StarCraft/Characters/Units: Difference between revisions

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The units of ''[[StarcraftStarCraft]]''.
 
For the characters, check the [[StarcraftStarCraft/Characters|character page]]. Head [[StarcraftStarCraft II/Characters|this way]] for the [[StarcraftStarCraft II]] characters.<br />For the units introduced in ''[[StarcraftStarCraft II]]'', go to the [[StarcraftStarCraft II/Characters/Units|respective unit sheet]].
 
== Terrans ==
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* [[Cannon Fodder]]
** Moves to [[Crouching Moron, Hidden Badass]] once you learn to use their benefits. A single group of marines start looking mighty scary with strong micro.
* [[Cast Fromfrom Hit Points]]: Stimpack, which costs 10 HP but doubles their movement and attack rates for a period of time.
* [[Glass Cannon]]: Give them Stimpacks and get a decent sized group and they'll destroy anything in seconds. But they only have 40 HP so even with Medics they'll die if you so much as sneeze on them.
* [[Luckily, My Shield Will Protect Me]]: Get a combat shield in the sequel that boosts their HP by 10 in ''Starcraft II''.
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* [[Arm Cannon]]
* [[Cast Fromfrom Hit Points]]: Shares the Marine's Stimpack
* [[The Juggernaut]]: In ''Starcraft II'' they get the appropriately named Juggernaut Plating which upgrades their armor rating to 3, giving them the same defenses as a ''Battlecruiser''.
* [[Kill It with Fire]]
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* [[The Medic]]
** [[Shoot the Medic First]]: In ''Starcraft II'' a new value assigned to units determines what targets the AI gives priority to killing. Medics get higher prioritiy than other infantry, meaning if it sees them the AI will try to kill them first.
* [[Nanomachines]]: The official explanation for how their abilities work
* [[Power Armor]]
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* [[Drop Ship]]: Duh.
* [[Took a Level Inin Badass]]: Take one Dropship. Give it the Medic's Heal ability, thereby freeing up supply for more units since you don't need Medics and making your healer more durable and able to access injured troops more easily. Behold the <s>Heal Bus</s> Medivac.
 
=== Valkyrie ===
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* [[Gratuitous German]]: "Of course, mein Herr!"
* [[Macross Missile Massacre]]
* [[Put on a Bus]]: While some of the old units got replaced in the multiplayer, in-universe and in the single player campaign every unit from the first game is still being used in the sequel...except the Valkyrie.
* [[Splash Damage]]
 
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* [[The Alcoholic]]: In the sequel. "The Yamato is loaded and so am I..."
* [[Awesome but Impractical]]: A big case here in the second game. By the time you muster up the tech and resources required to buidl them, you would no longer need them nor would you want them. Their speed is atrocious, they cost too much, they have an energy bar (Protoss bait) and worst of all, are mostly useful against units with low armor. Comparing them to Ultralisks and Colossi is laughable at best. On the other hand as in II they are much more resilient, and can [[More Dakka|fire multiple]] rounds, and in fleet they are nigh unstoppable.
* [[Beam Spam]]: In the original game, Battlecruisers attacked slowly but did high damage. The sequel takes them the exact opposite direction, giving them low base damage but attacking ''very'' quickly, resulting in this trope.
* [[Deflector Shields]]: Get Defense Matrix in the sequel
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* [[Sharpened to a Single Atom]]
* [[Sinister Scythe]]: The aforementioned Kaiser Blades.
* [[Took a Level Inin Badass]]: As mentioned, in the sequel they now do [[Splash Damage]], in addition to being immune to any ability that would incapacitate them and getting an HP buff. Fear them.
** Also between the original game and ''Brood War'', where they got upgrades for their armor and speed.
** A variation on the Zealot's Charge ability shows in ''Heart of the Swarm''. In it, the Ultralisk burrows while doing it.
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* [[Glass Cannon]]: With 60 HP they aren't going to survive long. With 500 [[Splash Damage]] as an attack, the same can be said of their target if they can get there.
* [[Taking You with Me]]
* [[Took a Level Inin Badass]]: They're ''far'' more useful in ''Stacraft II'' and not just because they're spawned by a [[Mook Maker]] this time around. They're basically buffed up Marines with higher damage and HP. Their major flaws are their timed life and low speed, both of which are forgiveable if you use them properly.
* [[You Will Be Assimilated]]
 
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* [[Deflector Shields]]: All Protoss units have personal shields that regenerate slowly and protect the unit from taking HP damage.
* [[Glowing Eyes of Doom]]
* [[One-Man Army]]: While the Zerg rely on swarms of little units, the Protoss have big beefy units with lots of HP and power, but high resource and supply costs.
* [[Power Echoes]]
* [[Power Glows]]
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{{quote|''"It is a good day to die!"''}}
 
Spacecraft designed by the Dark Templar, they move fast and launch neutral flares from their hull to rapidly attack enemies.
 
* [[Cool Starship]]