros]]''.
** And ''[[New Super Mario Bros.]]''.
*** And ''[[New Super Mario Bros Wii]]''.
*** And ''[[New Super Mario Bros. Wii]]''.
** The sixth world of ''[[Super Mario Bros. 2]]'', as well.
** The sixth world of ''[[Super Mario Bros. 2]]'', as well.
** And, of course, our lovely [[Trope Namer]], ''Mario 64''.
** And, of course, our lovely [[Trope Namer]], ''Mario 64''.
Line 128: Line 128:
* A good 90% of the maps in ''[[Team Fortress 2]]'' used to be this, even including an Egypt-themed map. More recent maps, however, have focused on diversifying the themes, with more alpine and industrial landscapes.
* A good 90% of the maps in ''[[Team Fortress 2]]'' used to be this, even including an Egypt-themed map. More recent maps, however, have focused on diversifying the themes, with more alpine and industrial landscapes.
* [[Tomb Raider|Lara Croft]] has been to Egypt a couple of times. Averted, in that, when you are in Mexico in ''Underworld'' it is scruby and wooded, rather than being a stereotypical American desert.
* [[Tomb Raider|Lara Croft]] has been to Egypt a couple of times. Averted, in that, when you are in Mexico in ''Underworld'' it is scruby and wooded, rather than being a stereotypical American desert.
* In keeping with the [[Wild West]] theme, practically all of ''[[Wild Arms 3]]'' takes place in a desert. You even have a [[Sand Is Water|sand cruiser rather than a ship]].
* In keeping with the [[Wild West]] theme, practically all of ''[[Wild ARMs 3]]'' takes place in a desert. You even have a [[Sand Is Water|sand cruiser rather than a ship]].
** Sand rivers and ocean themed areas appear in most of the other games in the ''[[Wild Arms]]'' series, as well.
** Sand rivers and ocean themed areas appear in most of the other games in the ''[[Wild ARMs]]'' series, as well.
* The Wasteland levels in ''[[Video Game]]/Wonderboy'' and ''[[Adventure Island]]'', where [[Wizard Needs Food Badly|food]] [[Drought Level of Doom|is scarce]], unsurprisingly.
* The Wasteland levels in ''[[Video Game]]/Wonderboy'' and ''[[Adventure Island]]'', where [[Wizard Needs Food Badly|food]] [[Drought Level of Doom|is scarce]], unsurprisingly.
* In ''[[World of Warcraft]]'', the Silithus desert is home to sentient insects with quasi-Egyptian architectural tastes, and the Tanaris desert is just a massive box of sand with a few oases and troll ruins ''very'' loosely scattered around the map. Post-''Cataclysm'', Tanaris has become a popular vacation spot due to the dramatically increased size of the beach area.
* In ''[[World of Warcraft]]'', the Silithus desert is home to sentient insects with quasi-Egyptian architectural tastes, and the Tanaris desert is just a massive box of sand with a few oases and troll ruins ''very'' loosely scattered around the map. Post-''Cataclysm'', Tanaris has become a popular vacation spot due to the dramatically increased size of the beach area.