Standard Starship Scuffle: Difference between revisions

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[[File:StarTrekIIBattle 6679.jpg|link=Star Trek II: The Wrath of Khan|frame|Yarr! Firin' a broadside of [[Frickin' Laser Beams]], captain!<ref>A scene from ''[[Star Trek II: The Wrath of Khan|Star Trek II the Wrath of Khan]]'', as digitally rendered by [https://web.archive.org/web/20090709132248/http://wolf359a.anet-stl.com/jim.html Jim Varner].</ref>]]
 
{{quote|''Space battles are always [[This Is Reality|a lot more exciting on TV]] than they are in real life...''|'''Col. John Sheppard''', ''[[Stargate Atlantis]]''}}
|'''Col. John Sheppard'''|''[[Stargate Atlantis]]''}}
 
This is the [[Super-Trope]] for many [[Tropes in Space|tropes]] and clichés concerning ship-to-ship combat... the ''literal'' kind. <small>IN SPAAAAACE!!!</small>
 
[[Space Fighter]]s have [[Old School Dogfighting]]. [[Standard Sci-Fi Fleet|Capital ships]] get this trope instead, and you can think of it as "''[[History of Naval Warfare|''Very]]'' [[History of Naval Warfare|Old School Sea Fighting]]." Founded on the idea that [[Space Is an Ocean]], it harks back to the age of [[Wooden Ships and Iron Men]], when large warships, [[More Dakka|making up in fire-power]] [[Mighty Glacier|what they lacked in manoeuvrability]], pounded each other with cannon fire until one finally took enough damage to be forced to withdraw (or until a [[Attack Its Weak Point|lucky shot]] [[One-Hit Kill|hit a]] [[Stuff Blowing Up|powder magazine]]). The [[The Laws and Customs of War|honour and military tradition]] of those long-gone days will often be evoked as well.
 
It may be [[The Climax]] of a tense [[Mexican Standoff|standoff]], the conclusion of a [[Stern Chase]], or the outcome of a [[With Catlike Tread|cunning surprise attack]]. Two [[Cool Starship]]s from opposing [[Space Navy|Space Navies]] will park [[See the Whites of Their Eyes|within arm's reach of each other]], and proceed to fire [[Space Is an Ocean|broadsides]] of [[Beam Spam]] and [[Macross Missile Massacre|Macross Missiles]] at each other's [[Attack Its Weak Point|Weak Spots]]. The [[Point DefencelessDefenseless|Close In Weaksauce System]]—if it ''exists''—will valiantly try to intercept enemy attacks, and fail. [[Deflector Shields]] will [[Some Kind of Force Field|flash and crackle]] as they slowly drop [[Hit Points|percentage point by percentage point]]. [[The Engineer]] will rush to prevent [[Phlebotinum Overload]]s while avoiding the inevitable [[Stanley Steamer Spaceship|torrents of burning steam]], providing essential [[Techno Babble]] all the way. On [[The Bridge]], [[Bridge Bunnies|Bunnies]] will shout out [[Subsystem Damage|damage reports]] while [[Explosive Instrumentation]] claims the life of many a [[Red Shirt|Redshirt Ensign]]. Everyone flails about as each enemy hit brings on a [[Star TrekScreen Shake]]. [[The Captain]] will sit stoically at the centre of it all, providing important [[Hollywood Tactics|tactical guidance]], such as "[[Reverse Polarity|Reverse the Polarity]]!" or "[[Tim Taylor Technology|Give me more power]]!"
 
In a ''really'' [[Rule of Drama|dramatic]] battle, he or she may turn to [[Crazy Enough to Work|daring and original plans]]—attempts at [[Stealth in Space]] (to turn the battle into a [[Hot Sub-On-Sub Action|submarine analogy]]), aversions of [[2-D Space|Two-Dimensional Thinking]], uncharacteristically creative applications of usually-[[Misapplied Phlebotinum]], etc. Unfortunately, such daring plans will usually [[It Only Works Once|Only Work Once]].<ref>There's another possible parallel to the [[Wooden Ships and Iron Men|Age Of Sail]] here. Long ago, [[Brits With Battleships|British]] admiral [[Eyepatch of Power|Horatio Nelson]] shocked the world and revolutionized warfare by discarding traditions and turning to risky new tactics that won him many battles. His tactics didn't [[It Only Works Once|Only Work Once]], of course, but this was before the days of radio (/SubspaceAnsible/what have you), so his tactics -- and the need to develop countermeasures for them -- likely didn't have the chance to spread as quickly. (Also, after Trafalgar, there wasn't anyone with the resources or impetus to develop countermeasures, because no one had a strong enough fleet to challenge the Royal Navy.)</ref>
 
Once damage has had some time to accumulate, and the [[Crazy Enough to Work|daring plan]] has had a chance to either work impressively or fail spectacularly, one of the ships will usually find it prudent to invoke the [[Know When to Fold'Em|Thirty-Sixth Stratagem]] and attempt a [[Hyperspeed Escape]]. An [[Lawful Good|honourable opponent]] will let them go; a lowly [[Space Pirates|Space Pirate]] may get out the [[Tractor Beam|boarding hooks]] instead, and prepare a [[Boarding Party]]. If the quarry manages to slip away, there may be a [[Stern Chase]].
 
If neither side is willing to retreat, sooner or later one of the [[Cool Ship]]s is likely to suffer a [[Critical Existence Failure]]. The crew will scramble for [[Escape Pod]]s at the last possible second (this step can be skipped if there is nobody important on board), and the subsequent [[Explosions in Space]] (with optional [[Planar Shockwave]]) will [[The Climax|fittingly wrap up]] the action.
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== Film ==
* The various ''[[Star Trek]]'' films, nach. ''[[Star Trek II: The Wrath of Khan|Wrath of Khan]]'', ''[[Star Trek VI: The Undiscovered Country|The Undiscovered Country]]'', ''[[Star Trek: First Contact|First Contact]]'', ''[[Star Trek: Insurrection|Insurrection]]''... ''[[Star Trek]]'' is essentially the [[Trope Codifier]], after all.
** In the 2009 ''[[Star Trek (film)|Star Trek]]'' film, we see some beautiful examples, though aversions of [[Point DefencelessDefenseless]] and a general reduction in the amount of [[Techno Babble]] from previous Trek incarnations make it a less straight example than most.
* ''[[Star Wars]]'' gives ''far'' more focus to [[Old School Dogfighting]] between [[Space Fighter|small fighters]] than to this trope. Usually when capital ships engage each other it is a brief fight. One side will be attempting a [[Hyperspeed Escape]] from the very start, or the fight will be a [[Curb Stomp Battle]] with one side at a huge disadvantage, and in either case there will be little time for a Standard Starship Scuffle. For example, we see many of the elements of this trope brought out in ''[[The Phantom Menace]]'' when the protagonists' [[Shiny-Looking Spaceships|Shiny Looking Spaceship]] is breaking through the Trade Federation's blockade, but from the start the focus is not on the fight, but on trying to ''escape'' it.
** ''[[Star Wars]]'' plays this trope straight in the opening battle of ''[[Revenge of the Sith]]''. Among other things it lets us take a look at the starships' broadside cannons. The only thing they lack is that they're not muzzle-loaded.