Talking Your Way Out: Difference between revisions

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Smart villains and the [[Evil Counterpart]] almost never fall for this. Occasionally the leader of the group will catch on to the hero's plan, but it's usually too little, too late at that point. Group dissolves, hero escapes, plan fails. Roll [[Aesop]] about trust.
Smart villains and the [[Evil Counterpart]] almost never fall for this. Occasionally the leader of the group will catch on to the hero's plan, but it's usually too little, too late at that point. Group dissolves, hero escapes, plan fails. Roll [[Aesop]] about trust.


This is the main method of escape for heroes who are locked up well and good, and contractually or circumstantially obliged to use their wits rather than brute force. Often used to give [[The Smart Guy]] or the [[Badass Normal]] [[A Day in The Limelight]], showing how they can defeat the villains without super powers or incredible fighting skill.
This is the main method of escape for heroes who are locked up well and good, and contractually or circumstantially obliged to use their wits rather than brute force. Often used to give [[The Smart Guy]] or the [[Badass Normal]] [[A Day in the Limelight]], showing how they can defeat the villains without super powers or incredible fighting skill.


Can be subverted by having the minions be too slick to fall for that trap.
Can be subverted by having the minions be too slick to fall for that trap.
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== [[Fan Fiction]] ==
== [[Fan Fiction]] ==
* At one point in the ''[[Twilight (Literature)|Twilight]]'' AU fic ''[[Luminosity (Fanfic)|Luminosity]]'', sensible!Bella, still human, has been kidnapped by [[Starter Villain|the evil vampire James]], who's probably going to kill her because he wants to make Edward suffer. Bella's only chance to survive is to talk James into doing something stupid, and it works: she lies to him, saying that no, Edward doesn't care about her and was going to give her over to [[Big Bad|The Volturi]] because they give out rewards in exchange for humans with special powers. James believes her, and takes her to the Volturi. [[Summon Bigger Fish|They're not too happy with James...]]
* At one point in the ''[[Twilight (novel)|Twilight]]'' AU fic ''[[Luminosity]]'', sensible!Bella, still human, has been kidnapped by [[Starter Villain|the evil vampire James]], who's probably going to kill her because he wants to make Edward suffer. Bella's only chance to survive is to talk James into doing something stupid, and it works: she lies to him, saying that no, Edward doesn't care about her and was going to give her over to [[Big Bad|The Volturi]] because they give out rewards in exchange for humans with special powers. James believes her, and takes her to the Volturi. [[Summon Bigger Fish|They're not too happy with James...]]




== [[Film]] ==
== [[Film]] ==
* Pistols, cannons and swords pale in comparison to this trope's power in ''[[Pirates of the Caribbean]]''. Jack Sparrow can talk himself into and out of almost any situation, and he seemed to have a bit of fun teaching the fine art to Will and Elizabeth. Best examples are Jack talking Norrington's sword from his throat to Will's, Jack talking himself out of a [[Deal With the Devil]], bribing help from several of his enemies several times, and convincing Will that he should help Jack find the key to the Dead's Man's Chest ''"Because the finding of this finds you incapacitorially finding and/or locating in you discovering, detecting of a way to save your dolly-bell, oh.. whats-her-face?"''
* Pistols, cannons and swords pale in comparison to this trope's power in ''[[Pirates of the Caribbean]]''. Jack Sparrow can talk himself into and out of almost any situation, and he seemed to have a bit of fun teaching the fine art to Will and Elizabeth. Best examples are Jack talking Norrington's sword from his throat to Will's, Jack talking himself out of a [[Deal with the Devil]], bribing help from several of his enemies several times, and convincing Will that he should help Jack find the key to the Dead's Man's Chest ''"Because the finding of this finds you incapacitorially finding and/or locating in you discovering, detecting of a way to save your dolly-bell, oh.. whats-her-face?"''
** Savvy?
** Savvy?
*** [[Dangerously Genre Savvy|Very.]]
*** [[Dangerously Genre Savvy|Very.]]
** Interesting side note: Jack doesn't just use this tactic, he ''relies'' on it, and in the course of three movies, with all the great escapes he pulls off, he only escapes once all by himself, and only by forcing himself to [[Swapped Roles|think like Will]].
** Interesting side note: Jack doesn't just use this tactic, he ''relies'' on it, and in the course of three movies, with all the great escapes he pulls off, he only escapes once all by himself, and only by forcing himself to [[Swapped Roles|think like Will]].
* Done by the [[Villain Protagonist]] in [[Natural Born Killers]]
* Done by the [[Villain Protagonist]] in [[Natural Born Killers]]
* [[James Bond (Film)|James Bond]]:
* [[James Bond (film)|James Bond]]:
** In ''[[Moonraker (Film)|Moonraker]]'', Bond uses Hugo Drax's [[Hannibal Lecture]] speech to inspire a [[Heel Face Turn]] in [[Giant Mook|Jaws]], who takes notice of how much he and his short, bespectacled, braces-wearing girlfriend stick out amongst Drax's future "Master Race".
** In ''[[Moonraker]]'', Bond uses Hugo Drax's [[Hannibal Lecture]] speech to inspire a [[Heel Face Turn]] in [[Giant Mook|Jaws]], who takes notice of how much he and his short, bespectacled, braces-wearing girlfriend stick out amongst Drax's future "Master Race".
** In ''[[Goldfinger (Film)|Goldfinger]]'', Bond uses this to get out of Goldfinger's [[Death Trap]]. He reminds Goldfinger that there are other agents out there who will replace him if he dies, implying that his death would give the rest of [[MI 6]] an excuse to move against him immediately.
** In ''[[Goldfinger]]'', Bond uses this to get out of Goldfinger's [[Death Trap]]. He reminds Goldfinger that there are other agents out there who will replace him if he dies, implying that his death would give the rest of [[MI 6]] an excuse to move against him immediately.
* Done by The Joker in ''[[The Dark Knight]]''. After Batman and Commissioner Gordon leave, he is left alone in the interrogation room with one of Gordon's detectives ... at which point The Joker goads the policeman into attacking him by explaining his motivations for killing six of that detective's friends. At which point, he makes his escape.
* Done by The Joker in ''[[The Dark Knight]]''. After Batman and Commissioner Gordon leave, he is left alone in the interrogation room with one of Gordon's detectives ... at which point The Joker goads the policeman into attacking him by explaining his motivations for killing six of that detective's friends. At which point, he makes his escape.
** What makes this a truly interesting case is that the detective was warned beforehand that the Joker would use exactly this tactic on him, and not to fall for it. The problem is that the Joker is just ''that good'' at manipulating people.
** What makes this a truly interesting case is that the detective was warned beforehand that the Joker would use exactly this tactic on him, and not to fall for it. The problem is that the Joker is just ''that good'' at manipulating people.
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* In [[Poul Anderson]]'s [[Technic History]], Dominic Flandry is an Agent for the Terran Empire. Kidnapped by an alien race, who just assumes he is a decadent worthless low level agent, he soon has the entire leadership of the planet backstabbing each other.
* In [[Poul Anderson]]'s [[Technic History]], Dominic Flandry is an Agent for the Terran Empire. Kidnapped by an alien race, who just assumes he is a decadent worthless low level agent, he soon has the entire leadership of the planet backstabbing each other.
* [[Roger Zelazny]]'s ''Creatures of Light and Darkness'': Set the Destroyer has been taken captive, immobilized, and disarmed by his enemies. Set's gift is the ability to find the weaknesses in his opponents. One of his captors -- a priest who is low on faith -- is persuaded by Set that by taking Set captive, the priest is an accessory to the murder of God. The priest promptly kills his co-conspirators.
* [[Roger Zelazny]]'s ''Creatures of Light and Darkness'': Set the Destroyer has been taken captive, immobilized, and disarmed by his enemies. Set's gift is the ability to find the weaknesses in his opponents. One of his captors -- a priest who is low on faith -- is persuaded by Set that by taking Set captive, the priest is an accessory to the murder of God. The priest promptly kills his co-conspirators.
* Mercilessly lampshaded in ''[[The Hitchhikers Guide to The Galaxy]]'', in which the villain is too ''stupid'' to fall for it.
* Mercilessly lampshaded in ''[[The Hitchhiker's Guide to the Galaxy]]'', in which the villain is too ''stupid'' to fall for it.
* ''Next of Kin'' by Eric Frank Russell is the very pinnacle of this trope. John Leeming is the only human being on alien planet (inhabited by stocky reptiles and is a part of union, which is in war with Earth), imprisoned, stripped of all weapons and gadgets, he does not know their language (initially)... and he manages to talk his way out. Moreover - {{spoiler|he manages to make all the government of this planet believe that humans have distinct spiritual companions, he is given a spaceship, he is given the means to change it for a more advanced one and reach Earth... and the planet prepares to leave the anti-Earth union and encourage other planets to do it}}. Such is the power of diplomacy.
* ''Next of Kin'' by Eric Frank Russell is the very pinnacle of this trope. John Leeming is the only human being on alien planet (inhabited by stocky reptiles and is a part of union, which is in war with Earth), imprisoned, stripped of all weapons and gadgets, he does not know their language (initially)... and he manages to talk his way out. Moreover - {{spoiler|he manages to make all the government of this planet believe that humans have distinct spiritual companions, he is given a spaceship, he is given the means to change it for a more advanced one and reach Earth... and the planet prepares to leave the anti-Earth union and encourage other planets to do it}}. Such is the power of diplomacy.
* Eli Monpress of [[The Spirit Thief]] basically has this as his power--rather than needing to form a specific bond with a spirit to gain its obedience, he can just talk to them, and more often than not they'll obey him. His first scene has him talking his way out of a dungeon by convincing the door to fall over.
* Eli Monpress of [[The Spirit Thief]] basically has this as his power--rather than needing to form a specific bond with a spirit to gain its obedience, he can just talk to them, and more often than not they'll obey him. His first scene has him talking his way out of a dungeon by convincing the door to fall over.
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== [[Live Action TV]] ==
== [[Live Action TV]] ==
* When Ben (or "Henry Gale," as he was identifying himself at the time) was "captured" by the main characters on ''[[Lost (TV)|Lost]]'', he spent much of his time turning Locke and Jack against each other, a feat that took very little effort. This did lend some assistance to his eventual escape, but is more likely part of [[Xanatos Roulette|some even more complex plot]].
* When Ben (or "Henry Gale," as he was identifying himself at the time) was "captured" by the main characters on ''[[Lost]]'', he spent much of his time turning Locke and Jack against each other, a feat that took very little effort. This did lend some assistance to his eventual escape, but is more likely part of [[Xanatos Roulette|some even more complex plot]].
* ''[[Firefly (TV)|Firefly]]'': We learn in a flashback that the greed approach not only allowed Mal and Zoe to get out of a violent situation, but resulted in Jayne joining their crew.
* ''[[Firefly]]'': We learn in a flashback that the greed approach not only allowed Mal and Zoe to get out of a violent situation, but resulted in Jayne joining their crew.
* Dewey from ''[[Malcolm in The Middle]]'' occasionally does this to great effect.
* Dewey from ''[[Malcolm in the Middle]]'' occasionally does this to great effect.
** One episode involved him breaking up Hal's folk(?) band, The Gentleman Comers, pretty much only saying one sentence to each member. Note that he wasn't really trying to get out of anything, he was just manipulating them [[For the Evulz|because he was bored.]]
** One episode involved him breaking up Hal's folk(?) band, The Gentleman Comers, pretty much only saying one sentence to each member. Note that he wasn't really trying to get out of anything, he was just manipulating them [[For the Evulz|because he was bored.]]
* [[Doctor Who|The Doctor]] is also a dab hand at doing this. The Seventh Doctor in particular has a knack for it; in "Paradise Towers", he manages to escape an execution by essentially convincing his over-bureaucratic captors to ''let'' him escape.
* [[Doctor Who|The Doctor]] is also a dab hand at doing this. The Seventh Doctor in particular has a knack for it; in "Paradise Towers", he manages to escape an execution by essentially convincing his over-bureaucratic captors to ''let'' him escape.
** Then there's [http://www.youtube.com/watch?v=-Rn4Vv3dH9Q this scene] from "The Happiness Patrol", where he talks a sniper out of shooting him at point blank range.
** Then there's [http://www.youtube.com/watch?v=-Rn4Vv3dH9Q this scene] from "The Happiness Patrol", where he talks a sniper out of shooting him at point blank range.
** He tries it again on the Master in ''The End of Time Part 2'' by giving him a speech on how "stone-cold brilliant" he is. His description soon switches to "bone-dead stupid" because the Master doesn't realise {{spoiler|his right hand man is really a Vinvocchi}}.
** He tries it again on the Master in ''The End of Time Part 2'' by giving him a speech on how "stone-cold brilliant" he is. His description soon switches to "bone-dead stupid" because the Master doesn't realise {{spoiler|his right hand man is really a Vinvocchi}}.
* In a very rare instance of a villain using this instead of a [[Hannibal Lecture]], Scorpius talking down Captain Crais' bodyguards in ''[[Farscape (TV)|Farscape]]'':
* In a very rare instance of a villain using this instead of a [[Hannibal Lecture]], Scorpius talking down Captain Crais' bodyguards in ''[[Farscape]]'':
{{quote| I commend your loyalty. It must be difficult to maintain for an officer like Crais... an officer on the edge and out of control. I have unconditional authority on a Gammak Base. Captain Crais ''will'' go to the Chair: to stop that, you'll have to kill me... and all my men. Are you prepared to do that? Do what you know in your hearts is the right thing: put Crais in the Chair.}}
{{quote| I commend your loyalty. It must be difficult to maintain for an officer like Crais... an officer on the edge and out of control. I have unconditional authority on a Gammak Base. Captain Crais ''will'' go to the Chair: to stop that, you'll have to kill me... and all my men. Are you prepared to do that? Do what you know in your hearts is the right thing: put Crais in the Chair.}}
* This was Gabrielle's schtick on [[Xena: Warrior Princess]], at least until [[Executive Meddling|someone in charge]] decided she needed to [[Take a Level In Badass]].
* This was Gabrielle's schtick on [[Xena: Warrior Princess]], at least until [[Executive Meddling|someone in charge]] decided she needed to [[Take a Level In Badass]].
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== [[Video Games]] ==
== [[Video Games]] ==
* ''[[Deus Ex Human Revolution (Video Game)|Deus Ex Human Revolution]]'': "Social" boss fights are all about this. You can talk NPCs into giving you codes, standing down from a hostage situation, or letting you into restricted areas.
* ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]'': "Social" boss fights are all about this. You can talk NPCs into giving you codes, standing down from a hostage situation, or letting you into restricted areas.
* ''[[Twenty Twenty Seven|2027]]'': If you are stopped by the Human Horizon agent in Paris, you can lie to him about your identity, saving your life. Meeting him however, causes {{spoiler|an ambush to be set up for you later after the Paris Lab mission.}}
* ''[[2027]]'': If you are stopped by the Human Horizon agent in Paris, you can lie to him about your identity, saving your life. Meeting him however, causes {{spoiler|an ambush to be set up for you later after the Paris Lab mission.}}
* ''[[Fallout]]'' is one of the few video games where you can use this against the [[Big Bad]]. In fact, it's possible to talk your way into his stronghold, talk your way up to the boss, convince him of the error in his plan, get him to commit suicide, and [[Load-Bearing Boss|leg it as the base collapses around you]]. Ta da! Saved the world [[Pacifist Run|without firing a shot]].
* ''[[Fallout]]'' is one of the few video games where you can use this against the [[Big Bad]]. In fact, it's possible to talk your way into his stronghold, talk your way up to the boss, convince him of the error in his plan, get him to commit suicide, and [[Load-Bearing Boss|leg it as the base collapses around you]]. Ta da! Saved the world [[Pacifist Run|without firing a shot]].
** ''[[Fallout 2]]'' also lets you foil the Enclave through the gift of gab, though [[The Dragon]] will try to block your [[Load-Bearing Boss|hasty retreat from the base]] no matter how slick you are, forcing a confrontation. You can convince the Enclave [[Mooks]] to fight him for you, though; after all, he's not letting ''them'' leave either.
** ''[[Fallout 2]]'' also lets you foil the Enclave through the gift of gab, though [[The Dragon]] will try to block your [[Load-Bearing Boss|hasty retreat from the base]] no matter how slick you are, forcing a confrontation. You can convince the Enclave [[Mooks]] to fight him for you, though; after all, he's not letting ''them'' leave either.
** In ''[[Fallout 3]]'' you can convince both the [[Big Bad]] and [[The Dragon]] into giving up. {{spoiler|The former by using self-destruct code or by proving that he is not doing the right thing, and the latter after a heated debate where you convince him that his government has no authority to do what it is doing.}}
** In ''[[Fallout 3]]'' you can convince both the [[Big Bad]] and [[The Dragon]] into giving up. {{spoiler|The former by using self-destruct code or by proving that he is not doing the right thing, and the latter after a heated debate where you convince him that his government has no authority to do what it is doing.}}
** In ''[[Fallout New Vegas]]'' both Legate Lanius and General Oliver can be talked into issuing a retreat, the former by convincing him of the unlikelihood of the Legion's long-term survivability/bluffing him into thinking that he'll be walking into a trap and the latter by convincing him that he's lost at this point or, in the Mr. House and [[Wild Card]] path, threatening him with your army of [[Mecha Mooks]] and other allies you've made.
** In ''[[Fallout: New Vegas]]'' both Legate Lanius and General Oliver can be talked into issuing a retreat, the former by convincing him of the unlikelihood of the Legion's long-term survivability/bluffing him into thinking that he'll be walking into a trap and the latter by convincing him that he's lost at this point or, in the Mr. House and [[Wild Card]] path, threatening him with your army of [[Mecha-Mooks]] and other allies you've made.
* You have to do this in order to complete ''[[Indiana Jones and The Fate of Atlantis]]''. The choices at the end pretty much boil down to death (if you don't persuade/trick the [[Big Bad]]) or victory (if you do).
* You have to do this in order to complete ''[[Indiana Jones and the Fate of Atlantis]]''. The choices at the end pretty much boil down to death (if you don't persuade/trick the [[Big Bad]]) or victory (if you do).
* ''[[Geneforge]]'' lets you be a real [[Manipulative Bastard]] about this. Join the [[Big Bad]]'s faction, stroll into his base, convince him that you have repaired the damaged safety equipment that will let him use the [[Applied Phlebotinum|Geneforge]], bluff him into thinking that he needs to send his bodyguards away, laugh as he fries himself. Bonus bastard points if you then use the real safety equipment to successfully use the Geneforge yourself, and even more if you find the item that lets you break the Geneforge so that nobody else can use it.
* ''[[Geneforge]]'' lets you be a real [[Manipulative Bastard]] about this. Join the [[Big Bad]]'s faction, stroll into his base, convince him that you have repaired the damaged safety equipment that will let him use the [[Applied Phlebotinum|Geneforge]], bluff him into thinking that he needs to send his bodyguards away, laugh as he fries himself. Bonus bastard points if you then use the real safety equipment to successfully use the Geneforge yourself, and even more if you find the item that lets you break the Geneforge so that nobody else can use it.
** Variations on what's described (breaking it after using it, or breaking it without using it) are the only two very good endings in the entire series.
** Variations on what's described (breaking it after using it, or breaking it without using it) are the only two very good endings in the entire series.
* [[Jade Empire]] The [[Final Boss]] actually tries to use this on YOU. If it works, you let yourself be killed, AND doom the world to a horrible, blighted excistance under a heartlessly brutal, immortal dictator who view people as mere things to use at whim. So DO NOT FALL FOR IT!!!
* [[Jade Empire]] The [[Final Boss]] actually tries to use this on YOU. If it works, you let yourself be killed, AND doom the world to a horrible, blighted excistance under a heartlessly brutal, immortal dictator who view people as mere things to use at whim. So DO NOT FALL FOR IT!!!
* ''[[Mass Effect (Video Game)|Mass Effect]]'' allows you to put points into Charm and Intimidate skills which allow you to talk (or threaten) your way out of some situations that would otherwise end in bloodshed. Towards the end of the game, sufficient points in these skills will even allow you to {{spoiler|talk down the villain, Saren,}} on two separate occasions, the second resulting in {{spoiler|Saren killing himself}}. It doesn't get you out of a final boss fight, though.
* ''[[Mass Effect]]'' allows you to put points into Charm and Intimidate skills which allow you to talk (or threaten) your way out of some situations that would otherwise end in bloodshed. Towards the end of the game, sufficient points in these skills will even allow you to {{spoiler|talk down the villain, Saren,}} on two separate occasions, the second resulting in {{spoiler|Saren killing himself}}. It doesn't get you out of a final boss fight, though.
* ''[[Planescape Torment]]'' does this one almost all the time. Every plot-significant fight bar one can be bypassed, usually through talking; every other fight can be avoided through stealth or running away. This includes the [[Big Bad]], who you can {{spoiler|literally talk out of existence.}}
* ''[[Planescape: Torment]]'' does this one almost all the time. Every plot-significant fight bar one can be bypassed, usually through talking; every other fight can be avoided through stealth or running away. This includes the [[Big Bad]], who you can {{spoiler|literally talk out of existence.}}
* You can do this in ''[[Knights of the Old Republic]]'', but usually it falls under Force Persuade.
* You can do this in ''[[Knights of the Old Republic]]'', but usually it falls under Force Persuade.
* In [[Metal Gear Solid|MGS3]] you can talk the prison guard, {{spoiler|Johnny into showing you a picture of his family. The picture he wrote the cell door code on the back of, lest he forget. }}
* In [[Metal Gear Solid|MGS3]] you can talk the prison guard, {{spoiler|Johnny into showing you a picture of his family. The picture he wrote the cell door code on the back of, lest he forget. }}
* In [[Kingdom of Loathing]] 's 2009 [[You Mean "Xmas"|Crimbo]] ended with your character avoiding death by explaining to the [[The Mafia|Penguin who bought the holiday for completely legitimate purposes]] that his plans to use the magic of Crimbo to steal everyone's money couldn't possibly work: because no matter how much meat they stole, the magic of Crimbo would cause all the money to be [[True Meaning of Christmas|"left on the front step of an orphanage, or some equally sentimental crap"]]. To make matters worse, whoever runs Crimbo [[Blessed With Suck|can't keep anything. Everything he makes must be given to others.]]
* In [[Kingdom of Loathing]] 's 2009 [[You Mean "Xmas"|Crimbo]] ended with your character avoiding death by explaining to the [[The Mafia|Penguin who bought the holiday for completely legitimate purposes]] that his plans to use the magic of Crimbo to steal everyone's money couldn't possibly work: because no matter how much meat they stole, the magic of Crimbo would cause all the money to be [[True Meaning of Christmas|"left on the front step of an orphanage, or some equally sentimental crap"]]. To make matters worse, whoever runs Crimbo [[Blessed with Suck|can't keep anything. Everything he makes must be given to others.]]
* It's possible to do this in [[Vampire: The Masquerade Bloodlines]], if you play your cards right (Or seduce/dominate/dement) you can feasably do a [[Pacifist Run]] for the biggest part of the game. [[Disappointing Last Level|Sadly, the last few parts of the main campaign has you fighting, no ifs ands or buts about it.]]
* It's possible to do this in [[Vampire: The Masquerade Bloodlines]], if you play your cards right (Or seduce/dominate/dement) you can feasably do a [[Pacifist Run]] for the biggest part of the game. [[Disappointing Last Level|Sadly, the last few parts of the main campaign has you fighting, no ifs ands or buts about it.]]


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== [[Web Original]] ==
== [[Web Original]] ==
* This is how President Baugh (as his alter ego, Baron Fritz von Baugh) undermines [[That Guy With the Glasses]] in ''[[Kickassia]]''.
* This is how President Baugh (as his alter ego, Baron Fritz von Baugh) undermines [[That Guy With The Glasses]] in ''[[Kickassia]]''.




== [[Western Animation]] ==
== [[Western Animation]] ==
* Batman uses this method to escape the Injustice Gang in the ''[[Justice League]]'' episode "Injustice For All". Features a ''very'' rare instance of the Joker being the voice of reason, as he anticipates Bats's strategy but [[Bond Villain Stupidity|is unable to convince Luthor to let him kill Batman]]. Even more interesting: Batman actually plays several cards ''at the same time'', playing on Solomon Grundy's insecurities, playing the sympathy and sex appeal cards with Cheetah, and eventually delivering a massive bribe to {{spoiler|the Ultra-Humanite (which Humanite donates to PBS)}}. And then, because he's Batman, he reveals at the end that he could have escaped ''any time he wanted to''.
* Batman uses this method to escape the Injustice Gang in the ''[[Justice League]]'' episode "Injustice For All". Features a ''very'' rare instance of the Joker being the voice of reason, as he anticipates Bats's strategy but [[Bond Villain Stupidity|is unable to convince Luthor to let him kill Batman]]. Even more interesting: Batman actually plays several cards ''at the same time'', playing on Solomon Grundy's insecurities, playing the sympathy and sex appeal cards with Cheetah, and eventually delivering a massive bribe to {{spoiler|the Ultra-Humanite (which Humanite donates to PBS)}}. And then, because he's Batman, he reveals at the end that he could have escaped ''any time he wanted to''.
** Batman also used this in ''[[Batman: The Animated Series (Animation)|Batman the Animated Series]]'', when Harley Quinn singlehandedly captured him and put him in a [[Death Trap]] ''he actually couldn't escape from''. He played off her infatuation with the Joker and convinced her to call him so that he could "witness" his death, knowing that his ego [[The Only One Allowed to Defeat You|wouldn't allow anyone else to off the Batman]].
** Batman also used this in ''[[Batman: The Animated Series|Batman the Animated Series]]'', when Harley Quinn singlehandedly captured him and put him in a [[Death Trap]] ''he actually couldn't escape from''. He played off her infatuation with the Joker and convinced her to call him so that he could "witness" his death, knowing that his ego [[The Only One Allowed to Defeat You|wouldn't allow anyone else to off the Batman]].
** And when caught and held defenseless by Scarface's gang, Batman convinces Scarface that the one who sold them out was Arnold Whesker, aka The Ventriloquist. Scarface angrily orders his men to kill Whesker, and when they hesitate think they are traitors as well. Batman escapes in the chaos and bring the gangsters down. The twist? Scarface ''is'' Arnold Whesker - he is just a [[Demonic Dummy|ventriloquist's doll]] that Whesker uses to manifest his psychotic [[Split Personality]].
** And when caught and held defenseless by Scarface's gang, Batman convinces Scarface that the one who sold them out was Arnold Whesker, aka The Ventriloquist. Scarface angrily orders his men to kill Whesker, and when they hesitate think they are traitors as well. Batman escapes in the chaos and bring the gangsters down. The twist? Scarface ''is'' Arnold Whesker - he is just a [[Demonic Dummy|ventriloquist's doll]] that Whesker uses to manifest his psychotic [[Split Personality]].
* ''[[Teen Titans (Animation)|Teen Titans]]'': Batman apparently passed this skill onto his protegé, as Robin spends an entire second-season episode convincing Atlas' sidekick, Spike, to turn on his master, who treats him like dirt. He succeeds, helping Cyborg save the day when Spike refuses to give Atlas an unfair advantage in their final battle.
* ''[[Teen Titans (animation)|Teen Titans]]'': Batman apparently passed this skill onto his protegé, as Robin spends an entire second-season episode convincing Atlas' sidekick, Spike, to turn on his master, who treats him like dirt. He succeeds, helping Cyborg save the day when Spike refuses to give Atlas an unfair advantage in their final battle.
* ''[[Avatar: The Last Airbender (Animation)|Avatar: The Last Airbender]]'': The [[Genre Savvy]] Sokka manages to pull this off when the gaang is captured by pirates and [[Anti-Villain|Zuko]], convincing the pirates that they'd get a better deal personally handing [[The Chosen One|the Avatar]] over to the [[Big Bad|Fire Lord]] instead of trading him to Zuko for their valuable scroll. Zuko sees right through it, but the pirates take the bait, a fight breaks out, and the gaang escapes during the chaos.
* ''[[Avatar: The Last Airbender]]'': The [[Genre Savvy]] Sokka manages to pull this off when the gaang is captured by pirates and [[Anti-Villain|Zuko]], convincing the pirates that they'd get a better deal personally handing [[The Chosen One|the Avatar]] over to the [[Big Bad|Fire Lord]] instead of trading him to Zuko for their valuable scroll. Zuko sees right through it, but the pirates take the bait, a fight breaks out, and the gaang escapes during the chaos.
** Perhaps this inspired [[The Hero|Aang]] to try this on Zhao four episodes later... but it didn't work.
** Perhaps this inspired [[The Hero|Aang]] to try this on Zhao four episodes later... but it didn't work.
* [[Re Boot]]. This is Bob's only option to deal with Hexadecimal in the early episodes, since Hex is far more powerful than Bob. When she succeeds in [[Taken for Granite|turning the entire city to stone]] Bob has to convince her that petrifying the city goes against her nature as a chaos virus. To be precise, petrified city is the opposite of chaotic- it's quiet, predictable, the same forever. This works and she reverses the effect and lets Bob go.
* [[Re Boot]]. This is Bob's only option to deal with Hexadecimal in the early episodes, since Hex is far more powerful than Bob. When she succeeds in [[Taken for Granite|turning the entire city to stone]] Bob has to convince her that petrifying the city goes against her nature as a chaos virus. To be precise, petrified city is the opposite of chaotic- it's quiet, predictable, the same forever. This works and she reverses the effect and lets Bob go.
* [[My Little Pony: Friendship Is Magic (Animation)|My Little Pony Friendship Is Magic]]. In the "Dog and Pony Show" episode, Rarity gets taken captive by a pack of diamond obsessed dogs. She puts up absolute minimal (physical) resistance. But she coerces/complains/whines the whole time. By the end of the episode, just as [[The Cavalry]] arrives, the Dogs are begging to be RID of Rarity.
* [[My Little Pony: Friendship Is Magic|My Little Pony Friendship Is Magic]]. In the "Dog and Pony Show" episode, Rarity gets taken captive by a pack of diamond obsessed dogs. She puts up absolute minimal (physical) resistance. But she coerces/complains/whines the whole time. By the end of the episode, just as [[The Cavalry]] arrives, the Dogs are begging to be RID of Rarity.