Spoil At Your Own Risk: Difference between revisions

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* ''[[Kingdom of Loathing]]'':
** At [[Word of God|Jick]]'s request, a certain [[Easter Egg]] in a level 10 quest will never, ever appear on [[The Wiki Rule|the KoLwiki]]. Ever. There's a filter in the in-game chat to prevent it being spoiled there, and spoiling it in the forums will get the mods all up on your ass.
** [http://forums.kingdomofloathing.com/vb/showthread.php?p=3929260#post3929260 "Riff said he'd give anyone who spoiled the end of the bees storyline in the forums a kick in the balls.] [[PunA Worldwide Punomenon|Bee]] warned."
* This hit [[BioWare]] in full force in the months leading up to the release of ''[[Mass Effect 3]]''. An internal demo build of the game (comprising part of the intro mission, and a quest involving the rescue of a Krogan female) was inadvertently posted on [[Xbox]] Live then taken down a day later, and was promptly played, filmed, and uploaded to [[YouTube]] by hardcore fans. Then, even more incredibly, a group of users on the Russian Bioware Social Network cracked the internal code of the demo and found design documents that contained most (if not the entirety) of the game's plot, including morality decisions, surprise character appearances, benefits of having [[Old Save Bonus|saved games]] from the previous installments and a complete rundown of every squadmate, weapon, power and location visited. Bioware employees immediately went on the defensive (saying that the documents were from a pre-alpha version of the game), going so far as to send famed internet gaming board NeoGAF a cease-and-desist letter (courtesy of Microsoft) asking not to reveal the spoilers, and permabanning anyone who made any more than a passing mention of the leaked documents. Then, a few weeks later, the official demo release was once again cracked by fans, who discovered 20 minutes worth of Codex dialogue, the game's loading screens, and dialogue for the {{spoiler|Prothean}} secret character.
* Konami understandably didn't want reviewers of ''[[Metal Gear Solid]] 4'' revealing crucial plot spoilers in reviews before the game was released. They subsequently went as far as to prevent reviewers from "spoiling" the game's excessive mandatory install requirements and the length of its excessive cutscenes.