Slash'EM Extended: Difference between revisions

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# ''You can never have enough fleecy bundles.'' [["Not Making This Up" Disclaimer|No, really.]] [[Author Appeal|Amy isn't shy about showing off her interests]], as players will quickly discover.
 
The end result is a variant that is... extremely weird and unique, and decidedly isn't for everyone as it can be justifiably off-putting in ''many'' ways—but ''Slash'EM Extended'' still displays a form of creativity that results in an experience not seen in many other variants of ''NetHack'', if not most [[roguelike]]s in general. Unfortunately, this tendency has worked against the game at times - in particular, the presence of minors as monsters (think ''[[Elona]]'') opened the door for [[Rule of Cautious Editing Judgment|some very unfortunate interactions that we will spare you the details of]], and resulted in the removal of the game from public servers. The repository for Slash'EM Extended can still be found on the GitHub website, but access to the repo comes with an "objectionable content'' warning banner, and an account is required to view the content.
 
Unfortunately, this tendency has also worked against the game and its author - in particular, the presence of minors as monsters (think ''[[Elona]]'') opened the door for [[Rule of Cautious Editing Judgment|some very unfortunate interactions that we will spare you the details of]], and resulted in the removal of the game from public servers. The repository for Slash'EM Extended can still be found on the GitHub website, but access to the repo comes with an "objectionable content'' warning banner, and an account is required to view the content.
 
Some of the less-objectionable content of ''Slash'EM Extended'' has still influenced features in other variants of ''NetHack'': particular examples include a robust in-game monster lookup, which has since seen use as a quality-of-life feature in many variants, and the idea of various monster "templates" that can be applied to randomly generated monsters to make them more unique - this exists in SLEX as "egotypes", and can be found in [[SpliceHack]] and [[dNetHack]]. ''[[SlashTHEM]]'' in particular is a variant that originally drew from ''Slash'EM Extended'' v75, and eventually diverged significantly in favor of becoming a more ''SLASH'EM''-based fork - it also retains and builds on many of the elements originating from early ''SLASH'EM'' and the variants ''Slash'EM Extended'' drew from, including ''[[NetHack: The Next Generation]]''.