Skill Slot System: Difference between revisions

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** ''[[Final Fantasy X]]'': APs can be added to an interweaving yet customizable skill tree, called the Sphere Grid, which gives the characters new abilities, raising stats, and even learning abilities outside of their job class.
** ''[[Final Fantasy XIII]]'': The Crystarium System is a skill tree, which is similar to Final Fantasy's Sphere Grid, gamers use the ''Crystogen Points'', aka CP, which are used to buy stat boosts, spells, and abilities on the grid.
** [[Theatrhythm Final Fantasy]]: The characters earn skills that can be put on a limited skill box, as long as the vailable amount of skill points lets them. These skills are divided on "Active" and "Passive", and most of the slots available for the characters can contain only one kind of these (some characters have a slot that can handle both)
* ''[[Blue Dragon]]'': Each of the shadow classes have its own magic powers and techniques which can be equipped as skills. Skills are customized by equipping and unequipping, unless characters' shadows are aligned to a class.
* ''[[Bravely Default Flying Fairy]]'': Similar to '''Final Fantasy V.'''
** Don't forget the sequel, ''[[Bravely Second: End Layer]]'', it has the same skill leveling and job choosing as the first ''Bravely Default'' game.
* ''[[Tales of the Abyss]]'': Characters learn from different skills via leveling up and unlocking the Capacity Cores, which are a bit customizable.
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[[Category:Skill Slot System{{PAGENAME}}]]
[[Category:Video Game Tropes]]
[[Category: Video Game Interface Elements]]