X-Men Legends: Difference between revisions

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* [[One-Scene Wonder]] - Ed Asner has only five or six lines as Healer, but it is one of the best performances in the game.
* [[One Stat to Rule Them All]] - Focus, which increases the amount of energy you have for special attacks and how quickly you regenerate energy, because most special attacks do a fixed amount of damage. In the second game, characters whose attacks are X% of melee damage (typically, X>100) also need Striking.
* [[The Other Darrin]] - Several voice actors were changed from the first game to the second, but most of the changes were minor. Magneto, sadly, lost the magnificent baritone of Tony Jay.
** Some of these were downright bad, particularly characters with accents like Rogue and Gambit, who had horrendous voices in the second game.
* [[Pragmatic Adaptation]] - The second game is a loose adaptation of the [[Age of Apocalypse]], forgoing time travel and the death of Charles Xavier, basing some characters strictly on their A o A selves (Abyss and Colossus' brother, Mikhail Rasputin are lackies of Apocalypse like in A o A, as opposed to--respectively--a hero and a threat in his own right in the traditional Marvel Universe), basing others on their classic selves (Sebastian Shaw, Selene, Bastion) and {{spoiler|making Dark Beast a brainwashed Beast}}.
* [[Purposefully Overpowered]]: In the first Astral Plane mission Professor X joins your team of Jean Grey and Emma Frost when he's at level 40, almost three times the rest of the characters' levels. When other chracters do about 20-40 hit points with a single punch, he does about 240 points, over 700 if he gets a critical. This makes you feel nice and safe with such a powerful character, until you lose him halfway through the mission {{spoiler|when Shadow King abducts him.}}