Sniping Mission: Difference between revisions

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A '''Sniping Mission''' is when the player is tasked with using a [[Sniper Rifle|long-range weapon]] to attack far-away targets.
 
Many '''sniping missions''' are also [[Escort Mission]]s. In these, the player, situated over a great distance with a long-range weapon, must eliminate enemies who are trying to prevent an [[NPC]] from completing some task, be it reaching the exit, activating the consoles, planting the bombs, or what have you.
 
Many [[Boss Battle|boss fights]] incorporate sniping elements, such as famously those in the ''[[Metal Gear]]'' series. This might occur if you are attacked by an enemy sniper and try to [[Beat Them At Their Own Game]].
 
Is often an [[Unexpected Gameplay Change]].
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== General Examples ==
 
{{examples}}
== General Examples ==
* This is a very popular class of flash game, to the point where some of the newer ones have started lampshading the limits of the system.
* The ''[[Silent Scope]]'' series was one big Sniping Mission. At the very end of each one... "[[One Bullet Left|Bring him down with one shot!]]"
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* Every mission in ''[[Sniper Elite]]'' is a sniping mission.
* ''Crisis Core: [[Final Fantasy VII]]'' sneaks one of these in toward the end of the game.
** To repeat: ''Crisis Core'', a game about a guy who fights with a ''[[BFS|BIG SWORD]]'', has a ''[[Unexpected Gameplay Change|SNIPING MISSION]]''. It's as ludicrous and unnecessary as it sounds.
*** Of course, you could gain points to upgrade the sniper rifle by using your sword to kill robots. Also, it must be remembered that this is also the game that has the completely pointless stealth segment.
* The first ''[[Halo]]'' game had this for the third level, although it's not really required.
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* The console version of ''007 [[James Bond 007: Nightfire]]'' includes a mission roughly halfway through where Bond faces a good dozen or so snipers while moving through an abandoned nuclear power plant. Except for the few interior firefights, most of the gunfighting consists of patiently hiding and watching for muzzle flashes and where the enemy bullets impact to locate the snipers and shoot them before they get a bead on you.
 
{{examples|Examples of== Sniping [[Escort Mission]]s}} ==
 
* The first level of ''No One Lives Forever''. Bruno thankfully tells you where every enemy is coming from before they appear on screen, but experienced (or cocky) players can tell him that they'll handle it themselves for the added challenge.
* In ''Unreal 2'' when your character gets trapped at the top of a tower after the Skarjj sabotage the elevator at the bottom, you have to use a sniper rifle to protect the engineer who is trying to get to the tower and fix it so that you can get back down. Thankfully, although badly outnumbered, your protectee is a Marine with a shotgun who can take down a few enemies before getting overwhelmed, which does give you ''some'' room for error.
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* 007: Nightfire had a level with a major sniper-escort section where a Bond has to provide sniper support from the tower of an airbase. Subverted however because the silenced Walther pistol that is signature to the franchise, is in fact [[Hit Scan|more accurate and does more damage]], the fact that AI Bondgirl being escorted will react to gunfire by taking cover behind an object that provides maximum exposure to all present hostiles, really helps to punch the whole level down into a [[Scrappy Level]], [[It Got Worse|a second sniper section shows up later in the same level]].
** Thankfully, the console version drops this in favor of an intro/training mission where Bond snipes the cars chasing Dominique through Paris. If a new profile is started (which automatically begins this mission), the game automatically locks onto the gunmen or tires to make it a turkey shoot, and it's still quite easy with manual aiming.
* In one mission of ''[[Mission: Impossible]] 64'', you provide sniper cover for Ethan in a train station.
 
== Examples of sniping [[Boss Battle|boss battles]] ==
 
== Sniping [[Boss Battle]]s ==
* The duels with Sniper Wolf in ''[[Metal Gear Solid]]''. The second, though, is easier if you use your remote guided missile instead.
** [[TheresThere Is No Kill Like Overkill|Or Stingers]].
* The {{spoiler|second}} fight against {{spoiler|Vamp}} in ''[[Metal Gear Solid 2: Sons of Liberty]]''. Different from the other two because {{spoiler|Vamp}} does not have a sniper rifle, he is instead attacking your escort with his knives, and of course if she dies it's game over. It's not a very difficult boss battle, though.
** It's also entirely pointless. In what is the series' best case of ''[[The Battle Didn't Count]]'', {{spoiler|even after Raiden successfully shoots Vamp several times in the face and prevents Emma's health bar from even reaching the half way mark, she is critically wounded, and you are taken to her death scene. Way to waste your time.}}
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* Not a boss battle per se, but in ''[[Freedom Fighters (video game)|Freedom Fighters]]'' you're expected to assassinate the Soviet General leading the occupation of America by sniping him from a nearby guard tower. While you ''can'' opt to walk right up to him and shoot him in the face, you'd have to fight your way through his heavy machinegun-wielding [[Giant Mook]] bodyguard and more than a dozen [[Elite Mooks]] to get to him.
* ''[[Scarface the World Is Yours]]''. An assassin with a sniper rifle is a secondary playable character. Easier to ignore the rifle and driveby the target.
* The Nosferatu battle in ''[[Resident Evil Code: Veronica]]'' is the only time in the game you get to use a sniper rifle.
 
{{reflist}}
[[Category:Video Game Tropes]]
[[Category:Sniping Mission{{PAGENAME}}]]