Subsystem Damage: Difference between revisions

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{{trope}}
[[Subsystem Damage]] is the opposite of [[Critical Existence Failure]]. It is when individual body parts can be targeted or damaged, or when physical effects impede your character, such as limping or shaky aim.
 
Subtrope of [[Multiple Life Bars]]. See also [[Cognizant Limbs]], for the [[Boss Battle]] variety.
 
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{{examples}}
 
== Arcade ==
* ''Phoenix'' has attack waves where the player's spaceship is threatened by a flock of large birds. They can be killed by a shot to the body, or damaged by shooting their wings. The wings regenerate after a few seconds, giving skilled players a chance to rack up lots of points [[Video Game Cruelty Potential|at the bird's expense]].