Super Mario RPG/Characters: Difference between revisions

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* [[The Chick]]
* [[Combat Medic]] / [[White Magician Girl]]: She starts out with okay weapons, but her healing is invaluable. Once her stronger weapons and spells appear, she's one of the best characters.
* [[Cowardly Lion]]: Peach spends half the game sobbing and pleading for rescue, and it isn't until she ''is'' rescued that she decides to get a backbone and be useful. She still shows this Trope in the final level, recoiling in horror when the Director tells her just what Smithy does to "dissenters".
* [[Damsel in Distress]]: For the first third of the game or so. Somewhat remarkable this time as she is nabbed by ''two'' villains, Bowser and Booster.
* [[Frying Pan of Doom]]: Her [[Infinity+1 Sword]]
* [[Improbable Weapon User]]: Her arsenal includes parasols, fans, gloves, and her frying pan.
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* [[Loophole Abuse]]: How the heroes defeat him in the updated version. In this version, Bowyer’s Interface Screw also disables Toad’s Assist, an Action Gauge move, and the only such Gauge move you will have at that point. When on the verge of defeat, he blatantly cheat and disable all three of the buttons on the player’s controller, leaving the party powerless... But then Geno pulls out a ''second'' Action Gauge ability, the Star Riders Triple Move. (Bowyer had disabled a skill that ''uses'' the Action Gauge, not the Gauge itself.) They easily take him down.
* [[Meaningful Name]]: "Bowyer" is the term for a person who makes, maintains and repairs bows and arrows.
* [[Medium Awareness]]: He seems to know he is a character in a video game, given his odd way of using an [[Interface Screw]] to limit the actions of the ''player'' rather than the heroes.
* [[Puzzle Boss]]: A subtle variation, he locks whatever button command the player uses most, so the trick is to confuse him and mix up your attack patterns.
* [[Red Eyes, Take Warning]]