Fallout: New Vegas/Tropes M to Z: Difference between revisions

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** ''New Vegas'' continues the ''Fallout'' tradition of {{spoiler|giving a high Speech character the opportunity to win the inevitable endgame confrontation with diplomacy rather than firepower.}}
*** It then turns this option into the ultimate [[Infinity+1 Sword]] in story terms. {{spoiler|Killing Caesar and Lanius simply sends Caesar's Legion into mayhem, fracturing the group and pretty much ensuring that their methods get adopted by dozens of Caesar-wannabes. If Caesar dies or is allowed to die, and Lanius is defeated but talked into leaving, a much different ending occurs. Lanius has been foreshadowed to be a brutal warrior and capable general, but no politician, and without Caesar's charisma backing him, his plan to retake Hoover leaves him oblivious to the fact he lacks Caesar's leadership ability. The Legion still causes problems in the short term, but gradually dissolves as individual outposts realize it never could have lasted without Caesar or someone like him at its head.}}
* [[Talking to Himself]]: Pretty much inevitable in a game where all dialogue is voiced, and there is a huge cast of generic NPCs. It becomes especially noticeable, however, when the actor in question has a distinctive "neutral" voice. Take the four male Remnants, for example, as three of them are voiced by Peter Renaday.
* [[Technical Pacifist]]: O'Hanrahan, one of the misfits. His squadmates think he is a coward, though if you did follow his advice on squad improvements, he has no problem kicking legionaries' asses in the final battle. According to him, the behavior is because of his upbringing: he was always very phsyically strong, and his mother told him something to the extent of "with great power comes great responsibility," which he readily took to heart.
** Daniel in 'Honest Hearts', though he is close to being an [[Actual Pacifist]]. He has no desire to attack the White Legs (nor does he), but is fully capable and willing to kill any that try and sneak into the Sorrows encampment.