Silent Hill (video game): Difference between revisions

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[[File:silent_hill_1_6089.png|frame| [[Blatant Lies|It's your usual, quiet, out-of-the-way little town.]]]]
 
 
{{quote|''When I woke up, it was like this. Everyone seems to have disappeared. And it's snowing out, this time of year. Something's gone seriously wrong. Did you see those monsters? Have you ever seen such aberrations? Ever even heard of such things? You and I both know creatures like that don't exist.''|Doctor Michael Kaufmann}}
 
After the success of ''[[Resident Evil]]'', [[Konami]] jumped on the [[Survival Horror]] bandwagon with 1999's '''''Silent Hill''''' (or ''Silent Hill 1''), the first game of Konami's ''[[Silent Hill]]'' franchise. Unlike ''Resident Evil'', Konami designed ''Silent Hill'' as a more psychological take on the genre.
 
Single father Harry Mason is taking his daughter Cheryl on a holiday to the resort town of Silent Hill. Disaster strikes as Harry swerves to avoid a girl standing in the road and [[Fright Deathtrap|crashes his car]].
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It is hard to spoil the plot of ''Silent Hill'' because very little is explicitly stated. The story revolves around one man's personal struggle to find his daughter, his role as a pawn in a cosmic battle between two powerful entities over the power of a god, arcane rituals of an occult variety, reincarnation, possession, drug addiction, and alternative realities. The player [[Unreliable Narrator|receives few explanations for anything that happens]], and the game often glosses over or completely ignores key events while presenting the player with intense imagery and deeply psychological horror.
 
''Silent Hill 1'' offered a unique "psychological" experience during a period when Survival Horror games relied on "sudden fright" scares and [[Zombie Apocalypse]]-style action (inspired by the success of ''[[Resident Evil]]''). ''Silent Hill 1's'' production team later produced Sony's ''[[Siren (video game)|Siren]]'' series, which also relied on a more "psychological" storyline.
 
Konami released a remake/reimagining of this game (''[[Silent Hill: Shattered Memories]]'') in 2009.
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=== ''Silent Hill 1'' presents examples of the following tropes: ===
 
{{tropelist|page=Silent Hill}}
* [[All Just a Dream]]: {{spoiler|The worst ending. A non-canon [[Dying Dream]].}}
* [[And Knowing Is Half the Battle]]: Note the awesome "Study, Dammit!" poster in Store 8. It depicts a hippie [[Sean Connery Is About to Shoot You|pointing a gun]] at the viewer.
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* [[Did You Just Punch Out Cthulhu?]]: {{spoiler|Harry fights a manifestation of the cult's god in the final battle.}}
* [[Do Not Run with a Gun]]: Harry is the worst marksman in the series by far.
* [[Drop the Hammer]]: Emergency Fire Hammer. Less a mallet, more like [https://web.archive.org/web/20111222010322/http://lparchive.org/Silent-Hill-1/Update%208/8_16_32_17.jpg spike on a pole].
* [[Dying Dream]]: {{spoiler|The worst ending reveals the whole game to have been this, but it's not the canon ending.}}
* [[Enter Solution Here]]: The code to Lisa's room in Nowhere.
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{{quote| ''"Have you seen a little girl? Short, black hair..."''}}
 
{{reflist}}
[[Category:Silent Hill (video game)]]
[[Category:Silent Hill 1]]
[[Category:Video Game]]
[[Category:SilentSurvival Hill 1Horror]]
[[Category:PlayStation]]
[[Category:PlayStation Network]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Video Games of the 1990s]]