Super Mario Bros. (video game): Difference between revisions

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[[File:Super_Mario_Bros_title.png|frame]]
 
{{quote|''THANK YOU MARIO! [[Your Princess Is in Another Castle|BUT OUR PRINCESS IS IN ANOTHER CASTLE!]]''
''[[Awesome Music (Sugar Wiki)|Doo Doot Doot Doo Doot Doot! Doop...]]'' }}
 
The first game in the ''[[Super Mario Bros.|Super Mario Bros]]'' series.
 
After appearing in [[Donkey Kong]] and [[Mario Bros.]], the Mario brothers moved on to the game that set loads of standards. Not just for platform games, but just about any genre that used conventions established in this game.
 
Really, the importance of this game can be easy to underestimate by today's standards. There simply weren't games like it. [[The Golden Age of Video Games|"Golden Age" games]] were more simple, and had fallen out of favor in the US due to the [[The Great Video Game Crash of 1983]], and games on PCs were more complex, which meant they didn't have the accessibility or mass appeal.
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* [[Animated Adaptation]]: The ''[[Super Mario Bros Super Show]]'' adapts both this and ''[[Super Mario Bros. 2]]''
** Also, the anime movie ''[[The Great Mission to Save Princess Peach]]''.
* [[Art Evolution]]: According to [httphttps://wwwweb.archive.org/web/20101218212020/http://nintendods.com/iwata-asks-chapter.jsp?interviewId=1&volumeId=8&chapterId=4 this Iwata Asks], Miyamoto utilised external illustrators to flesh out his rough pencil sketches since ''[[Donkey Kong]]''. When it came time to do this game's (Japanese) package illustration<ref> which was eventually used in the U.S. for the "How to Win at Super Mario Bros." strategy guide</ref>, Miyamoto had to do the art himself, since there was no time left for him to hire a mainstream artist. [http://www.mariowiki.com/images/f/fc/SuperMarioBrosArtwork2.jpg This was the result.] It was Yoichi Kotabe who fleshed out the designs of the characters since then. Notable mention goes to Bowser. Miyamoto himself was aiming for the appearance of [[A Load of Bull|an ox]] for Bowser's design, even though he's supposed to be a turtle. Upon reflection on this, Miyamoto remarked, "I'd been drawing something completely incomprehensible - a turtle's body with an ox's head!" In a [[Mythology Gag]], Midbus, Bowser's [[The Rival|rival]] from ''[[Mario & Luigi: Bowser's Inside Story]]'', more closely resembles an ox, with some [[Full Boar Action|boar]] characteristics thrown in.
* [[Artifact Title]]: Although ''Super Mario Bros.'' has more elaborate play mechanics and greater production values than the original ''Mario Bros.'', it lacked its predecessor's 2-Player co-op mode (which was that game's big selling point). Since the 2-Player mode in this game is that of the alternating type, it reduces Luigi's role to a mere afterthought (since there's no point of having a separate Player 2 character if the players have to take turns anyway). [[Super Mario Bros the Lost Levels|The Japanese sequel]] would try to justify Luigi's inclusion by removing the 2-Player mode and turning Luigi into an alternate character with [[Divergent Character Evolution|different characteristics]], while the 2-Player mode in ''[[Super Mario Bros 3]]'' is designed around the fact that both players can split the stages among themselves or even compete against each other in a ''Mario Bros.''-style minigame.
* [[The Artifact]]: Mario and Luigi being plumbers and travelling through pipes. This made sense in ''[[Mario Bros.]]'', which was set in New York's sewers; not so much in the Mushroom Kingdom. However, it became an integral part of the gameplay and setting, and its incongruous nature helped create the series' [[World of Chaos]] reputation.
* [[Ascended Glitch]]: The 10-coins blocks were reportedly a programming error that was left in because they liked it.
* [[Attract Mode]]: It features one, and the computer's one of the worst Mario players ever.
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* [[Color Coded for Your Convenience]]: Red mushrooms (extra hit point) vs. green (1-Up), red Koopas (they patrol specific areas) vs. green (they come straight at you). Oddly subverted in the Goombas, whose color-coding only matches the level.
* [[Color-Coded Multiplayer]]: There's no difference between Mario and Luigi in terms of playability.
* [[Deliberately Monochrome]]: World 6-3, is either this, or simply a representation of snow.
* [[Easter Egg]]: If you wait long enough on the title screen, then a brief demo will start to play.
** Also, run out of time as Fiery Mario.
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* [[Every Ten Thousand Points]] / [[Law of One Hundred]]: 100 coins equal a [[1-Up]].
* [[Excuse Plot]]
* [[Deliberately Monochrome]]: World 6-3, is either this, or simply a representation of snow.
* [[Fireballs]]: From the Fire Flower, of course.
* [[Flying Seafood Special]]: Cheep-Cheeps, which jump out of the water and into the air.
* [[Gameplay and Story Segregation]]: There is actually only ''one'' Buzzy Beetle that can be killed with fireballs in this game. Guess where it can only be found! {{spoiler|It's inside a Bowser costume.}}
** {{spoiler|It's inside a Bowser costume.}}
* [[Guide Dang It]]: Each x-1 level has a hidden [[1-Up]] Mushroom in it. Besides the one in 1-1, they only appear if you've gotten all the coins in the previous x-3 level or used a Warp Pipe (e.g. to get the one in 2-1, you need to get all the coins in 1-3).
* [[Hard Mode Filler]]: Some of the later stages.
* [[Infinite 1-Ups]]: Line a Koopa shell just right against a staircase at the end of 3-1, and your jumps will turn into a chain reaction, triggering loads of points followed by [[1-Up|One Ups]]s.
** [[Game Breaking Bug]]: But woe to you if you exceed 127 lives, because the life counter will overflow into negative lives, causing your next death to be a [[Game Over]].
* [[In Name Only]]: Aside from the presence of Mario, Luigi, turtle enemies, and coins, ''Super Mario Bros.'' really doesn't have anythingplay tonearly dothe withsame ''[[Mario Bros.]]'', although it does have some similar elements (you can still attack enemies from below when they are on brick platforms).
* [[Invincibility Power-Up]]: The Starman and its famous jingle debut here.
** [[Level 1 Music Represents]]: The overworld theme has become the iconic theme of the Mario series. Subverted in the ''All-Stars'' version though, which uses an arrangement of the underwater level theme as the title theme.
* [[Level 1 Music Represents]]
** The overworld theme has become the iconic theme of the Mario series.
** Subverted in the ''All-Stars'' version though, which uses an arrangement of the underwater level theme as the title theme.
* [[Marathon Level]]: Level 8-1 is looooooooooooong. Even harder than making all of the tricky jumps is reaching the end before time runs out!
* [[Market-Based Title]]: Subverted. Copyrights documents (and at least one brochure for the arcade version) suggest that Nintendo originally considered renaming the game ''Mario's Adventure'' for the American market, but they decided to keep the original name instead.
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* [[Pac-Man Fever]]: Lots of sound effects from this game have turned up in children's TV shows, particularly in scenes set at arcades (there were arcade cabinet versions of the game, but it's unlikely any of those writers knew that).
* [[Palette Swap]]: Not just with enemies; the bushes and clouds use the same sprites.
** Backgrounds, too; - Worlds 3 and 6 apparently take place at night.
* [[Platform Game]]: [[Trope Maker]] and [[Trope Codifier]] for many platform tropes.
* [[Ratchet Scrolling]] / [[When All Else Fails Go Right]]
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* [[This Was His True Form]]: If defeated with fireballs rather than being thrown into the lava, the Bowsers of Worlds 1-7 are revealed to be simple minor enemies which have taken Bowser's form, likely using more of that Koopa Clan magic you only ever hear about in the manual.
* [[Timed Mission]]
* [[Updated Rerelease]]: ''DXSuper Mario Bros. Deluxe'' on the [[Game Boy Color]], which also had ''[[Super Mario Bros the Lost Levels|Super Mario Bros.: The Lost Levels]]'' as [[Unlockable Content]].
 
{{reflist}}
{{World Video Game Hall of Fame}}
[[Category:Game Boy Color]]
[[Category:Platform Game]]
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[[Category:The Eighties]]
[[Category:Video Game]]
[[Category:Super Mario Bros. (video game)]]
[[Category:Super Mario Bros.]]
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[[Category:Commonly Speedrun Games]]
[[Category:Video Games of the 1980s‎]]