Sprint 2: Difference between revisions
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(Import from TV Tropes TVT:VideoGame.Sprint2 2012-07-01, editor history TVTH:VideoGame.Sprint2, CC-BY-SA 3.0 Unported license) |
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=== ''Sprint 2'' provides examples of: === |
=== ''Sprint 2'' provides examples of: === |
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* [[Attract Mode]] |
* [[Attract Mode]] |
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* [[Color |
* [[Color-Coded Multiplayer]]: In black and white. One player car is black and one is white. Computer cars are grey. |
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* [[Driving Game]] |
* [[Driving Game]] |
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* [[In Vehicle Invulnerability]] |
* [[In Vehicle Invulnerability]] |
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* [[No Plot No Problem]] |
* [[No Plot, No Problem]] |
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* [[Player Versus Player]] |
* [[Player Versus Player]] |
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* [[Scoring Points]] |
* [[Scoring Points]] |
Revision as of 10:07, 8 January 2014
Sprint 2 [1] is an Atari Arcade Game from 1976. It's a Top Down View, Player Versus Player Driving Game, based on Gran Trak 10. The graphics are much the same, but instead of the track changing every lap, the players choose a track before the match starts. It was the first Atari arcade game with a CPU (MOS 6502), and the CPU controls two cars in addition to the two player cars.
Spawned several sequels through the '70s and '80s, including one, four, and eight-player versions, Super Sprint and Championship Sprint in 1986, and Badlands.
Sprint 2 provides examples of:
- Attract Mode
- Color-Coded Multiplayer: In black and white. One player car is black and one is white. Computer cars are grey.
- Driving Game
- In Vehicle Invulnerability
- No Plot, No Problem
- Player Versus Player
- Scoring Points
- Timed Mission: 100 seconds. Completing 15 laps will extend play.
- Top Down View
- ↑ as in 2 player, not a sequel