Sniping the Cockpit: Difference between revisions

Content added Content deleted
m (update links)
m (→‎[[Video Games]]: clean up)
Line 46: Line 46:
* The only way to take an enemy vehicle in Crysis is to kill its crew. A few well placed shots can net you an undamaged vehicle.
* The only way to take an enemy vehicle in Crysis is to kill its crew. A few well placed shots can net you an undamaged vehicle.
* [[Silent Scope]] justifies this since the player only uses a sniper rifle. In one level you can take down a Harrier jet in one shot by scoring a headshot on either pilot - in another car chase level you can render everyone in a car ineffective by shooting the driver. This includes the boss, who attacks by trying to run you down with a hijacked semi.
* [[Silent Scope]] justifies this since the player only uses a sniper rifle. In one level you can take down a Harrier jet in one shot by scoring a headshot on either pilot - in another car chase level you can render everyone in a car ineffective by shooting the driver. This includes the boss, who attacks by trying to run you down with a hijacked semi.
* In ''[[Mass Effect 3]]'', Cerberus's giant Atlas mechs are somewhat vulnerable to this trope -- while, as the codex entry suggests, their giant crystal canopies are less vulnerable than they ought to be, they ''can'' be broken. In singleplayer, Shepard can then [[Gundamjack]] the unit in question. (However, since its canopy has been shot out, he's now equally vulnerable...)
* In ''[[Mass Effect 3]]'', Cerberus's giant Atlas mechs are somewhat vulnerable to this trope—while, as the codex entry suggests, their giant crystal canopies are less vulnerable than they ought to be, they ''can'' be broken. In singleplayer, Shepard can then [[Gundamjack]] the unit in question. (However, since its canopy has been shot out, he's now equally vulnerable...)


== [[Web Comics]] ==
== [[Web Comics]] ==