Space Station: Difference between revisions

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== Fictional examples ==
 
== Meta ==
* As ''The Tough Guide to the Known Galaxy'' notes, [http://rocketpunk-observatory.com/spaceguideS-Z.htm#station space stations] used to be common in [http://rocketpunk-observatory.com/spaceguideF-L.htm#habitat habitat] role early on - in the context of colonizing Sol System. But between organizational and economic implications (it's essentially a space ship minus ability to move around at will, with the same requirements and expenses) those mostly vanished when interstellar settings with FTL became common. What's left are mostly mining bases attached to asteroids and orbital trade/supply ''ports'' over planets, both of which obviously make sense.
 
Please keep these to stations that play a major part in the plot of a show or movie. This trope is pretty much ubiquitous in [[Speculative Fiction]], of all levels on the [[Mohs Scale of Sci Fi Hardness]].
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* Several space stations are shown throughout the ''[[Space Quest]]'' series. Galaxy Galleria is a large circular mall in space with a zero-gravity area in the center. The [[The Federation|StarCon]] Academy is located aboard a large space station. There's also Molly's Chug & Glug SpaceBar, which you end up destroying, Monolith Burger Fast Food Dive, Shar-Pei's station, Xenon Orbital Station 4, Vohaul's Asteroid of Doom, etc.
* The final levels of the ''[[Mega Man (video game)|Mega Man]]'' (except ''III'' and ''IV'', although the latter was actually a battleship) [[Game Boy]] series take place on Space Stations; the one used in ''V'' looks like it was even based on the [[Star Wars|Death Star]]. And then, in ''[[Mega Man 10]]'', Wily builds another station that was just an extension of his castle. This one was notorious for the ''[[Overly Long Gag|lengthy]]'' tracking screen on the map.
* ''[[Vega Strike]]'' has a lot of orbital installations... which is a good thing, since ports in planetary gravity wells take a lot of time to visit even with very easy simulation. All 3 major spacefaring species and some of the others have Agricultural Station, Mining, Gas Mine, Refinery, Factory, Shipyard and Medical, plus military Fighter Bases and heavy fortresses; Human, Rlaan and Uln also have Commerce Center; Humans and Aera have dedicated Research stations, Humans-only (so far) installations include Outpost (habitat), Relay and (Shaper faction only) Bio-adaptation station. Also, there are occasional "Diplomatic Center" stations.
 
 
=== [[Web Original]] ===