Slash'EM Extended: Difference between revisions

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'''''SLASH'EM Extended''''' - sometimes written as '''''Slash'EM Extended''''', and also known as "Sadistic Levels of Endless X-Citement" (or '''SLEX''' for short)<ref>[[Overly Long Gag|''Also'' technically known as]] [[Overly Long Title|Super Lotsa Added Stuff Hack - Extended Magic]] [[Department of Redundancy Department|Extended]]</ref> - is a [[:Category:NetHack variants|variant]] of ''[[SLASH'EM]]'' version 0.0.7E7F2, created by the user known as [https://nethackwiki.com/wiki/User:Bluescreenofdeath Bluescreenofdeath] - alternately known as [[User:AmyBSOD|AmyBSOD]], or just Amy.
 
''SLASH'EM Extended'' contains several new roles and races for the player to choose from, several new special levels, a lot of new monsters, and other changes. The main dungeon is even longer in ''Slash'EM Extended'' than in ''SLASH'EM'', with the upper Dungeons of Doom being 50 levels in length followed by 50 levels of Gehennom, meaning that Moloch's Sanctum is on dungeon level 100. After claiming the Amulet of Yendor, the player also needs to complete a 100-level bonus dungeon before the actual ascension run begins, greatly increasing the length of the game.
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* [[Breaking the Fourth Wall]]: The Spacewars Fighter quest giver tells you that you're playing NetHack, and talks about your character's hit points.
* [[Deader Than Dead]]: If your ungenomold character runs out of hit points, not even {{spoiler|an amulet of life saving}} can prevent your death.
* [[Death by Sex]]: Your love interest can betray you and use a nasty attack after stripping you naked; not only is the act described with excessive graphic detail, there is even a unique death message if it successfully killkills you.
* [[Department of Redundancy Department]]: Invisible invisible badguys are just one example of many.
* [[Even Evil Has Standards|Even Chaotics Have Standards]]: A chaotic Jedi might not be punished for murder, but attacking a peaceful being is a violation of the way of the Jedi.
* [[Everything Trying to Kill You]]: Items that are safe to use in vanilla NetHack can turn out to be dangerous, e.g. when a random box turns out to be a box of digestion that eats the valuable items you put into it. Malicious terrain is abundant, including stalactites that hurt players who fly into them, rain clouds that rust the player's iron equipment, or moorland that deals damage while the player swims through it. And triggering the wrong trap can [[Interface Screw|cause the interface itself to try to screw you over!]]
* [[Extreme Omnivore]]: In addition to what humans can usually eat, the Activistor can eat lithic and metallic objects.
* [[Get Back Here Boss]]: Vlad the Impaler is an especially annoying example, spawning with scrolls that allow him to teleport to any random dungeon level. Have fun searching for up to 100 dungeon levels to get the MacGuffin he's holding. And if you do find him, chances are he's got [[This Is Gonna Suck|another one of those scrolls.]]
* [[Harder Than Hard]]: Not to unplayable levels, but you'll develop a grudging respect how committed the [[Random Number God]] can be to screwing you when it wants to. And if you play difficult roles like the Courier or Bleeder, the game can seem almost impossible.
* [[Interface Screw]]: There's a set of "nasty" traps that can do this. Effects include, but are not limited to,: making your display line invisible, preventing you from opening your inventory list, and causing everything to display in shades of grey.
* [[Invisible Monster]]: A far wider variety than before, and monsters can become "double" invisible, requiring multiple sources of 'see invisible' to uncover them.
* [[Joke Character]]: An overwhelming amount of monsters in the game that weren't ported from another series or else already present in ''NetHack'' and ''SLASH'EM'' were added for the sake of humor.