Nova Aetas: Difference between revisions

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* [[Medieval European Fantasy]]: Subverted and ultimately averted as time passes.
* [[Multinational Team]]: Like in "vanilla," you can recruit soldiers from the various factions into your party/army. However, soldiers hailing from religions or realms hostile to one another don't tend to work well, which would make managing morale harder.
* [[NGO Superpower]]:
* [[NGO Superpower]]:* The Agonic Order starts off with little more than a network of beacons and castles, answering to no one but the Pope. But at the same time, they're on the cusp of following down the same path as [[The Teutonic Knights]] in real life and thus can potentially become an actual state.
** You can ''become one'' as well, whether as a mercenary, an [[Intrepid Merchant]] with a lot of reach and connections or by simply being an independent warlord.
* [[Obvious Beta]]: The mod is still a work in progress, with a number of bugs left to iron out.
* [[Random Event]]: Such instances can sometimes happen to your character, which can result in bonuses (like beneficial traits or more renown) or penalties.