StarCraft: Difference between revisions

no edit summary
mNo edit summary
No edit summary
 
(12 intermediate revisions by 6 users not shown)
Line 3:
{{quote|''"[[Suspiciously Specific Denial|This is not]] [[Warcraft]] [[Recycled in Space|in space]]! I-it's much more sophisticated!"''|'''Artanis'''}}
 
A'''''StarCraft''''' is a [[Real Time Strategy]] franchise by [[Blizzard Entertainment]]. It's composed of two games...:
* ''[[Starcraft I]]'' (including the [[Expansion Pack]] ''Brood War'')
 
* ''[[StarcraftStarCraft II]]''
* [[Starcraft I]] (including the [[Expansion Pack]] Brood War)
* [[Starcraft II]]
 
...and several tie-in novels and books. There's also a board game, which was released October 2007.
Line 14 ⟶ 13:
''StarCraft'' was one of the first games to become popularly used in professional gaming competitions, [[Germans Love David Hasselhoff|particularly in South Korea]], where ''StarCraft'' matches are played out ''in sports arenas (occasionally jumbo jet hangers), with [[Serious Business|giant televisions displaying the action and simulcast on nationwide networks!]]''
 
There was also ''StarCraft: Ghost'', a [[Third-Person Shooter]] set [[Gaiden Game|a few years after Brood War]] (but some before ''[[StarcraftStarCraft II]]'') and announced in 2001. After five years in development and several postponed releases, it was put [[Vaporware|on hold indefinitely]] in 2006.
 
Also, [[Rule of Cool|sheer awesomeness]] demands that we mention here two [[Fan Film|fan animations]] of [[Visual Effects of Awesome|very high quality]]: [http://www.youtube.com/watch?v=QOxfIapsrJs StarCraft: First Contact], released in 2009, and [http://www.youtube.com/watch?v=_kAJSswZPvI&ob=av3e StarCraft: Final Metamorphosis], released in 2011.
 
----
{{tropenamer}}
* [[Construct Additional Pylons]]
Line 24 ⟶ 23:
* [[Zerg Rush]]
 
{{franchisetropes}}
{{tropelist|page=the Starcraft series}}
* [[Aliens Speaking English]]:
** The Protoss are telepaths, presumably the listener hears in whatever language they know.
*** Note, however, that they ''do'' have a language of sorts, that can be both written and vocalized. The latter is puzzling, since Protoss have no vocal cords; perhaps they whisper.
** The Zerg, being a hive-mind, has no need for language.
*** Only the rare sentient Infested Terrans have been known to occasionally communicate with other species.
Line 66 ⟶ 65:
** Also, Ulrezaj in his archon form and their [[Big Bad|boss]], {{spoiler|The Dark Voice}}.
* [[Energy Ball]]: Numerous units can fire these out.
* [[Evil Counterpart]]: The Zerg were deliberately engineered by the Xel'Naga to be an opposite of the Protoss as part of their experiments. The Protoss have "purity of form" while the Zerg have "purity of essence." The Protoss use a telepathic link that connects all of them, the Zerg are a [[Hive Mind]]. The Protoss are graceful and intelligent, the Zerg are bestial and driven by instinct. Even in battle they use opposite techniques, the Protoss army consisting of [[One-Man Army|singular elite soldiers]] who have spent years [[Training Fromfrom Hell|training for]] [[The Spartan Way|war]], against the Zerg army consisting of [[Zerg Rush|lots and lots of expendable units]] evolved to be killing machines.
:Of course, this is only a superficial interpretation. The ''Dark Templar'' novels reveal that {{spoiler|the "[[Turned Against Their Masters]]" gig is a Protoss fabrication. The Zerg and Protoss were created in order to unite with each other and create a new iteration of the Xel'Naga ([[Blue and Orange Morality|it's just how those guys worked]]) as part of their life-cycle. The Zerg got corrupted by an [[Eldritch Abomination]] before that could happen, however, and were made to attack their makers and the Protoss}}.
* [[Evil Is Visceral]]: Aspects of the Zerg that do not fit neatly into other tropes: the way that buildings pulsate when they are being constructed, their sound effects (especially if liquids are involved), the Overmind's influence is represented by a big eye. Then there's the growing tissue sample in ''[[StarcraftStarCraft II]]''...
* [[Expanded Universe]]: In the form of paperback novels and graphic novels.
* [[Explosive Breeder]]: The Zerg seems to be this.
Line 81 ⟶ 80:
** Judicator: A high-ranking government official, Aldaris held this rank.
** Prelate: The Dark Templar equivalent of either Praetor or Executor. Zeratul was addressed as such in ''Brood War''.
** ''[[StarcraftStarCraft II]]'' introduces cosmetic ranks for any standard unit based on number of kills. For Protoss, 0-4 kills is a Disciple, 5-9 is a Mentor, 10-14 an Instructor, 15-19 a Master, and 20+ an Executor. Zerg equivalents are Predator, Slayer, Ravager Assassin and Metamorph, and while hardly fantastic, for the sake of completion, Terran get Recruit, Corporal, Sergeant, Captain, Commander.
* [[Faster-Than-Light Travel]]:
** The Protoss and Terrans have FTL Warp drives, while the Zerg Overmind can use its ''massive'' [[Psychic Powers]] to tear [[Our Wormholes Are Different|warp rifts]] in spacetime.
Line 147 ⟶ 146:
** The UED gets bonus points for using the same interior decorators as Nazi Germany. Both have red flags with similar symbolism; the UED shows an eagle atop the Earth, echoing the Third Reich's eagle atop the swastika.
** How about their predecessor, the United Powers League, who rounded up all cyborgs, mutants, punks and "undesirables" from Earth and either killed them of shot them off into space?
* [[Recycled in Space]]: Many of the elements were reused in ''[[Warcraft]] III'' [[Rule of Three|and then re-used]] in ''[[StarcraftStarCraft II]]''. This is [[Lampshade|lampshaded]] by Artanis's "[[Stop Poking Me|annoyed]]" dialog in ''Brood War''.
{{quote|'''Artanis:''' This is not Warcraft in space!
'''Artanis:''' It is, much more sophisticated!
Line 159 ⟶ 158:
** Justified for the Protoss, who warp in their structures and units already constructed from somewhere else.
** Justified for the Terrans; all their buildings are prefabricated, and Starcraft II's better animations show that the SCV is operating an assembly armature that is included in the building kit, rather than welding the whole thing together by hand.
* [[Sci-Fi Writers Have No Sense of Scale]]: When the Terrans first arrived to the Koprulu sector, they only numbered approximately 32,000. According to Blizzard's website, there are at least twelve ''billion'' Terrans in the Koprulu sector at the beginning of ''Starcraft II'', and Raynor mentions Kerrigan killing eight billion people during the first game. He might have been including the Protoss but that still means you're looking at more than twelve billion humans living in the sector. [https://web.archive.org/web/20120602233139/http://sclegacy.com/forums/showthread.php?p=6756 As mentioned here,] to have this many people after only 240 years would require the population to at ''least'' double every decade, for 24 decades, not taking into account the deaths that occur from any number of natural and unnatural causes, because the Terrans have a history of civil wars.
* [[Sequel Hook]]: Dark Origin. Which is notable due to the level being a unlockable secret. Unless you finished the previous mission within a certain amount of time, the player would never learn about the plot.
* [[Shoot the Shaggy Dog Story]]: By the end of ''Brood War'', {{spoiler|the Confederacy was replaced by the equally rotten Terran Dominion, which was then devastated by the UED and the Kerrigan. The Zerg invaded Auir, were stopped, but killed virtually the whole population first. The Protoss evacuated to Shakuras, but were still devastated and lost their leaders. The UED conquered the sector, but were defeated and wiped out by Kerrigan. The Zerg created a second Overmind (virtually undoing Tassadar's sacrifice), which was then killed. In the end, Kerrigan is the ruler of the sector, and the heroes have been defeated in virtually every way}}.
* [[Shout-Out]]: With its [[StarcraftStarCraft/Shout Out|own page]]
* [[Shows Damage]]: Type 2 example to buildings.
* [[Sliding Scale of Idealism vs. Cynicism]]: Quickly veers to the cynical side and keeps going until it becomes downright depressing.
Line 168 ⟶ 167:
* [[Space Cossacks]]
* [[Space Western]]: The general feel of the story from the Terran point of view.
* [[Standard Sci -Fi Setting]]
* [[Status Buff]]
* [[Stay Frosty]]
Line 176 ⟶ 175:
* [[Surprisingly-Sudden Death]]: The Zerg. 5 out of 13 unit types can invoke this at will.
* [[Suspiciously Small Army]]: Rampant, in quite a few missions your enemies have very small armies, or at least small armies that you see. The later missions have larger bases with more troops, but you're still not going to be seeing enemy forces number in the thousands like you would expect from an actual army.
* [[Sweet Home Alabama]]: The Terrans. To the point where a cover of said song appears in ''[[StarcraftStarCraft II]]''.
* [[Tactical Rock-Paper-Scissors]]: [[Exaggerated]]. In addition to some units only being able to hit airborne or ground-going enemies, attack damage gets boosted or blunted depending on the opposing unit's physical size (small vs large); the sequel also added bonuses against unit composition (biological vs armored); and, always, [[Zerg Rush|lots of small cheap units]] can easily gang up on a large expensive one. The end result is a tangled web of counters, with each unit being specifically strong against several others and being weak to several more.
* [[Themed Cursor]]: A sonar-like thing whose color changes depending on the alignment of whatever you're hovering it over. Green, yellow and red are friendly, neutral and enemies.
Line 191 ⟶ 190:
 
{{reflist}}
{{World Video Game Hall of Fame}}
[[Category:Science Fiction Video Games]]
[[Category:Starcraft{{PAGENAME}}]]
[[Category:Video Game]]
[[Category:Video Games of the 1990s]]
[[Category:The Nineties]]
[[Category:Real- Time Strategy]]
[[Category:IBM Personal Computer]]
[[Category:Trope Overdosed]]
[[Category:Military Science Fiction]]
[[Category:Starcraft]]
[[Category:Video Game]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Memetic Works]]