Splash Damage: Difference between revisions

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* ''[[Pokémon Black and White]]'': A handful of moves were introduced that, in double and triple battles, deal normal damage to their target, as well as a smaller amount of damage to opponents next to the target.
** [[Incredibly Lame Pun|In Pokemon Mystery Dungeon, the attack Splash has the user splash to an adjacent square and if they hit someone, it does five damage to both the user and the victim. Splash averts this in the main series by doing no damage.]]
* ''[[Doom]]'': rocket launcher, same as ''[[Quake]]''.
* ''[[Quake]]'' series: thegrenade launcher and rocket launcher. Against fast targets, it's actually more effective to aim at the ground near rather than trying to hit directly.
* ''[[Doom]]'': rocket launcher, same as ''[[Quake]]''.
* ''[[Unreal]]'' series: rocket launcher, flak cannon, bio-rifle, [[Sphere of Destruction|shock combo]].
** ''Unreal Tournament 2004'': the Paladin's weapon normally fires an explosive shell but if fired while the Paladin's shield is up, the tank will release a fairly powerful shockwave that deals damage to and knocks back anyone nearby.
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** The Demoman actually has as MELEE WEAPON that deals splash damage (a [[WW 2]] stick grenade he is using as a club), that can kill most of the classes in a single hit and does damage to himself.
* ''[[Water Warfare]]'s'' buckets and water bombs--along with its bazookas and launchers--provide a [[Water Balloons And Squirt Guns|very literal example.]]
* Explosive weapons in ''[[X-COM]]'' games work this way, though damage from the most powerful bombs just cut off at a certain (quite large) distance rather than continuing to fade. Aside from hitting friendly units, a misplaced grenade may also destroy valuable loot or stunned prisoners or trigger [[Exploding Barrels]]. Also, some tiles (like walls) block certain damage value, but not more, thus when an explosion as strong as large rocket or [http://www.ufopaedia.org/index.php?title=High_Explosive demolition charge] goes off next to an UFO hull, it may kill aliens behind the wall(!), even if it's not strong enough to destroy the wall itself - so e.g. instead of entering an UFO door right before two heavily armed aliens with good reaction you can back away and have another soldier take them out through the wall.
* A necessity in ''[[Prototype (video game)|Prototype]]'' where, short of the most powerful ground vehicle in the game, you are your most reliable source of splash damage once the game starts throwing AT YOU waves of [[Mooks]], [[Elite Mooks]], as well as the [[Boss in Mook Clothing|beyond-elite mooks]] that will make you call out the [[Spiteful AI]]!
* ''[[Age Of Empires I]]'' has catapults and juggernauts, while the sequel introduce mangonels, onagers, bombard cannons and cannon galleons. However said [[Splash Damage]] is very dangerous as it can damage your own soldiers en masse.