Soul Series: Difference between revisions

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''Soul Edge'', while mildly successful in arcades (and on the PlayStation as ''Soul Blade''), was largely overshadowed by ''Soul Calibur'', which revamped many of the original game's aspects, including the three-dimensional movement, character combos and timing, and completely removed the breakable weapon aspect. The Dreamcast port of the game rebalanced the gameplay and overhauled the graphics, becoming its system's [[Killer App]] in the process. It's often placed among many game critics' "favorite games of all time".
''Soul Edge'', while mildly successful in arcades (and on the PlayStation as ''Soul Blade''), was largely overshadowed by ''Soul Calibur'', which revamped many of the original game's aspects, including the three-dimensional movement, character combos and timing, and completely removed the breakable weapon aspect. The Dreamcast port of the game rebalanced the gameplay and overhauled the graphics, becoming its system's [[Killer App]] in the process. It's often placed among many game critics' "favorite games of all time".


''Soul Calibur'' has since spawned four sequels, which have been ported to a number of home systems. A spinoff [[Action Adventure]] title, ''SoulCalibur Legends'', has been released for the Wii; ''IV'' has also been ported to the PSP as ''SoulCalibur: Broken Destiny'', which guest stars the God of War himself. No, not Ares; [[God of War (Video Game)|the man who killed him]].
''Soul Calibur'' has since spawned four sequels, which have been ported to a number of home systems. A spinoff [[Action Adventure]] title, ''SoulCalibur Legends'', has been released for the Wii; ''IV'' has also been ported to the PSP as ''SoulCalibur: Broken Destiny'', which guest stars the God of War himself. No, not Ares; [[God of War (series)|the man who killed him]].


As of ''SoulCalibur III'', the series title seems to be ''SoulCalibur'' in a reference to Excalibur. Odashima said he wanted ''SoulCalibur 5'' to be named ''Soul Edge 2'', but was rejected.
As of ''SoulCalibur III'', the series title seems to be ''SoulCalibur'' in a reference to Excalibur. Odashima said he wanted ''SoulCalibur 5'' to be named ''Soul Edge 2'', but was rejected.


See also [[Soul Series (Video Game)/Characters|the Character Sheet]].
See also [[Soul Series/Characters|the Character Sheet]].
{{tropelist}}
{{tropelist}}


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{{quote| Algol: "Fighting is my all...it is my existence!"<br />
{{quote| Algol: "Fighting is my all...it is my existence!"<br />
Nightmare: "Your existence is meaningless!" }}
Nightmare: "Your existence is meaningless!" }}
* [[Bishonen]]: Kilik, Maxi, Siegfried, and Yun Seong are pretty boys, but also [[Playing With a Trope|quite buff]].
* [[Bishonen]]: Kilik, Maxi, Siegfried, and Yun Seong are pretty boys, but also [[Playing with a Trope|quite buff]].
* [[The Blade Always Lands Pointy End In]]: In the intro.
* [[The Blade Always Lands Pointy End In]]: In the intro.
* [[Blood Knight]]: Mitsurugi and Algol.
* [[Blood Knight]]: Mitsurugi and Algol.
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** In the story mode of ''III'', this becomes the excuse for having a character use Soul Edge or Soul Calibur. Abyss will toss his scythe at you, requiring a [[Quick Time Event|quicktime event]] to block it. If the character is scripted to end up fighting with one of the Soul weapons, the strike will break the weapon the character is holding no matter what, and then one of the Soul weapons will be launched at the character, which they pick up to finish the fight.
** In the story mode of ''III'', this becomes the excuse for having a character use Soul Edge or Soul Calibur. Abyss will toss his scythe at you, requiring a [[Quick Time Event|quicktime event]] to block it. If the character is scripted to end up fighting with one of the Soul weapons, the strike will break the weapon the character is holding no matter what, and then one of the Soul weapons will be launched at the character, which they pick up to finish the fight.
* [[Canon Immigrant]]: Sort of... A character named Yoshimitsu appears in all four ''Calibur'' games <s>as a secret character</s>; he's similar to the Yoshimitsu from ''[[Tekken]]'', but may not be the same person.
* [[Canon Immigrant]]: Sort of... A character named Yoshimitsu appears in all four ''Calibur'' games <s>as a secret character</s>; he's similar to the Yoshimitsu from ''[[Tekken]]'', but may not be the same person.
** According to his story, "Yoshimitsu" is actually the name of the sword he wields, as well as a ''title'' given to the strongest Ninja in his clan (the Yoshimitsu in ''Soul Calibur'' is the founder and the Yoshimitsu of ''Tekken'' is the current leader); the personality and fighting style are adopted to give the impression that he is immortal ([[Legacy Immortality]], as popularized by [[The Phantom (Comic Strip)|The Phantom]]). However, Yoshimitsu is the same guy in the first 4 ''Soul Calibur'' games, as his story makes constant references to his development in past games; he is replaced by a new swordsman in the events leading up to ''V''. The ''Tekken'' games all feature a single Yoshimitsu as well.
** According to his story, "Yoshimitsu" is actually the name of the sword he wields, as well as a ''title'' given to the strongest Ninja in his clan (the Yoshimitsu in ''Soul Calibur'' is the founder and the Yoshimitsu of ''Tekken'' is the current leader); the personality and fighting style are adopted to give the impression that he is immortal ([[Legacy Immortality]], as popularized by [[The Phantom (comic strip)|The Phantom]]). However, Yoshimitsu is the same guy in the first 4 ''Soul Calibur'' games, as his story makes constant references to his development in past games; he is replaced by a new swordsman in the events leading up to ''V''. The ''Tekken'' games all feature a single Yoshimitsu as well.
** The Tekken 3 booklet's bio of Yoshimitsu says something like "He may have existed since the 18th Century". If this is true (it's nowhere mentioned in the NTSC-U english manual), it's only an addition of the English translator, as no such mention appears in any of the Japanese profiles.
** The Tekken 3 booklet's bio of Yoshimitsu says something like "He may have existed since the 18th Century". If this is true (it's nowhere mentioned in the NTSC-U english manual), it's only an addition of the English translator, as no such mention appears in any of the Japanese profiles.
** Staying within the confines of the series itself, we have Hwang and Arthur. In both cases, the characters were conceived as alternates to Mitsurugi for the Korean market (who have a high distaste for samurai due to their bad history), Hwang for ''Soul Edge'' and Arthur for ''SoulCalibur''. Later on, a second revision for ''Soul Edge'' was released and Hwang was canonized as a real character for all regions and given his own story. Likewise, in ''III'', Arthur was given some back story and added as a bonus character. Arthur has little relevance to anything in the narrative but Hwang has been a prominent player through the first two titles.
** Staying within the confines of the series itself, we have Hwang and Arthur. In both cases, the characters were conceived as alternates to Mitsurugi for the Korean market (who have a high distaste for samurai due to their bad history), Hwang for ''Soul Edge'' and Arthur for ''SoulCalibur''. Later on, a second revision for ''Soul Edge'' was released and Hwang was canonized as a real character for all regions and given his own story. Likewise, in ''III'', Arthur was given some back story and added as a bonus character. Arthur has little relevance to anything in the narrative but Hwang has been a prominent player through the first two titles.
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** Back with a vengeance in ''V'' (at least in Legendary Souls mode and the harder opponents in Quick Battle). In addition to reading inputs, being immune to mixups, and abusing it's own lack of needing input by executing complex moves faster than a human could ever do it, this AI will also flawlessly space your characters (staying close to long range characters and keeping away from short range ones) and perfectly confound all attempts at horizontal containment.
** Back with a vengeance in ''V'' (at least in Legendary Souls mode and the harder opponents in Quick Battle). In addition to reading inputs, being immune to mixups, and abusing it's own lack of needing input by executing complex moves faster than a human could ever do it, this AI will also flawlessly space your characters (staying close to long range characters and keeping away from short range ones) and perfectly confound all attempts at horizontal containment.
* [[Crossover]]: ''II'' includes [[Tekken|Heihachi]], [[Spawn]], or [[The Legend of Zelda|Link]], depending on which console you use.
* [[Crossover]]: ''II'' includes [[Tekken|Heihachi]], [[Spawn]], or [[The Legend of Zelda|Link]], depending on which console you use.
** ''IV'' includes [[Star Wars]] characters Darth Vader and Yoda, as well as the Apprentice from The Force Unleashed. <ref>Yoda was initially exclusive to the Xbox360 version, while Darth Vader was originally exclusive to the [[PS 3]] version; both eventually became available as DLC for the other version. Starkiller has always been available in both versions.</ref>
** ''IV'' includes [[Star Wars]] characters Darth Vader and Yoda, as well as the Apprentice from The Force Unleashed. <ref>Yoda was initially exclusive to the Xbox360 version, while Darth Vader was originally exclusive to the [[Play Station 3]] version; both eventually became available as DLC for the other version. Starkiller has always been available in both versions.</ref>
** ''V'' actually includes a character who makes sense within the context of the series' story and time period: Ezio Auditore, from the ''[[Assassin's Creed (Video Game)|Assassin's Creed]]'' games.
** ''V'' actually includes a character who makes sense within the context of the series' story and time period: Ezio Auditore, from the ''[[Assassin's Creed]]'' games.
*** Well, story maybe, but time period, most certainly not; ''V'' takes place over a century after the ''Assassin's Creed'' games (specifically ''II'' and ''Brotherhood'', which star Ezio, who is in about his 30's there; ergo, he should already be dead by the time the game's story rolled by).
*** Well, story maybe, but time period, most certainly not; ''V'' takes place over a century after the ''Assassin's Creed'' games (specifically ''II'' and ''Brotherhood'', which star Ezio, who is in about his 30's there; ergo, he should already be dead by the time the game's story rolled by).
* [[Crystal Prison]]: Soul Calibur likes to pull this as of ''IV'' whenever it trumps Soul Edge in certain character endings.
* [[Crystal Prison]]: Soul Calibur likes to pull this as of ''IV'' whenever it trumps Soul Edge in certain character endings.
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* [[Dojikko]]: Talim becomes this when you use her running "kick" attack, which is more of a "trip and fall" attack. One of Xianghua's attacks when she is on the ground has her throw a tantrum. Dampierre is prone to falling in some of his attacks (when intended), and blocking will often get him to fall over in pain. In fact, in The Gauntlet, he's constantly accidentally activating his daggers into his own flesh. In ''Broken Destiny'', the first assassin sent to try and kill you is so clumsy that your character ''starts to get hit out of pity for her.''
* [[Dojikko]]: Talim becomes this when you use her running "kick" attack, which is more of a "trip and fall" attack. One of Xianghua's attacks when she is on the ground has her throw a tantrum. Dampierre is prone to falling in some of his attacks (when intended), and blocking will often get him to fall over in pain. In fact, in The Gauntlet, he's constantly accidentally activating his daggers into his own flesh. In ''Broken Destiny'', the first assassin sent to try and kill you is so clumsy that your character ''starts to get hit out of pity for her.''
* [[Drop the Hammer]]: Some of Astaroth's weapons, as well as Rock's maces, include hammer-like weapons.
* [[Drop the Hammer]]: Some of Astaroth's weapons, as well as Rock's maces, include hammer-like weapons.
* [[Dropped a Bridge On Him]]: {{spoiler|Poor Sophitia. While most of the old cast that don't appear were merely [[Put On a Bus]], Sophitia herself was stated to be killed off casually by a Malfested in the past, thus it's not just on Patroklos' mind that she's dead.}}
* [[Dropped a Bridge on Him]]: {{spoiler|Poor Sophitia. While most of the old cast that don't appear were merely [[Put on a Bus]], Sophitia herself was stated to be killed off casually by a Malfested in the past, thus it's not just on Patroklos' mind that she's dead.}}
* [[Dual-Wielding]]: Cervantes, [[God of War (Video Game)|Kratos]], [[Tales of Symphonia (Video Game)|Lloyd Irving]], and Shura all dual-wield swords, as well as Talim, who [[Dual Tonfas|dual wields Tonfas]]. Taki and Natsu dual-wield daggers for certain attacks, and Algol's hands transform into Soul Edge and Soul Calibur, as well as double bubble cannons. Maxi can dual-wield nunchaku as an extra kata in ''Soul Calibur''.
* [[Dual-Wielding]]: Cervantes, [[God of War (series)|Kratos]], [[Tales of Symphonia|Lloyd Irving]], and Shura all dual-wield swords, as well as Talim, who [[Dual Tonfas|dual wields Tonfas]]. Taki and Natsu dual-wield daggers for certain attacks, and Algol's hands transform into Soul Edge and Soul Calibur, as well as double bubble cannons. Maxi can dual-wield nunchaku as an extra kata in ''Soul Calibur''.
** Aeon Calcos (Lizardman), as of ''V'', duel-wields axes.
** Aeon Calcos (Lizardman), as of ''V'', duel-wields axes.
* [[Dummied Out]]: Daishi Odashima, the game's director, [http://train2game-news.co.uk/2012/03/26/train2game-news-soulcalibur-v-story-mode-one-fourth-of-planned-size-each-character-was-to-have-own-story/ reported] that ''SCV's'' Story Mode was supposed to be ''4 times bigger'' than that of the released product, and each character would have its own chronicle instead of just focusing on Patrokolos and Pyrrha; time constraints and lack of staff made the plan go down under. They even had full voiced lines ready for the extensive Story Mode that, in the end, weren't used.
* [[Dummied Out]]: Daishi Odashima, the game's director, [http://train2game-news.co.uk/2012/03/26/train2game-news-soulcalibur-v-story-mode-one-fourth-of-planned-size-each-character-was-to-have-own-story/ reported] that ''SCV's'' Story Mode was supposed to be ''4 times bigger'' than that of the released product, and each character would have its own chronicle instead of just focusing on Patrokolos and Pyrrha; time constraints and lack of staff made the plan go down under. They even had full voiced lines ready for the extensive Story Mode that, in the end, weren't used.
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*** [[In Name Only]]. The Critical Edge in ''V'' is a conventional [[Limit Break|super move]], governed by a gauge, instead of a long string of attacks.
*** [[In Name Only]]. The Critical Edge in ''V'' is a conventional [[Limit Break|super move]], governed by a gauge, instead of a long string of attacks.
* [[Easter Egg]]: ''V'''s Quick Battle mode gives players the chance to fight Katsuhiro Harada, the producer of Tekken. Harada uses a Create-A-Soul exclusive [[Tekken|Devil Jin]] fighting style. Defeating him allows the use of the Devil Jin style for created characters.
* [[Easter Egg]]: ''V'''s Quick Battle mode gives players the chance to fight Katsuhiro Harada, the producer of Tekken. Harada uses a Create-A-Soul exclusive [[Tekken|Devil Jin]] fighting style. Defeating him allows the use of the Devil Jin style for created characters.
** It's also possible to to assemble [[Xeno Saga|KOS-MOS]] in ''III'''s Character Creation.
** It's also possible to to assemble [[Xenosaga|KOS-MOS]] in ''III'''s Character Creation.
* [[Eldritch Location]]: Astral Chaos, the dimension that Soul Edge retreats into whenever it gets too damaged.
* [[Eldritch Location]]: Astral Chaos, the dimension that Soul Edge retreats into whenever it gets too damaged.
* [[Elegant Gothic Lolita]]: Amy. And then ''IV'' has Setsuka's alternate outfit and Ashlotte, a ''[[Robot Girl|robotic]] [[Clock Punk|clockwork]]'' gothic lolita.
* [[Elegant Gothic Lolita]]: Amy. And then ''IV'' has Setsuka's alternate outfit and Ashlotte, a ''[[Robot Girl|robotic]] [[Clock Punk|clockwork]]'' gothic lolita.
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* [[Groin Attack]]: Sophitia, Kilik, and Seung Mina.
* [[Groin Attack]]: Sophitia, Kilik, and Seung Mina.
** Note that the Alexandra sisters have a tendency to attack ''using'' their groins.
** Note that the Alexandra sisters have a tendency to attack ''using'' their groins.
* [[Guest Fighter]]: [[Tekken|Heihachi]], [[The Legend of Zelda|Link]], and [[Spawn]], who were each a console-specific character in one of the versions of ''II''; [[Tales of Symphonia (Video Game)|Lloyd Irving]] in ''Legends''; [[Star Wars|Darth Vader, Yoda]], and [[The Force Unleashed|the Apprentice]] in ''IV''; [[God of War (Video Game)|Kratos]] in ''Broken Destiny'', and [[Assassin's Creed (Video Game)|Ezio Auditore]] in ''V''.
* [[Guest Fighter]]: [[Tekken|Heihachi]], [[The Legend of Zelda|Link]], and [[Spawn]], who were each a console-specific character in one of the versions of ''II''; [[Tales of Symphonia|Lloyd Irving]] in ''Legends''; [[Star Wars|Darth Vader, Yoda]], and [[The Force Unleashed|the Apprentice]] in ''IV''; [[God of War (series)|Kratos]] in ''Broken Destiny'', and [[Assassin's Creed|Ezio Auditore]] in ''V''.
** [[Product Placement]]: Adding the Apprentice from ''[[Star Wars]]: [[The Force Unleashed]]'', a game that was going to come out a month after ''IV'', was totally this.
** [[Product Placement]]: Adding the Apprentice from ''[[Star Wars]]: [[The Force Unleashed]]'', a game that was going to come out a month after ''IV'', was totally this.
** Also, a bunch of anime/manga designers were hired to create an original character -- and by "original character" we mean "they look different". Each of their individual fighting styles are copied from another character. They don't even have their own voice sets (using the ones from Create-a-Character mode instead).
** Also, a bunch of anime/manga designers were hired to create an original character -- and by "original character" we mean "they look different". Each of their individual fighting styles are copied from another character. They don't even have their own voice sets (using the ones from Create-a-Character mode instead).
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** Xianghua [[Wendee Lee|is]] [[Suzumiya Haruhi|Haruhi]].
** Xianghua [[Wendee Lee|is]] [[Suzumiya Haruhi|Haruhi]].
** Some out there may be wondering why Siegfried doesn't have an attack called [[Code Geass|Storm]] [[Crispin Freeman|of Loyalty]] in ''III''.
** Some out there may be wondering why Siegfried doesn't have an attack called [[Code Geass|Storm]] [[Crispin Freeman|of Loyalty]] in ''III''.
** Or why he isn't mentioning [[Tales of Symphonia (Video Game)|that ominous light]] [[Memetic Mutation|that threatens to engulf us...]]
** Or why he isn't mentioning [[Tales of Symphonia|that ominous light]] [[Memetic Mutation|that threatens to engulf us...]]
** Talim [[Hynden Walch|is]] [[Teen Titans (Animation)|Starfire]].
** Talim [[Hynden Walch|is]] [[Teen Titans (animation)|Starfire]].
** Zasalamel is [[Castlevania Judgment|Simon Belmont]].
** Zasalamel is [[Castlevania Judgment|Simon Belmont]].
** In Japanese, Sophitia is [[Full Metal Panic|Melissa Mao]] and [[Fullmetal Alchemist|Riza Hawkeye]].
** In Japanese, Sophitia is [[Full Metal Panic|Melissa Mao]] and [[Fullmetal Alchemist|Riza Hawkeye]].
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** Male Voice 1 in Create-A-Character Mode is [[Yuri Lowenthal]].
** Male Voice 1 in Create-A-Character Mode is [[Yuri Lowenthal]].
** Patroklos and Pyrrha are voiced by [[Yuri Lowenthal]] and [[Laura Bailey]] respectively. They are also the Male and Female Protagonist from [[Persona 3]].
** Patroklos and Pyrrha are voiced by [[Yuri Lowenthal]] and [[Laura Bailey]] respectively. They are also the Male and Female Protagonist from [[Persona 3]].
** There's no way you'll ever be able to knock [[Matthew Mercer|Z.W.E.I.]] [[Street Fighter IV (Video Game)|out]], while he teaches you to fear the [[Fist of the North Star|Nanto]] [[Dynasty Warriors|Suichoken]]!
** There's no way you'll ever be able to knock [[Matthew Mercer|Z.W.E.I.]] [[Street Fighter IV|out]], while he teaches you to fear the [[Fist of the North Star|Nanto]] [[Dynasty Warriors|Suichoken]]!
** Given time, [[Lauren Landa|Leixia]] will grow into a [[Blaz Blue|Boobie Lady]].
** Given time, [[Lauren Landa|Leixia]] will grow into a [[Blaz Blue|Boobie Lady]].
** [[Johnny Yong Bosch|Xiba]] [[Code Geass|commands you all]]...TO GIVE HIM [[Big Eater|FOOD]]!
** [[Johnny Yong Bosch|Xiba]] [[Code Geass|commands you all]]...TO GIVE HIM [[Big Eater|FOOD]]!
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** Cervantes' [[The Other Darrin|human]] [[Patrick Seitz|form]] is a light-haired [[Badass]] in a red [[Badass Longcoat|longcoat]]. [[Blaz Blue|Sounds familiar]]... Also, [[Sengoku Basara|he seems to be lacking an eye patch, a gigantic anchor and his jacket isn't pink...]]
** Cervantes' [[The Other Darrin|human]] [[Patrick Seitz|form]] is a light-haired [[Badass]] in a red [[Badass Longcoat|longcoat]]. [[Blaz Blue|Sounds familiar]]... Also, [[Sengoku Basara|he seems to be lacking an eye patch, a gigantic anchor and his jacket isn't pink...]]
* [[Hit and Run Tactics]]: Conceivably possible with Spawn's signature fire/acid ball move. Any competent human or AI will be able to sidestep the fireballs, but against the easy and the inexperienced, you may be able to wipe the enemy health gauge clean before the enemy can so much as close for combat. Same goes for Link in the same game (except in the Gamecube version only). Can also be attempted with Ivy's whip and Kilik's staff to a lesser extent.
* [[Hit and Run Tactics]]: Conceivably possible with Spawn's signature fire/acid ball move. Any competent human or AI will be able to sidestep the fireballs, but against the easy and the inexperienced, you may be able to wipe the enemy health gauge clean before the enemy can so much as close for combat. Same goes for Link in the same game (except in the Gamecube version only). Can also be attempted with Ivy's whip and Kilik's staff to a lesser extent.
* [[Hot Chick With a Sword]]: Quite a few. In ''III'' and ''IV'', you can [[Fetish Fuel|make your own]]!
* [[Hot Chick with a Sword]]: Quite a few. In ''III'' and ''IV'', you can [[Fetish Fuel|make your own]]!
* [[Hoist Hero Over Head]]: One of Darth Vader's grappling moves in ''IV''. Two of Hilde's throws also do this.
* [[Hoist Hero Over Head]]: One of Darth Vader's grappling moves in ''IV''. Two of Hilde's throws also do this.
* [[Horny Vikings]]: The Viking Helm in ''IV'' is an example of this.
* [[Horny Vikings]]: The Viking Helm in ''IV'' is an example of this.
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* [[Lampshade Hanging]]: Seung Mina + bladed weapon + [[Groin Attack]] + "Bye bye" = not pleasant[[Tradesnark|™]].
* [[Lampshade Hanging]]: Seung Mina + bladed weapon + [[Groin Attack]] + "Bye bye" = not pleasant[[Tradesnark|™]].
* [[Large Ham]]: Nightmare's taunts before a battle and after winning a match. His lines could be very scary, if he didn't sound like he was trying so hard. "Have a taste of my darkness!" Also [[Bold Inflation|The]] [[This Is Sparta|Narrator]] at times.
* [[Large Ham]]: Nightmare's taunts before a battle and after winning a match. His lines could be very scary, if he didn't sound like he was trying so hard. "Have a taste of my darkness!" Also [[Bold Inflation|The]] [[This Is Sparta|Narrator]] at times.
** Kratos in ''Broken Destiny'', [[Up to Eleven|even more]] than in [[God of War (Video Game)|his own series]].
** Kratos in ''Broken Destiny'', [[Up to Eleven|even more]] than in [[God of War (series)|his own series]].
** Cervantes is extremely hammy as well.
** Cervantes is extremely hammy as well.
** Abyss in ''III'' actually has some pre-battle lines that are so lengthy that they get cut off/run into the other fighter's!
** Abyss in ''III'' actually has some pre-battle lines that are so lengthy that they get cut off/run into the other fighter's!
** Everything Astaroth says is incredibly melodramatic.
** Everything Astaroth says is incredibly melodramatic.
* [[Leotard of Power]]: Ivy, particularly in ''II''. Cassandra in ''IV'' has a coat on over one of these.
* [[Leotard of Power]]: Ivy, particularly in ''II''. Cassandra in ''IV'' has a coat on over one of these.
* [[Lighter and Softer]]: ''Broken Destiny'''s Gauntlet mode contains massive amounts of [[Lampshade Hanging]] (ranging from one of the wild creatures asking why their wolf protector is suddenly walking around on two legs, to the characters constantly asking each other, and themselves, why they keep giving hints to the player when they fail a mission), a few personality changes, starting with Cassandra being a [[Genki Girl]], no one getting killed, aside from the wolf you eat in the beginning, Nightmare becoming a good guy, anime-style illustrations (including a [[Touhou (Video Game)/Memes|Yukkuri shiteitte ne! cameo]]), with all the standard visual gags.
* [[Lighter and Softer]]: ''Broken Destiny'''s Gauntlet mode contains massive amounts of [[Lampshade Hanging]] (ranging from one of the wild creatures asking why their wolf protector is suddenly walking around on two legs, to the characters constantly asking each other, and themselves, why they keep giving hints to the player when they fail a mission), a few personality changes, starting with Cassandra being a [[Genki Girl]], no one getting killed, aside from the wolf you eat in the beginning, Nightmare becoming a good guy, anime-style illustrations (including a [[Touhou/Memes|Yukkuri shiteitte ne! cameo]]), with all the standard visual gags.
* [[Light Is Not Good]]: The titular blade, Soul Calibur. It was shown in ''IV'' that it wants to freeze the world in crystal, thus creating a [[World of Silence]]. Soul Calibur's justification is that if nobody can move, there won't be any more war. Granted, [[Well-Intentioned Extremist|it's still insane]].
* [[Light Is Not Good]]: The titular blade, Soul Calibur. It was shown in ''IV'' that it wants to freeze the world in crystal, thus creating a [[World of Silence]]. Soul Calibur's justification is that if nobody can move, there won't be any more war. Granted, [[Well-Intentioned Extremist|it's still insane]].
** Reinforced in ''V'' {{spoiler|when its spirit presents itself as Sophitia to manipulate Patroklos into killing Soul Edge's wielder, his sister Pyrrha.}}
** Reinforced in ''V'' {{spoiler|when its spirit presents itself as Sophitia to manipulate Patroklos into killing Soul Edge's wielder, his sister Pyrrha.}}
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* [[Limit Break]]: The Critical Edge attacks in the upcoming ''V'', complete with their super meter.
* [[Limit Break]]: The Critical Edge attacks in the upcoming ''V'', complete with their super meter.
* [[Malevolent Architecture]]: Abound in ''Legends,'' where even '''Leonardo da Vinci's house''' is full of swinging blades, rolling boulders, and puzzles.
* [[Malevolent Architecture]]: Abound in ''Legends,'' where even '''Leonardo da Vinci's house''' is full of swinging blades, rolling boulders, and puzzles.
** Considering the role played by Leo in ''[[Assassin's Creed II (Video Game)|Assassin's Creed II]]'', this might be intentional...
** Considering the role played by Leo in ''[[Assassin's Creed II]]'', this might be intentional...
* [[Mana Meter]]: ''V'' has one (with multiple stocks at that), and it's used to power the Brave Edge and [[Limit Break|Critical Edge]] moves.
* [[Mana Meter]]: ''V'' has one (with multiple stocks at that), and it's used to power the Brave Edge and [[Limit Break|Critical Edge]] moves.
* [[Manipulative Bastard]]: Zasalamel in ''III'' manipulates Nightmare, Siegfried, Ivy, and a bunch of [[Mook|Mooks]] as part of his plan to raise both swords' powers back to full. Also, in each character's own story mode, there's one path in which he baits said character into his clock tower, tests him/her in battle, and then either directs him/her to Nightmare (so he gets a chance to feed the sword with a strong soul) or curse him so he'd not become a nuisance later.
* [[Manipulative Bastard]]: Zasalamel in ''III'' manipulates Nightmare, Siegfried, Ivy, and a bunch of [[Mook|Mooks]] as part of his plan to raise both swords' powers back to full. Also, in each character's own story mode, there's one path in which he baits said character into his clock tower, tests him/her in battle, and then either directs him/her to Nightmare (so he gets a chance to feed the sword with a strong soul) or curse him so he'd not become a nuisance later.
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* [[Patriotic Fervor]]: Figures into the backstory for all of the Korean characters in the Soul Series. Hwang is a soldier in the Imperial Navy seeking Soul Edge in order to stop Japan's invasion of his country. Seung Mina is trying to prove that females can be as capable soldiers as male recruits, and Yun Seong's out to prove his worth to Hwang and his country. In later games, they realize that the sword is evil and instead fight to destroy it, with the side goal of proving the nation's strength.
* [[Patriotic Fervor]]: Figures into the backstory for all of the Korean characters in the Soul Series. Hwang is a soldier in the Imperial Navy seeking Soul Edge in order to stop Japan's invasion of his country. Seung Mina is trying to prove that females can be as capable soldiers as male recruits, and Yun Seong's out to prove his worth to Hwang and his country. In later games, they realize that the sword is evil and instead fight to destroy it, with the side goal of proving the nation's strength.
** Yun Seong, in his ''III'' pre-boss fight (the one where you fight someone who has to do with the character's backstory), has him walking into the room, taking one look at Mitsurugi, whom he has never seen before, and yelling something along the lines of "Enemy of my homeland, prepare to die!"
** Yun Seong, in his ''III'' pre-boss fight (the one where you fight someone who has to do with the character's backstory), has him walking into the room, taking one look at Mitsurugi, whom he has never seen before, and yelling something along the lines of "Enemy of my homeland, prepare to die!"
** Ivy also exhibits this, but visually. In her ''IV'' costume, her shoulder pauldron and the various metal clasps on her costume incorporate the Tudor Rose of England motif, which is a traditional symbol of her native England and also probably serves as a medieval example of [[Wearing a Flag On Your Head]].
** Ivy also exhibits this, but visually. In her ''IV'' costume, her shoulder pauldron and the various metal clasps on her costume incorporate the Tudor Rose of England motif, which is a traditional symbol of her native England and also probably serves as a medieval example of [[Wearing a Flag on Your Head]].
* [[Personality Blood Types]]: Blood types are listed in the character profiles.
* [[Personality Blood Types]]: Blood types are listed in the character profiles.
* [[Pimped-Out Dress]]: Quite a few of the outfits.
* [[Pimped-Out Dress]]: Quite a few of the outfits.
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** To be fair, you can still color-change most of the clothing, so you can make it less horrible.
** To be fair, you can still color-change most of the clothing, so you can make it less horrible.
* [[Recurring Riff]]: "Path of Destiny", titled "Recollection" in its first appearance, is the ending theme to all four ''Calibur'' games.
* [[Recurring Riff]]: "Path of Destiny", titled "Recollection" in its first appearance, is the ending theme to all four ''Calibur'' games.
* [[Revenue Enhancing Devices]]: Incredibly, Namco managed to restrain themselves in this regard. ''IV'' has costume packs and the ''Soul Calibur'' soundtrack available for DLC, plus [[PS 3]] owners can download Yoda and Xbox owners can download Vader. [[What Could Have Been|Now, why couldn't they have offered the custom weapon disciplines from ''III'' and some more characters...]]
* [[Revenue Enhancing Devices]]: Incredibly, Namco managed to restrain themselves in this regard. ''IV'' has costume packs and the ''Soul Calibur'' soundtrack available for DLC, plus [[Play Station 3]] owners can download Yoda and Xbox owners can download Vader. [[What Could Have Been|Now, why couldn't they have offered the custom weapon disciplines from ''III'' and some more characters...]]
* [[Road Cone]]: Every character's ending inevitably ends with them doing something with Soul Edge and/or Soul Calibur. ''Soul Calibur'' takes elements from a handful of the endings of ''Soul Edge'', Sophitia gets her ending where she breaks one of Cervantes's Soul Edge swords, but becomes injured in the process, leaving Taki to come in and finish Cervantes off, at which point Sigfried shows up and gets his ending where he becomes Nightmare. ''II'' takes mainly from Xianghua, with elements from Kilik (he fights Nightmare and his mirror breaks) and Nightmare (Siegfried recovers his senses after facing his dad in a dream). ''III'' takes the basic setup from Nightmare's ending (Siegfried recovers his mind, but seals Soul Edge with Soul Calibur instead of throwing it down a dark pit); as well as a bit of Raphael's ending (he pierced Soul Edge's eye).
* [[Road Cone]]: Every character's ending inevitably ends with them doing something with Soul Edge and/or Soul Calibur. ''Soul Calibur'' takes elements from a handful of the endings of ''Soul Edge'', Sophitia gets her ending where she breaks one of Cervantes's Soul Edge swords, but becomes injured in the process, leaving Taki to come in and finish Cervantes off, at which point Sigfried shows up and gets his ending where he becomes Nightmare. ''II'' takes mainly from Xianghua, with elements from Kilik (he fights Nightmare and his mirror breaks) and Nightmare (Siegfried recovers his senses after facing his dad in a dream). ''III'' takes the basic setup from Nightmare's ending (Siegfried recovers his mind, but seals Soul Edge with Soul Calibur instead of throwing it down a dark pit); as well as a bit of Raphael's ending (he pierced Soul Edge's eye).
* [[Samurai]]: Mitsurugi. Arthur is an interesting case: being an England-born orphan, he was raised and trained to serve as a samurai by his Japanese master (who previously bought him).
* [[Samurai]]: Mitsurugi. Arthur is an interesting case: being an England-born orphan, he was raised and trained to serve as a samurai by his Japanese master (who previously bought him).
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* [[Shockwave Stomp]]: Night Terror when he stabs the ground. A few other characters have ground stabbing moves that make one, and Xianghua has an actual stomp.
* [[Shockwave Stomp]]: Night Terror when he stabs the ground. A few other characters have ground stabbing moves that make one, and Xianghua has an actual stomp.
* [[Shoo the Dog]]: Kilik tries several times to keep Xianghua from following him, because he doesn't plan for his quest to end well. This is also the case for Hwang in ''Soul Edge'' and the first ''Calibur'', who keeps sending Seong Mina home when she follows him out.
* [[Shoo the Dog]]: Kilik tries several times to keep Xianghua from following him, because he doesn't plan for his quest to end well. This is also the case for Hwang in ''Soul Edge'' and the first ''Calibur'', who keeps sending Seong Mina home when she follows him out.
* [[Shout-Out]]: Gameplay-wise, most of the new additions and systems in ''V'' come from Daishi Odashima being a fan of ''[[Street Fighter III (Video Game)|Street Fighter 3: 3rd Strike]]''.
* [[Shout-Out]]: Gameplay-wise, most of the new additions and systems in ''V'' come from Daishi Odashima being a fan of ''[[Street Fighter III|Street Fighter 3: 3rd Strike]]''.
** The ''Just Guard'' system, however, is more or less the ''Just Defend'' system from ''[[Fatal Fury|Garou: Mark of the Wolves]]''.
** The ''Just Guard'' system, however, is more or less the ''Just Defend'' system from ''[[Fatal Fury|Garou: Mark of the Wolves]]''.
*** The whole [[Time Skip]] setting of ''V'' seems to be a [[Shout-Out]] to both games.
*** The whole [[Time Skip]] setting of ''V'' seems to be a [[Shout-Out]] to both games.
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* [[SNK Boss]]: Night Terror, Algol, and the Apprentice in Arcade Mode.
* [[SNK Boss]]: Night Terror, Algol, and the Apprentice in Arcade Mode.
* [[Soul Cutting Blade]]: Soul Edge
* [[Soul Cutting Blade]]: Soul Edge
* [[Spell My Name With an "S"]]: Seung Mina and Yun Seung? You mean Seong Mi-Na and Yun Seong?
* [[Spell My Name with an "S"]]: Seung Mina and Yun Seung? You mean Seong Mi-Na and Yun Seong?
* [[Split Personality]]: Tira in ''IV'' switches between [[Slasher Smile|Slasher Smiling]] psycho to [[Kubrick Stare|Kubrick Staring]] psycho when her health is half-depleted (or by using Gestalt Madness -A + K-), as a side-effect of prolonged exposure to [[Soul Edge]].
* [[Split Personality]]: Tira in ''IV'' switches between [[Slasher Smile|Slasher Smiling]] psycho to [[Kubrick Stare|Kubrick Staring]] psycho when her health is half-depleted (or by using Gestalt Madness -A + K-), as a side-effect of prolonged exposure to [[Soul Edge]].
** She was also a lot like Harley Quinn in her first appearance, except oddly, switching between grinning and not at random.
** She was also a lot like Harley Quinn in her first appearance, except oddly, switching between grinning and not at random.
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* [[Stripperiffic]]: Women wear everything from skirts that flip up at the slightest provocation, to battle thongs, to ornate dental floss, with heels being standard. Men tend to go shirtless but are otherwise adequately dressed.
* [[Stripperiffic]]: Women wear everything from skirts that flip up at the slightest provocation, to battle thongs, to ornate dental floss, with heels being standard. Men tend to go shirtless but are otherwise adequately dressed.
* [[Sudden Sequel Heel Syndrome]]: This happens to Sophitia Alexandra in ''IV'', where she's made to defend Soul Edge in order to save her daughter's life.
* [[Sudden Sequel Heel Syndrome]]: This happens to Sophitia Alexandra in ''IV'', where she's made to defend Soul Edge in order to save her daughter's life.
* [[Surrounded By Idiots]]: Hilde (and you) in ''Broken Destiny''.
* [[Surrounded by Idiots]]: Hilde (and you) in ''Broken Destiny''.
* [[Take That]]: Dampierre's reactions to Sophitia's married status in The Gauntlet mode of ''Broken Destiny'' could be seen as this to those who refuse to accept that she has a husband.
* [[Take That]]: Dampierre's reactions to Sophitia's married status in The Gauntlet mode of ''Broken Destiny'' could be seen as this to those who refuse to accept that she has a husband.
* [[They Changed It, Now It Sucks]]: In Universe Example: Tira's reaction in ''V'' to the new Nightmare being a manipulative warmonger instead of the sociopath [[One-Man Army]] it previously was.
* [[They Changed It, Now It Sucks]]: In Universe Example: Tira's reaction in ''V'' to the new Nightmare being a manipulative warmonger instead of the sociopath [[One-Man Army]] it previously was.
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** [[An Axe to Grind]]: Astaroth, Rock (formerly), Lizardman, Ashlotte, [[Spawn]]
** [[An Axe to Grind]]: Astaroth, Rock (formerly), Lizardman, Ashlotte, [[Spawn]]
** [[BFS]]: Siegfried, Nightmare, Strife
** [[BFS]]: Siegfried, Nightmare, Strife
** [[Blade On a Stick]]: Seung Mina, Hilde, Girardot
** [[Blade on a Stick]]: Seung Mina, Hilde, Girardot
** [[Carry a Big Stick]]: Rock
** [[Carry a Big Stick]]: Rock
** [[Drop the Hammer]]: None as a main, but Astaroth and Rock have a few hammers in their arsenal.
** [[Drop the Hammer]]: None as a main, but Astaroth and Rock have a few hammers in their arsenal.
** [[Dual Tonfas]]: Talim
** [[Dual Tonfas]]: Talim
** [[Dual-Wielding]]: [[God of War (Video Game)|Kratos]] and Lizardman in ''V''.
** [[Dual-Wielding]]: [[God of War (series)|Kratos]] and Lizardman in ''V''.
** [[Fighting With Chucks]]: Li Long, Maxi
** [[Fighting with Chucks]]: Li Long, Maxi
** [[Good Old Fisticuffs]]: [[Tekken|Heihachi and anyone with the Soul of Devil Jin.]]
** [[Good Old Fisticuffs]]: [[Tekken|Heihachi and anyone with the Soul of Devil Jin.]]
** [[Hot Chick With a Sword]]: Sophitia, Xianghua, Cassandra, Hilde, Abelia, Pyrrha
** [[Hot Chick with a Sword]]: Sophitia, Xianghua, Cassandra, Hilde, Abelia, Pyrrha
** [[Katanas Are Just Better]]: Mitsurugi, Yoshimitsu, Arthur
** [[Katanas Are Just Better]]: Mitsurugi, Yoshimitsu, Arthur
** [[Knife Nut]]: Taki, Chester, Natsu
** [[Knife Nut]]: Taki, Chester, Natsu
** [[Laser Blade]]: Darth Vader, Yoda and the Apprentice [[Star Wars|(for obvious reasons)]].
** [[Laser Blade]]: Darth Vader, Yoda and the Apprentice [[Star Wars|(for obvious reasons)]].
** [[Multi Melee Master]]: Edgemaster, Olcadan (both are proficient with ''any'' weapon) and [[Assassin's Creed: Brotherhood (Video Game)|Ezio]].
** [[Multi Melee Master]]: Edgemaster, Olcadan (both are proficient with ''any'' weapon) and [[Assassin's Creed: Brotherhood|Ezio]].
** [[Parasol of Pain]]: Setsuka
** [[Parasol of Pain]]: Setsuka
** [[Rings of Death]]: Tira
** [[Rings of Death]]: Tira
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** [[Sword and Gun]]: Cervantes
** [[Sword and Gun]]: Cervantes
** [[Whip Sword]]: Ivy
** [[Whip Sword]]: Ivy
* [[What Happened to The Mouse?]]: The Story Mode for ''V'' focuses, for the first time, on the actions and destinies of only a few characters. As a result, many characters never have their reasons for being in the game stated and some, like Zasalamel and Cassandra (who's the aunt of both the main characters no less), have disappeared entirely without explanation.
* [[What Happened to the Mouse?]]: The Story Mode for ''V'' focuses, for the first time, on the actions and destinies of only a few characters. As a result, many characters never have their reasons for being in the game stated and some, like Zasalamel and Cassandra (who's the aunt of both the main characters no less), have disappeared entirely without explanation.
** [[What Could Have Been]]: ''V'', whilst praised for its great gameplay and visuals, was met with criticsm (justifiably so) for the fact that the story mode only concentrated on and showcased the fate of a handful of characters. Even arcade mode has no endings for any of the characters, leaving a good deal of storyline elements [[Leave the Plot Threads Hanging|hanging]]. Annoyingly, when this was brought up in an [http://train2game-news.co.uk/2012/03/27/train2game-interview-soulcalibur-v-game-director-daishi-odashima/ interview] with game director Daishi, he stated that - "Our first plan on the storyboard was that we had every character's story, and actually we do have it in the studio, but time-wise, man power-wise we weren’t able to do it and only one fourth of what we planned to do is in the game"...
** [[What Could Have Been]]: ''V'', whilst praised for its great gameplay and visuals, was met with criticsm (justifiably so) for the fact that the story mode only concentrated on and showcased the fate of a handful of characters. Even arcade mode has no endings for any of the characters, leaving a good deal of storyline elements [[Leave the Plot Threads Hanging|hanging]]. Annoyingly, when this was brought up in an [http://train2game-news.co.uk/2012/03/27/train2game-interview-soulcalibur-v-game-director-daishi-odashima/ interview] with game director Daishi, he stated that - "Our first plan on the storyboard was that we had every character's story, and actually we do have it in the studio, but time-wise, man power-wise we weren’t able to do it and only one fourth of what we planned to do is in the game"...
* [[World of Ham]]
* [[World of Ham]]
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* [[Yet Another Stupid Death]]: [[SNK Boss|If]] you beat the Colossus in ''III'', do '''not''' just stand there!
* [[Yet Another Stupid Death]]: [[SNK Boss|If]] you beat the Colossus in ''III'', do '''not''' just stand there!
* [[Yin-Yang Bomb]]: The Soul Embrace (which is what happens when Soul Calibur and Soul Edge merge) in ''III'' and ''IV'', and Kilik's weapon Kali-Yuga which absorbs both good and evil energies.
* [[Yin-Yang Bomb]]: The Soul Embrace (which is what happens when Soul Calibur and Soul Edge merge) in ''III'' and ''IV'', and Kilik's weapon Kali-Yuga which absorbs both good and evil energies.
* [[You Go Girl]]: Seung Mina
* [[You Go, Girl!]]: Seung Mina
* [[You Killed My Father]]: Siegfried's original motivation. {{spoiler|Although in this case it's more like [[You Killed My Father|I Killed My Father.]]}}
* [[You Killed My Father]]: Siegfried's original motivation. {{spoiler|Although in this case it's more like [[You Killed My Father|I Killed My Father.]]}}
** In ''V'', Patroklos seeks revenge on the Malfested for his mother's death.
** In ''V'', Patroklos seeks revenge on the Malfested for his mother's death.
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* [[The Greatest Story Never Told]]: The end of Weapon Master tells you that whatever your choice was when confronted with Soul Edge, it was never put into history. Indeed, the [[Big Bad]] of Weapon Master is said to have only been a footnote in the Soul Edge's long and colored history, and you're completely forgotten.
* [[The Greatest Story Never Told]]: The end of Weapon Master tells you that whatever your choice was when confronted with Soul Edge, it was never put into history. Indeed, the [[Big Bad]] of Weapon Master is said to have only been a footnote in the Soul Edge's long and colored history, and you're completely forgotten.
* [[This Looks Like a Job For Aquaman]]: Link, for a few of the Weapon Master levels due to his proficiency with ringouts (and for 1 stage, ability to get a high number of hits) he excels, even though he is placed on the bottom of the tier list. ([[Demoted to Extra|That happens to]] [[Super Smash Bros|him a lot.]])
* [[This Looks Like a Job For Aquaman]]: Link, for a few of the Weapon Master levels due to his proficiency with ringouts (and for 1 stage, ability to get a high number of hits) he excels, even though he is placed on the bottom of the tier list. ([[Demoted to Extra|That happens to]] [[Super Smash Bros|him a lot.]])
** Obviously, these stages aren't as easily gotten around in the Xbox and [[PS 2]] versions.
** Obviously, these stages aren't as easily gotten around in the Xbox and [[Play Station 2]] versions.
* [[Time Skip]]: Chronicles of the Sword
* [[Time Skip]]: Chronicles of the Sword
* [[Training Boss]]: The first level of Weapon Master. The first two chapters of ''Chronicles of The Sword''.
* [[Training Boss]]: The first level of Weapon Master. The first two chapters of ''Chronicles of The Sword''.