Shifting Sand Land: Difference between revisions

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Named for the Desert world in ''[[Super Mario 64 (Video Game)|Super Mario 64]]''.
Named for the Desert world in ''[[Super Mario 64 (Video Game)|Super Mario 64]]''.
{{examples|Examples:}}
{{examples}}


* The desert in ''[[Actraiser]]'' has a pyramid hidden in the sands.
* The desert in ''[[Actraiser]]'' has a pyramid hidden in the sands.
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* ''[[Bio Metal]]'' has the second stage.
* ''[[Bio Metal]]'' has the second stage.
* ''[[Breath of Fire]]'' games each have a Huge Desert in them. The one in 3 is unique because you can only cross it by using the stars to navigate and walking during the day saps your health. It takes at least a week of game time to cross the desert.
* ''[[Breath of Fire]]'' games each have a Huge Desert in them. The one in 3 is unique because you can only cross it by using the stars to navigate and walking during the day saps your health. It takes at least a week of game time to cross the desert.
* Reptilia in ''[[Bug (Video Game)|Bug]]!'', an American desert filled with cacti, [[Scary Scorpions|scorpions]], ''literal'' [[Strong Ants|army ants]] that fired grenades, cowboy snakes, green chameleons ([[Fridge Logic|don't ask]]), and the ever-annoying [[Invincible Minor Minion]] [[Reptiles Are Abhorrent|horned lizards]].
* Reptilia in ''[[Bug! (Video Game)|Bug]]!'', an American desert filled with cacti, [[Scary Scorpions|scorpions]], ''literal'' [[Strong Ants|army ants]] that fired grenades, cowboy snakes, green chameleons ([[Fridge Logic|don't ask]]), and the ever-annoying [[Invincible Minor Minion]] [[Reptiles Are Abhorrent|horned lizards]].
* This is the theme of two levels in ''[[Castle Crashers (Video Game)|Castle Crashers]]''. Here you find scorpions, men wearing turbans, men wearing weird chainmail helmets, a giraffe animal orb as well as the shovel item, some aliens (sure, why not?) and a giant sandcastle. You spend the last part of the desert area playing volleyball with the badguys, which makes you wonder if the desert is both a desert and a beach.
* This is the theme of two levels in ''[[Castle Crashers (Video Game)|Castle Crashers]]''. Here you find scorpions, men wearing turbans, men wearing weird chainmail helmets, a giraffe animal orb as well as the shovel item, some aliens (sure, why not?) and a giant sandcastle. You spend the last part of the desert area playing volleyball with the badguys, which makes you wonder if the desert is both a desert and a beach.
* Sandy Grave and the Forgotten City in ''[[Castlevania]]: Portrait of Ruin'' both start in the desert and lead into pyramids.
* Sandy Grave and the Forgotten City in ''[[Castlevania]]: Portrait of Ruin'' both start in the desert and lead into pyramids.
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** Gerudo's Valley and the Haunted Wasteland in ''[[The Legend of Zelda Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'', the latter of which contains a river of quicksand.
** Gerudo's Valley and the Haunted Wasteland in ''[[The Legend of Zelda Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'', the latter of which contains a river of quicksand.
** ''[[The Legend of Zelda Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' has the Gerudo Desert (luckily, no quicksand or mazes here) followed by the Arbiter's Grounds, a sand-filled [[Temple of Doom]] with many quicksand pits that must be waded through, other times crossed with the magnetic Spinner. Switches or objects are sometimes buried in the sand as well, requiring you to dig them out in wolf form.
** ''[[The Legend of Zelda Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' has the Gerudo Desert (luckily, no quicksand or mazes here) followed by the Arbiter's Grounds, a sand-filled [[Temple of Doom]] with many quicksand pits that must be waded through, other times crossed with the magnetic Spinner. Switches or objects are sometimes buried in the sand as well, requiring you to dig them out in wolf form.
** The Lanayru region in ''[[The Legend of Zelda Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]'' has a desert, albeit one with [[Tomorrowland]] and [[Eternal Engine]] elements.
** The Lanayru region in ''[[The Legend of Zelda: Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]'' has a desert, albeit one with [[Tomorrowland]] and [[Eternal Engine]] elements.
* ''[[Little Big Adventure]]'''s Desert Island may not fully fit this trope, but it is still interesting, especially in the second game. Here we got: [[Qurac|Arabian]]-themed buildings, a camel, a wizard on a flying carpet, a [[Temple of Doom]]... and homicidal moving cacti (really).
* ''[[Little Big Adventure]]'''s Desert Island may not fully fit this trope, but it is still interesting, especially in the second game. Here we got: [[Qurac|Arabian]]-themed buildings, a camel, a wizard on a flying carpet, a [[Temple of Doom]]... and homicidal moving cacti (really).
* ''[[Magical Battle Arena]]'' has the Desert Planet stage taken from ''[[Magical Girl Lyrical Nanoha]]''.
* ''[[Magical Battle Arena]]'' has the Desert Planet stage taken from ''[[Magical Girl Lyrical Nanoha]]''.