Stargunner: Difference between revisions

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In between each stage, you are allowed to purchase upgrades for your ship using credits accumulated throughout the game. These upgrades range from top and bottom sidearms and engine upgrades that make your ship more responsive in flight to satellites, or moons, that orbit your ship and extra lives.
In between each stage, you are allowed to purchase upgrades for your ship using credits accumulated throughout the game. These upgrades range from top and bottom sidearms and engine upgrades that make your ship more responsive in flight to satellites, or moons, that orbit your ship and extra lives.


''Stargunner'' is freeware as of June 22, 2005 and can be run on modern operating systems via [[DOSBox]]. Get it from 3D Realms' [http://www.3drealms.com/stargunner/ game page].
''Stargunner'' is freeware as of June 22, 2005 and can be run on modern operating systems via [[DOSBox]]. Get it from 3D Realms' [https://web.archive.org/web/20090425090558/http://www.3drealms.com/stargunner/ game page].


The actual game itself can be run smoothly on a computer with a 486DX/33 processor, which is quite a feat given that said processor was manufactured seven years before the game's release and most other MS-DOS games released at around the same time as ''Stargunner'' required a 486DX/66 (which has [[The Same but More|double the processing speed]]) to run just as well.
The actual game itself can be run smoothly on a computer with a 486DX/33 processor, which is quite a feat given that said processor was manufactured seven years before the game's release and most other MS-DOS games released at around the same time as ''Stargunner'' required a 486DX/66 (which has [[The Same but More|double the processing speed]]) to run just as well.