Slice-and-Dice Swordsmanship: Difference between revisions

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* ''[[City of Heroes]]''' sword sets (Katana, Broadsword, [[Swords Akimbo|Dual Blades]]) let the player customize what kind of weapon(s) their character uses. The animation stays the same no matter what weapon is chosen (katana, rapier, sai...).
* ''[[City of Heroes]]''' sword sets (Katana, Broadsword, [[Swords Akimbo|Dual Blades]]) let the player customize what kind of weapon(s) their character uses. The animation stays the same no matter what weapon is chosen (katana, rapier, sai...).
* Averted in ''[[Dwarf Fortress]]'', where stabbing and slashing are separated by a different contact area and penetration power which both vary by the weapon. You cannot slash with a spear or pike, or thrust with a ax, you can only do a shaft bash and a flat slap respectively.
* Averted in ''[[Dwarf Fortress]]'', where stabbing and slashing are separated by a different contact area and penetration power which both vary by the weapon. You cannot slash with a spear or pike, or thrust with a ax, you can only do a shaft bash and a flat slap respectively.
* Completely averted with [[Demons Souls]]. While the normal short sword-type weapons can both slash and thrust (and indeed, the unique [[Awesome but Impractical]] Penetrator Sword has bonus damage on thrusting and has a very wide slash range due to its long blade), slash weapons like Falchion, Kilij and Uchigatana can only slash while straight swords like Rapier and Estoc can only thrust. Same goes with thrust-only spears, while weapons like Halberd primarily slash. The thrusting weapons are very efficient against armor (as it pierces) and can be used while blocking; slash weapons inflict Bleeding status effect, which is basically a weapon-induced Poison effect, with reduced healing capability thrown in.
* Completely averted with [[Demon's Souls]]. While the normal short sword-type weapons can both slash and thrust (and indeed, the unique [[Awesome but Impractical]] Penetrator Sword has bonus damage on thrusting and has a very wide slash range due to its long blade), slash weapons like Falchion, Kilij and Uchigatana can only slash while straight swords like Rapier and Estoc can only thrust. Same goes with thrust-only spears, while weapons like Halberd primarily slash. The thrusting weapons are very efficient against armor (as it pierces) and can be used while blocking; slash weapons inflict Bleeding status effect, which is basically a weapon-induced Poison effect, with reduced healing capability thrown in.
** Also averted with its [[Spiritual Successor]] ''[[Dark Souls]]''. Curiously played straight with the Estoc's strong attack that makes a wide slashing motion despite Estocs being only sharp at the end. The Balder Side Sword also averts this trope, due to the fact that the weapon it is based on, the side sword/arming sword is sharpened along its edges, allowing for slashing attacks as well as a piercing attack (like the in-game strong attack portrays).
** Also averted with its [[Spiritual Successor]] ''[[Dark Souls]]''. Curiously played straight with the Estoc's strong attack that makes a wide slashing motion despite Estocs being only sharp at the end. The Balder Side Sword also averts this trope, due to the fact that the weapon it is based on, the side sword/arming sword is sharpened along its edges, allowing for slashing attacks as well as a piercing attack (like the in-game strong attack portrays).
* Flatly averted again by ''[[Mount and Blade]],'' where melee weapons can have a thrust or swing attack style. Some weapons are exclusively one or the other. Sabers, for instance, are limited to swings (slashes), and long spears are limited to simply thrusting. Some weapons, such as shorter spears or larger straight swords, may have both thrust and swing options, but these will usually be inferior to a dedicated swing/thrust weapon in damage or range. Notable due to the fact that the game is set in a [[Low Fantasy]] world full of [[Fantasy Counterpart Culture|factions designed to mirror real medieval powers]].
* Flatly averted again by ''[[Mount and Blade]],'' where melee weapons can have a thrust or swing attack style. Some weapons are exclusively one or the other. Sabers, for instance, are limited to swings (slashes), and long spears are limited to simply thrusting. Some weapons, such as shorter spears or larger straight swords, may have both thrust and swing options, but these will usually be inferior to a dedicated swing/thrust weapon in damage or range. Notable due to the fact that the game is set in a [[Low Fantasy]] world full of [[Fantasy Counterpart Culture|factions designed to mirror real medieval powers]].