Super Mario (franchise)/Awesome: Difference between revisions

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* The ending cutscene of ''Mario Super Sluggers''. Essentially, the gang throws a party, with Mario and Donkey Kong hitting and pitching Bob-ombs into the air as fireworks. Suddenly, Wario and Waluigi appear, and load a Bullet Bill into the baseball machine. Mario, who is scared witless, is just standing there like a sitting duck. (A standing, sitting duck, mind you.) Donkey Kong can't reach him in time, so who comes to the rescue? Bowser. Some slo-mo shots of him and his bat later, he just bunts the Bullet, sends it flying straight back, where it picks Wario and Waluigi by the shirts, sends them straight upwards,and then explodes into an AWESOME fireworks display! Link [http://www.youtube.com/watch?v=n3qa2kNgnQE here], starting around 3:20.
* Princess Peach gets one in ''Super Mario Bros. 2''. Instead of being kidnapped, she is one of the main playable characters and kicks ass right alongside Mario and Luigi. Her second comes in [[Super Princess Peach]], where she switches roles with the Mario Bros. and does the rescuing for once.
** The cartoon Peach got hers when she gained the Starman power and rescued the Mario Bros. and Toad from Bowser's troops in ''[[Super Mario Bros Super Show]]'' episode "The Trojan Koopa".
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** Even better, it was a launch game for the [[Game Cube]], going in stores about eight months before [[Super Mario Sunshine|Mario's headlining game]] came out. Especially after Luigi hadn't appeared in any main series games within the Mario canon since [[Super Mario World (video game)|Super Mario World]], it's refreshing to see a [[Throw the Dog a Bone]] moment for the second banana.
** Worth noting that the plot of both of those games is that Mario's gone missing and it's up to Luigi to find and save him. Heck, even when he had his solo-moment in Mario & Luigi: Superstar Saga, it was because Mario was sick! The one time where he had his own adventure without Mario being sick or kidnapped was in in ''Paper Mario: The Thousand Year Door'', but that was just pure text and his heroic accounts were contrasted with more embarrassing versions of the tale. However, there was a true Moment of Awesome in the fluff: Luigi stormed the castle of the Chestnut King to save Princess Eclair in spite of the terrifying description of both the place and the monster. {{spoiler|But the epic battle is stopped by the Princess, who reveals that the Chestnut King is her bewitched lover. Turns out that the person who sent for help, Crepe, was an evil sorcerer that cursed the King as part of an [[Xanatos Gambit]] to get Luigi to reassemble an ancient powerful artifact from a long-gone evil empire which he used to find the Princess.}} Although he beat the fiend, he didn't get the girl.
*** That doesn't really detract from how awesome it is, though. ''Luigi's Mansion'' is a great example. Since we see ''just how scared'' Luigi is the entire time he's trying to get through the mansion, it makes it even ''more'' awesome. Yeah, he's trying to save his brother, but that just crosses the Moment of Awesome over with a [[Heartwarming Moments (Sugar Wiki)|Heartwarming Moments]]. {{spoiler|Particularly the ending, where he finally accomplishes said goal. D'aww.}}
** As bad as [[Mario Is Missing]] is to play, it shows you just how stupid someone would have to be to mess with Mario when Luigi ''isn't'' scared half to death. He [[Curb Stomp Battle|curb-stomped]] Bowser and his entire army, which is spread over the whole planet, ''without even getting hit''. Oh, and he also took full advantage of traveling the world by collecting souvenir photos at his leisure...
* [http://www.youtube.com/watch?v=LmXQvMkamhQ This.] Just... This. (Major Spoilers)
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* In a few stages in ''Super Mario Bros. 3'', ''the sun itself'' drops out of the sky and tries to kill you! When you first begin the level, the game fools you into thinking that the sun is just part of the background, then BAM!!! it starts trying to dive bomb you throughout the whole rest of the stage! It reappears near the end of the game, in oddly enough, a level that takes place at night. The best part: if you take an invincibility star into the stage or pick up a Koopa shell you can use it to ''kill the sun'' (which the strategy guide refers to as "forc[ing] an early sunset").
* World 5-3 lets you ride around in Kuribo's Shoe, a giant '''boot''' that prevents you from taking damage from spikes and lets you kill any enemy in the game with a single stomp. Sadly, it only appears in one level, and hasn't appeared in any of the sequels.
{{quote|"One night under heavy doses of narcotics, I was playing Super Mario Brothers 3 and one of my friends thought it would be funny to record what I was saying so I could hear myself later when I was coherent. Here is a transcription of the things I said:<br />
''Oh shit! I got the shoe! I'm so invincible! Oh! Eat it, you bitch! You don't understand! I got the damn SHOE! It's the shoe! And look at how cute I am with my stupid plumber head poking out of the wind up sock! I am the cutest invincible shoe rider ever! Mario! Mario! He's in the ULTRA green SHOOEEE!''<br />
This went on for about 10 more minutes as I kept bouncing back and forth on the level screaming nonsense about the damn shoe until the time ran out. We sent a copy to my mom. I heard she cried."|'''[[Seanbaby]]'''}}
** There ''is'' a cameo of it in ''[[Mario & Luigi: Bowser's Inside Story]]''.
* As a matter of fact, ''Super Mario Bros. 3'' in general is just one big Game of Awesome. There were 8 worlds with a total of 90 levels, 5 special suits (not counting mushrooms and stars), a slew of bonus games, a duel mode (if you're playing with a friend), scores of enemies, and an obscene amount of ridiculously well hidden secrets ''everywhere''. On top of that, this game was on the original, 8-bit NES, before 3-D graphics, memory cards, and FMV cutscenes. It still managed to be amazingly successful, selling over 18 million copies, the most of any non-bundled game ever.
** And with such a long ass game back in the NES days, you might think that the level design might get repetitive and boring, but no: every single level is masterfully made and especially the Army levels in World 8 were truly [[Nintendo Hard]] without ever being unfair. There's a reason why Super Mario Bros 3 is regarded as pretty much the best platformer of all time.
{{quote| '''[[The Angry Video Game Nerd]]''': And then there's the final world; this part doesn't fuck around. It's like "You got to the end! You dare to play? ''Welcome to Hell!''"}}
* If you think about it, Mario taking on (and defeating) Bowser's entire military, navy, and air force in World 8 single-handedly is pretty awesome.
 
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* Cortez causes a few of them. Not only does he {{spoiler|survive you beating him, and pretty much making fun of you for it}}, but he really brings down the house when {{spoiler|his ship gets repowered, and he busts out of a wall calling Lord Crump a foolish mortal. Then, with the Ghost Ship that crashed anyone who got close to his island, he heads into an epic ship battle with the X-Nauts.}} After him making me feel so screwed several times, he's got a pretty nice exit (or entrance).
* If you bring Vivian when you engage the Shadow Sirens for the last time, she says what many consider to be the best line in the game to her abusive sister Beldam.
{{quote| "No sister, this time ''I'm'' going to punish ''you.''"}}
 
=== [[Super Paper Mario]] ===
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*** {{spoiler|Let's talk about the whole punching scene. Bowser punches him '' '''FOUR''' '' times, then, charges up...and '''[[Did You Just Punch Out Cthulhu?|FALCON PUNCHES]]''' Dark Bowser. Possibly because of the epicness of the moment (it's actually ''slowed down''), the clone EXPLODES. No joke.}}
** Then there's the moment that happens just before that. Bowser is at a platform on top of Peach's castle, facing {{spoiler|his [[Evil Counterpart|Eviler Counterpart]], who's really the Mushroom Kingdom's closest analogy to [[Satan]], with the souls and/or bodies of everyone in the Mushroom Kingdom besides the Mario Bros., Starlow, and Peach swirling around him in a hurricane that threatens to destroy the entire kingdom, if not the entire world. His reaction to being told it is hopeless, and that the kingdom will soon vanish?}} Something very close to, if not exactly what, follows:
{{quote| '''Bowser''': [[Evil Laugh|GWAHAHA!]] Great dark hurricane! Seriously, [[Amazing Technicolor Battlefield|perfect backdrop]] for an awesome [[Final Battle]]! You really sweat the details! (Pause) Listen up! You're saying the kingdom will vanish? '''NOT TODAY! THIS KINGDOM IS ALL MINE! SO ''YOU'' VANISH!'''"}}
*** And it's all accentuated by the fact that Bowser himself receives one of the best Final Boss songs in the Mario games.
* The ''entire game'' is basically one long [[Moment of Awesome (Sugar Wiki)|Moment of Awesome]] for Bowser. Even when he ''picks up [[Idiot Ball|Idiot Balls]]'', he manages to make it either [[Moment of Awesome (Sugar Wiki)|awesome]] or [[Funny Moments (Sugar Wiki)|hilarious]].
* Another, more subtle one, is when he is hit by the train. If you pay attention, you'll see that near the end of the track, he ''nearly stops the train'', if it weren't for [[Rule of Funny]] putting that rock there. ''This'' is the true extent of his strength.
* Broggy Bonker. Just the plain attack itself. It's already quite funny that the giant angry guard dog you fought and buy items from earlier in the game is beating up bosses, including Dark Bowser. It's freaking awesome when, if you get the attack perfect, about twenty Bitties attack the enemy after it in a line, possibly making the enemy confused. See for yourself at about 2:18 into [http://www.youtube.com/watch?v=S8KPx5zjrp4 this video].
 
=== [[New Super Mario Bros.]] (DS) ===
* Here's one that takes place during gameplay that's pretty easy not to notice when you're conditioned to hop around from platform to platform, but if you see someone else play, you'll notice just how badass the game can look sometimes. In some of the fortresses and castles, Mario jumps onto a wobbly tightrope with lava below, then jumps from that tightrope over a large gap onto another tightrope.
 
=== [[New Super Mario Bros. Wii]] ===
* It's probably fair to say the final battle of ''[[New Super Mario Bros. Wii]]'' is one for several parties involved. At first glance, it appears to be a pretty standard "run under Bowser and hit the switch to drop him into the lava" fight. {{spoiler|Then Kamek reveals himself to have taken Peach's place, and spreads magic around like he usually does. Except this time, it has the effect of making Bowser ''so large that he knocks Kamek out of the sky as he grows.'' Indeed, it's possible that this is [[Attack of the 50-Foot Whatever|the second-largest height to which Bowser has ever grown]] (the largest being his Giant Bowser battles in ''[[Mario & Luigi: Bowser's Inside Story]]'').}} True, most of the following battle is actually {{spoiler|you running away from Bowser and surviving long enough to hit the switch at the end that defeats him for good -- and it would be entirely unremarkable, if it wasn't one of ''the'' most intense platforming sequences in the game, filled with difficult and time-sensitive jumps and enemies prowling around every corner. [[Final Exam Boss|Practically every obstacle is being thrown against you all at once,]] making it that much more satisfying when you finally hit that final switch.}} And if that doesn't sound good enough, imagine doing it alongside three friends. Now ''that's'' [[Nintendo Hard]].
* Before that, there's the entirety of level 8-7. You ride on a fast-paced undead dragon roller coaster, dodging geysers of lava while it periodically screeches. It's a favorite level in the series for many.
 
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* [[Your Mileage May Vary]], but the opening sequence could be a moment for Bowser. Ever wondered how he and his kids seem to be able to conquer the Mushroom Kingdom and kidnap Princess Peach so easily despite Mario's presence? One word: '''''BLITZKRIEG.'''''<ref>For those that don't know, a blitzkrieg (German for "lightning strike") is defined as 'a sudden, swift, large-scale offensive warfare intended to win a quick victory.</ref> An attack of this scale had not been witnessed in any prior Mario games, and it was a good way to show the player the kind of action that was to come.
* For some, ''Super Mario Galaxy'' as a whole was a crowning moment of awesome in finally putting the obstacle course-style level designs of the 2D games in 3D, but picking one specific moment, the purple coins mission in Battlerock. Having gotten 105 stars, it seemed the game was now going to make you collect 100 coins in each level, which was one of the least enjoyable parts of SM64 and SMS. The first couple of purple coin challenges are an easy introduction and a hunt similar to the previous 3D Marios. Then you get to "the essentially 2D, every single coin in plain sight but requiring precise platforming to reach them all" mission in Battlerock and realize the purple coin challenges are really the equivalent of the special world in ''[[Super Mario World (video game)|Super Mario World]]'', and SMG erases any question of whether it recreated the 2D formula.
** The Freezeflame Galaxy's purple coin challenge is a particular highlight. You have to scour the entire area for coins, then make a slow danger-filled climb to the very top of the mountain to end up with... 98 coins. To get the final two coins, you have to ''jump off the top of the mountain'' onto a tiny little platform below. One of the most epic-feeling moments in the game.
* The final level. The final boss. The final blow. {{spoiler|Mario faces off with Bowser in the ''center of the universe,'' and hits so hard with the final blow that '''''he knocks Bowser into the sun.''''' Even more amazing? [[Made of Iron|Bowser somehow SURVIVES this.]]}}
** And as a result of Mario's actions, ''{{spoiler|the entire universe is destroyed and then recreated. That's right, Mario is the cause of the [[Gurren Lagann|Spiral Nemesis]]!}}''
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{{reflist}}
[[Category:Video Games/Awesome]]
[[Category:Super Mario Bros.]]
[[Category:Awesome]]
[[Category:Super Mario Bros.{{TOPLEVELPAGE}}]]