Sonic the Hedgehog 2: Difference between revisions

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== The 16-Bit Version ==
 
Released for the [[Sega Genesis|Sega Mega Drive/Genesis]] worldwide Tuesday, November 24, 1992, a date nicknamed "Sonic [[PunA Worldwide Punomenon|2sday]]" during its marketing campaign.
 
On a trip to West Side Island, Sonic meets a shy young fox named Miles Prower, nicknamed "Tails" by the other inhabitants of the island based on the fact that he has two tails. Sonic allows Tails to tag along with him when he notices that the fox can keep up with him by rotating his two tails like a jet propeller. Tails is also a surprisingly gifted mechanic for his age, as evident when he curiously examines the Tornado, a biplane Sonic used to travel to West Side Island.
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* [[Duel Boss]]: The battles at the Wing Fortress and Death Egg Zones, since even in Sonic & Tails mode, Tails is shot down in the Tornado on the way there.
* [[Dummied Out]]: A couple of zones met this fate, most notably the Hidden Palace Zone, of which you can find its BGM (track 10) in the finished game's sound test menu. Hidden Palace Zone would appear in ''[[Sonic 3 and Knuckles|Sonic and Knuckles]]'' due to complaints about how they left out a beautiful level when it was advertised so much, but sadly, it was almost nothing like the original.
* [[Enemy Switch-Out]]: The Teleporter Monitor that causes the racers to switch places when opened.
* [[Eternal Engine]]: A number of levels, but most notably Chemical Plant Zone and Metropolis Zone.
* [[Gameplay and Story Segregation]]: If you're playing as Sonic and Tails, both characters are present in the Special Stages even during the last few levels where Tails is absent.
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