So Bad It's Good/Video Games: Difference between revisions

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* ''Snake's Revenge'' is a rejected chapter from the ''[[Metal Gear]]'' canon made for the overseas NES market. Its gameplay isn't bad, although unreasonably difficult, rather short, and strikingly experimental in places (with side-scrolling stealth sections that make ''[[Contra]]'' look like ''[[Tetris]] DS''), and it has some legitimately good moments (like the boss battle against the tank and the container ship infiltration). However, the plot is incoherent even for a ''[[Metal Gear]]'' game, thanks in part to the game's [[Blind Idiot Translation]] (one part of the game involves getting in touch with a captured ally who is actually an enemy spy in disguise, a plot twist you can see coming thanks to his [[Suspiciously Specific Denial|suspiciously specific denials]]); the graphics are so bad that the heaving back of a dying man looks like some kind of [http://i33.tinypic.com/v8fsbo.gif vibrating phallic tentacle] (and Snake [[Highly-Visible Ninja|wears a luminous orange shell-suit to a stealth mission]]); the American manual was famously bizarre ([http://www.atarihq.com/tsr/manuals/snakerev.txt 'Higharolla Cockamamie'?]); and yet nothing even comes close to the final battle. It involves Big Boss coming back from the dead, transforming into a giant purple cyborg that breathes fire, and chasing Snake through a maze because he ''WANTS REVENGE''. This was stupid at the time, but later games in the ''[[Metal Gear]]'' series has made it extremely [[Hilarious in Hindsight]].
* ''Snake's Revenge'' is a rejected chapter from the ''[[Metal Gear]]'' canon made for the overseas NES market. Its gameplay isn't bad, although unreasonably difficult, rather short, and strikingly experimental in places (with side-scrolling stealth sections that make ''[[Contra]]'' look like ''[[Tetris]] DS''), and it has some legitimately good moments (like the boss battle against the tank and the container ship infiltration). However, the plot is incoherent even for a ''[[Metal Gear]]'' game, thanks in part to the game's [[Blind Idiot Translation]] (one part of the game involves getting in touch with a captured ally who is actually an enemy spy in disguise, a plot twist you can see coming thanks to his [[Suspiciously Specific Denial|suspiciously specific denials]]); the graphics are so bad that the heaving back of a dying man looks like some kind of [http://i33.tinypic.com/v8fsbo.gif vibrating phallic tentacle] (and Snake [[Highly-Visible Ninja|wears a luminous orange shell-suit to a stealth mission]]); the American manual was famously bizarre ([http://www.atarihq.com/tsr/manuals/snakerev.txt 'Higharolla Cockamamie'?]); and yet nothing even comes close to the final battle. It involves Big Boss coming back from the dead, transforming into a giant purple cyborg that breathes fire, and chasing Snake through a maze because he ''WANTS REVENGE''. This was stupid at the time, but later games in the ''[[Metal Gear]]'' series has made it extremely [[Hilarious in Hindsight]].
* ''[[Turok (series)|Turok]] Evolution''. Yes, ''Electronic Gaming Monthly'' didn't like it. And yes, it was an [[Obvious Beta]]. But you could shoot poisoned arrows at badguys and watch them vomit and die through your scope. And the final boss was a Confederate-general-cyborg riding a T-rex. And the soundtrack was excellent. What more do you need?
* ''[[Turok (series)|Turok]] Evolution''. Yes, ''Electronic Gaming Monthly'' didn't like it. And yes, it was an [[Obvious Beta]]. But you could shoot poisoned arrows at badguys and watch them vomit and die through your scope. And the final boss was a Confederate-general-cyborg riding a T-rex. And the soundtrack was excellent. What more do you need?
* ''[[Rygar]]: The Legendary Adventure'' for [[Play Station 2]]. Dear God. A blatant [[Devil May Cry]] rip-off, including bearded minotaurs, caterpillars, and [[Narm|Narmtastic]] cutscenes ("I SWEAR MY VICTORY TO THIS FEATHER!"). Oh, and that [[Ninja Pirate Zombie Robot|blue-skinned, androgyn, dual-saber-wielding demon]] you fight? {{spoiler|That's ''Aristotle''.}}
* ''[[Rygar]]: The Legendary Adventure'' for [[PlayStation 2]]. Dear God. A blatant [[Devil May Cry]] rip-off, including bearded minotaurs, caterpillars, and [[Narm|Narmtastic]] cutscenes ("I SWEAR MY VICTORY TO THIS FEATHER!"). Oh, and that [[Ninja Pirate Zombie Robot|blue-skinned, androgyn, dual-saber-wielding demon]] you fight? {{spoiler|That's ''Aristotle''.}}
* To some, the short [http://www.bubblebox.com/play/action/1337.htm Flash game] ''[[Robot Dinosaurs That Shoot Beams When They Roar]]''.
* To some, the short [http://www.bubblebox.com/play/action/1337.htm Flash game] ''[[Robot Dinosaurs That Shoot Beams When They Roar]]''.
* ''[[Shadow the Hedgehog (video game)|Shadow the Hedgehog]]'' is considered by some to be a [[Cult Classic]]. The game is set in the ''[[Sonic the Hedgehog]]'' canon, but it stars Sonic's misunderstood rival. Possibly the greatest extent the E10 rating was ever pushed to, the game contains [[Darker and Edgier|dark environments]], violence, guns, references to the murder of Shadow's friends by a corrupt military-industrial corporation, and constant use of mild oaths such as "damn" and "hell," all of it taken to an extreme that is so obviously [[Obligatory Swearing|gratuitous]] that it seems almost satirical. The game clumsily [[Retcon|modifies series continuity]] to make sense of its plot, but it still makes little sense, and can scarcely be seen as anything other than a vain attempt to capitalize on the popular gothic trends. Surprisingly, the music is catchy, and the gameplay is tolerable most of the time, so it can be worth playing just for camp value.
* ''[[Shadow the Hedgehog (video game)|Shadow the Hedgehog]]'' is considered by some to be a [[Cult Classic]]. The game is set in the ''[[Sonic the Hedgehog]]'' canon, but it stars Sonic's misunderstood rival. Possibly the greatest extent the E10 rating was ever pushed to, the game contains [[Darker and Edgier|dark environments]], violence, guns, references to the murder of Shadow's friends by a corrupt military-industrial corporation, and constant use of mild oaths such as "damn" and "hell," all of it taken to an extreme that is so obviously [[Obligatory Swearing|gratuitous]] that it seems almost satirical. The game clumsily [[Retcon|modifies series continuity]] to make sense of its plot, but it still makes little sense, and can scarcely be seen as anything other than a vain attempt to capitalize on the popular gothic trends. Surprisingly, the music is catchy, and the gameplay is tolerable most of the time, so it can be worth playing just for camp value.