Stellaris (video game): Difference between revisions

no edit summary
(Some info based on Stellaris Wiki)
No edit summary
Line 11:
* [[Civil Warcraft]]: The larger your territories become, the harder it becomes to maintain order and thus the likelier the chances of civil war.
* [[Design-It-Yourself Equipment]]: Not only are your ships heavily customizable, but ''everything'' about your species/civilization can be customized to a significant degree.
* [[Death World]]: In addition to planets with hostile environments, there are "Tomb Worlds" that are in a state of nuclear winter.
* [[Faster-Than-Light Travel]]: FTL technology is stated as one of the major catalysts for the game.
* [[The Final Frontier]]: There's as much focus on space exploration as there is empire-building. With that comes diplomacy and conflict.
* [[Game Mod]]: The game is designed to be very moddable from the get-go.
* [[Good Republic, Evil Empire]]: Averted. As governments and culture are very customizable, it's possible to come up with a variety of societies running the gamut from [[Warhammer 40,000|the Imperium of Man]] to ''[[Star Trek]]'s'' [[The Federation|United Federation of Planets]]. And even ''then'', they may not quite be what they appear, depending on your traits.
* [[Humanoid Aliens]]: In addition to humans, a number of the various species types available are at least vaguely humanoid. The rest however are [[Starfish Aliens]].
* [[One Nation Under Copyright]]: It's possible for your civilization to be run by a powerful [[Mega Corp]].
* [[Shout-Out]]: The game includes a number of references and nods to various works.
** The "Martial Democracy" government type is basically lifted straight out of ''[[Starship Troopers]].''
* [[Starfish Aliens]]: Some alien types, especially the mollusk-esque ones look suitably out there.
* [[Vestigial Empire]]: The "fallen empires," computer-controlled civilizations that are large and power, but also old, stagnant and isolationist. Tick them off one way or another, however, and they won't hesitate to prove why they're not quite "fallen" just yet.
* [[Video Game Cruelty Potential]]: Nothing's really stopping you from glassing planets from orbit, practicing slavery or (with the right policies) engage in Soviet-style purges.
* [[X Meets Y]]: ''[[Europa Universalis]]'' meets ''[[Galactic Civilisations]]''.