Sid Meier's Alpha Centauri: Difference between revisions

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However, the biggest merit of the game to many came from the way it portrays [[The Future]]. The vast majority of it (basically, everything that doesn't involve mental powers, and [[All There in the Manual|sometimes even those]]) is justified by [[Mohs Scale of Sci Fi Hardness|Hard Science]], most of the scientific concepts are linked to our nowadays science from <s>2009</s> friggin' 1998, and the few ones that aren't have already been explored and predicted by theoretical scientists and writers. Combined with the near total absence of nonsensical [[Techno Babble]] and the clever use of quotes from game characters and real literary works, this setting actually manages to suck you inside and take seriously the struggle for Humanity's own future, [[Cue the Sun|only to let you go once you look outside your window and see the first gleam of the morning sun shining through]].
 
The game is relatively old, and hard to find in most retail stores nowadays, although British re-packaging firm [https://web.archive.org/web/20190305092159/http://www.sold-out.co.uk/ Mastertronic] ([[The Trope Formerly Known as X|Formerly known as "Sold-out software"]]) is selling{{when}} new copies of the original game with expansion pack for some $11/£4.88, likely in honour of the game's 10th anniversary), but it's worth searching out for any fan of hard, complex strategy and simulation games. It is now{{when}} available on [https://web.archive.org/web/20121114103626/http://www.gog.com/en/gamecard/sid_meiers_alpha_centauri GOG.com] for $5.99. Alternatively, you can buy ''[[Civilization]] IV'' and download [httphttps://web.archive.org/web/20200122224225/https://www.weplayciv.com/forums/showthread.php?t=topic/10-bts-mod-planetfall/ Planetfall], a fan-made ''Civilization IV'' mod which takes ''Alpha Centauri''{{'}}s setting (leaders, quotes, and technologies included, with entirely reworked graphics) and mixes it with ''Civilization IV''{{'}}s gameplay improvements.
 
''If you came here looking for the actual star Alpha Centauri, and not the Sid Meier video game, [[Local Stars|look here]]''.
 
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* [[4X]]: The game was ''marketed'' with the tagline "Explore. Discover. Build. Conquer." Additionally, the [[Tech Tree]] has identifiable (if intertwined) tracks (Explore=environmental/expansion/scout techs, Discover=pure science, Build=base-building and industrial/development-type techs, Conquer=military techs), and you can set the AI "Governor" at your bases to focus on a single track, or a combination of them, if you don't care to micromanage.
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* [[Assimilation Plot]]: The Ascent to Transcendence.
* [[Awesome but Impractical]]: You can make a submarine that functions as an aircraft carrier.
* [[Badass]]: ''[[A Worldwide Punomenon|The.]] [[ThisPunctuated! IsFor! SpartaEmphasis!|Spartan.]] [[Badass Army|Federation]]''.
** Units start tough and mindworms just feed them experience points. By the mid-game, the majority of their units will have "hardened" rank or better. Also the only faction that can [[Zerg Rush]] without being crippled by slowed development, as well as start fights with multiple factions in the early game and ''survive''. If the Believers attack them early in the game, the AI controlling the Spartans goes berserk and will often take a large chunk of their territory, wiping them out early. It's rare, but satisfying to watch.
* [[Bad Moon Rising]]:
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