Supreme Commander 2: Difference between revisions

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{{tropelist}}
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* [[Airborne Aircraft Carrier]]: UEF experimental Flying Air Factory.
* [[Airborne Aircraft Carrier]]: UEF experimental Flying Air Factory.
* [[Awesome but Impractical]]:
* [[Awesome but Impractical]]:
** The Illuminate "Pullinsmash" (a huge tank that creates a singularity above itself, sucking in nearby units) seems to play this one straight. For the research, mass and energy costs, it destructive power relative to other experimentals as well as conventional units is quite poor. Stick it in the water, though, and it becomes a killing machine.
** The Illuminate "Pullinsmash" (a huge tank that creates a singularity above itself, sucking in nearby units) seems to play this one straight. For the research, mass and energy costs, it destructive power relative to other experimentals as well as conventional units is quite poor. Stick it in the water, though, and it becomes a killing machine.
** As does the Cybran Bomb-Bouncer, whose shield only covers itself and a bit after that. Its Megablast, however, is one-button death.
** As does the Cybran Bomb-Bouncer, whose shield only covers itself and a bit after that. Its Megablast, however, is one-button death.
** The ''original'' Cybran Monkeylord from the first game has been brought over and it retains the larger scale of ''everything''. Cost included.
** The ''original'' Cybran Monkeylord from the first game has been brought over and it retains the larger scale of ''everything''. Cost included.
* [[Authority Equals Asskicking]]: Your ACU is slow-moving but outclasses most starting units and, once fully upgraded, can even give some of the Experimentals a run for their money.
* [[Authority Equals Asskicking]]: Your ACU is slow-moving but outclasses most starting units and, once fully upgraded, can even give some of the Experimentals a run for their money.
* [[Awesome Yet Practical]]:
* [[Awesome Yet Practical]]:
** The Cybran Megalith 2. It's been nerfed from the original, but it's also one of the cheapest experimentals, allowing you to offset power with numbers. It's got insane weapon range and vision radius, has decent anti-air guns on its back and a couple of them can easily wipe out massed groups of conventional forces, something many experimentals are weak to.
** The Cybran Megalith 2. It's been nerfed from the original, but it's also one of the cheapest experimentals, allowing you to offset power with numbers. It's got insane weapon range and vision radius, has decent anti-air guns on its back and a couple of them can easily wipe out massed groups of conventional forces, something many experimentals are weak to.
* [[Boring but Practical]]: This is the UEF's aesthetic (though not their gameplay mode, see [[Faction Calculus]] below). When they build a building, it looks like it's being constructed by a modern robotic assembly line, most of their units use kinetic weapons like slug-throwers and physical missiles, and they don't have too many fancy tricks up their sleeve. The Cybrans go for a [[Technology Porn]] aesthetic, and the Illuminate go for a sort of [[Crystal Spires and Togas]] look.
* [[Boring but Practical]]: This is the UEF's aesthetic (though not their gameplay mode, see [[Faction Calculus]] below). When they build a building, it looks like it's being constructed by a modern robotic assembly line, most of their units use kinetic weapons like slug-throwers and physical missiles, and they don't have too many fancy tricks up their sleeve. The Cybrans go for a [[Technology Porn]] aesthetic, and the Illuminate go for a sort of [[Crystal Spires and Togas]] look.
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* [[Ridiculously-Fast Construction]]: Actually justified and portrayed fairly realistically with nanomachines. Made faster with supporting engineers.
* [[Ridiculously-Fast Construction]]: Actually justified and portrayed fairly realistically with nanomachines. Made faster with supporting engineers.
* [[Sequel Hook]]: {{spoiler|Gauge, who survived the final mission, aids Brackman in transferring himself to a proto-brain.}}
* [[Sequel Hook]]: {{spoiler|Gauge, who survived the final mission, aids Brackman in transferring himself to a proto-brain.}}
* [[Shout-Out]]: The Cybran look somewhat [[Warhammer 40000|orky]] this time around.
* [[Shout-Out]]: The Cybran look somewhat [[Warhammer 40,000|orky]] this time around.
** The campaign objectives are occasionally labelled with titles like [[The Wicker Man|Not The Bees!]]
** The campaign objectives are occasionally labelled with titles like [[The Wicker Man|Not The Bees!]]
** The UEF's [[We Have Reserves|Wasp]] [[Fragile Speedster|fighters]] look an awful lot like [[Star Wars|Jedi interceptors]]. Just compare [http://images1.wikia.nocookie.net/__cb20100304101057/supcom2/images/0/09/Wasp_Fighter.png this] with [http://images.wikia.com/starwars/images/a/a4/EtaPrototype.jpg this].
** The UEF's [[We Have Reserves|Wasp]] [[Fragile Speedster|fighters]] look an awful lot like [[Star Wars|Jedi interceptors]]. Just compare [http://images1.wikia.nocookie.net/__cb20100304101057/supcom2/images/0/09/Wasp_Fighter.png this] with [http://images.wikia.com/starwars/images/a/a4/EtaPrototype.jpg this].
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[[Category:Science Fiction Video Games]]
[[Category:Science Fiction Video Games]]
[[Category:Real Time Strategy]]
[[Category:Real Time Strategy]]
[[Category:Supreme Commander 2]]
[[Category:Video Game]]
[[Category:Video Game]]
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