Technical Pacifist: Difference between revisions

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* [[Vinland Saga|Thors]] becomes one of these after his desertion from the Jomsviking.
* [[Vinland Saga|Thors]] becomes one of these after his desertion from the Jomsviking.
* [[Gantz|Katou]]. He's the personification of this trope taken to its logical conclusion.
* [[Gantz|Katou]]. He's the personification of this trope taken to its logical conclusion.
* The [[Gundam Wing]] Team becomes [[Technical Pacifist|Technical Pacifists]] in [[The Movie]], primarily because {{spoiler|the enemy soldiers have been lied to by their leader and think they're fighting for a noble cause when, in fact, it's all about said leader's mad desire for revenge. As soon as the deception is revealed, every single pilot surrenders willingly.}}
* The [[Gundam Wing]] Team becomes Technical Pacifists in [[The Movie]], primarily because {{spoiler|the enemy soldiers have been lied to by their leader and think they're fighting for a noble cause when, in fact, it's all about said leader's mad desire for revenge. As soon as the deception is revealed, every single pilot surrenders willingly.}}
** It has to be added that at the end of the film, when on Earth and fighting at AT LEAST 50-1 odds, {{spoiler|the Gundam pilots, along with Zechs and Noin, fight and wipe out nearly all of the enemy forces before their own suits began to take damage and run out of ammo...without a SINGLE enemy pilot dying.}}
** It has to be added that at the end of the film, when on Earth and fighting at AT LEAST 50-1 odds, {{spoiler|the Gundam pilots, along with Zechs and Noin, fight and wipe out nearly all of the enemy forces before their own suits began to take damage and run out of ammo...without a SINGLE enemy pilot dying.}}
** Quatre was like this from the beginning: his family, the aristocratic Winner foundation, are [[Actual Pacifist|Actual Pacifists]] who follow the ideals of "Total Pacifism". Quatre, on the other hand, believes that fighting and even killing is sometimes necessary, but he doesn't consider it a good or even preferable solution. Notably, he's the only one of the Wing team that bothers calling for his enemies' surrender before fighting them.
** Quatre was like this from the beginning: his family, the aristocratic Winner foundation, are [[Actual Pacifist]]s who follow the ideals of "Total Pacifism". Quatre, on the other hand, believes that fighting and even killing is sometimes necessary, but he doesn't consider it a good or even preferable solution. Notably, he's the only one of the Wing team that bothers calling for his enemies' surrender before fighting them.
* Haru Glory, [[The Hero]] of the manga ''[[Rave Master]]'' believes it's [[Thou Shalt Not Kill|morally wrong to kill other people]]. Apparently, beating the ever living daylights out of them is perfectly fine, so long as they deserve it (which, of course, they always do). Then again, since anything short of death or dismemberment in ''Rave Master'' can be shrugged off within a day or two, this makes some sense. He also uses a sword even though guns do exist in his world, but that's because swords are more romantic.
* Haru Glory, [[The Hero]] of the manga ''[[Rave Master]]'' believes it's [[Thou Shalt Not Kill|morally wrong to kill other people]]. Apparently, beating the ever living daylights out of them is perfectly fine, so long as they deserve it (which, of course, they always do). Then again, since anything short of death or dismemberment in ''Rave Master'' can be shrugged off within a day or two, this makes some sense. He also uses a sword even though guns do exist in his world, but that's because swords are more romantic.
** And his particular sword, ''Ten Commandments'', happens to be a magical weapon with ten distinct and unique forms. Let's see a gun ''cut through magic''.
** And his particular sword, ''Ten Commandments'', happens to be a magical weapon with ten distinct and unique forms. Let's see a gun ''cut through magic''.
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* Graham of ''[[Baccano!]]'' is violent, but he doesn't like killing people because it makes him feel guilty.
* Graham of ''[[Baccano!]]'' is violent, but he doesn't like killing people because it makes him feel guilty.
* The Rave Warriors of ''[[Rave Master]]'', led by Haru Glory, understand that they need to fight, sometimes even kill, those who would harm others. [[Sympathy for the Devil|Even if their motives are sympathetic]], if they're unrepentant they won't hesitate. However, killing is never their first recourse, and they will usually spare an enemy that's defeated but not quite dead, or even [[Save the Villain]] on occasion.
* The Rave Warriors of ''[[Rave Master]]'', led by Haru Glory, understand that they need to fight, sometimes even kill, those who would harm others. [[Sympathy for the Devil|Even if their motives are sympathetic]], if they're unrepentant they won't hesitate. However, killing is never their first recourse, and they will usually spare an enemy that's defeated but not quite dead, or even [[Save the Villain]] on occasion.
* Early on in ''[[Crossbone Gundam]]'', the [[Space Pirate|Crossbone Vanguard]] intentionally spares the lives of [[The Empire|Jupiter Empire]] pilots because (like the ''[[Gundam Wing]]'' example) they don't know the full scope of their leader's plans. If not for this, [[The Hero]] Tobia would have been killed in the first chapter<ref>He thought the CV were bad guys and jumped into the nearest unoccupied machine to fight them off</ref>. Later on, however, we learn that the Empire [[We Have Reserves|executes pilots who escape for wasting resources]], rendering the Vanguard's mercy rather pointless.
* Early on in ''[[Crossbone Gundam]]'', the [[Space Pirate|Crossbone Vanguard]] intentionally spares the lives of [[The Empire|Jupiter Empire]] pilots because (like the ''[[Gundam Wing]]'' example) they don't know the full scope of their leader's plans. If not for this, [[The Hero]] Tobia would have been killed in the first chapter.<ref>He thought the CV were bad guys and jumped into the nearest unoccupied machine to fight them off</ref> Later on, however, we learn that the Empire [[We Have Reserves|executes pilots who escape for wasting resources]], rendering the Vanguard's mercy rather pointless.
* The most fundamental appeal to [[To Aru Majutsu no Index|Kamijou Touma]]. Sure, he's [[Butt Monkey|probably the unluckiest man in the world]] thanks to his [[Anti-Magic]] right hand and can still kick your ass in a [[David Versus Goliath]]. However, he will ''never sacrifice'' anyone or bring himself to actually ''kill'' someone whether if it is his friends, his [[Unwanted Harem]], or even villains ''who were trying to kill him and his said friends''. Heck, even the series the series [[Anti-Hero]], {{spoiler|Accelerator}}, who is known to willingly kill someone in to protect those he care about, ''admires'' Touma for how he is able to protect those around him without sacrificing a single soul, but is unable to fully ''be'' like Touma [[Old Shame|for his past sins for bringing fear around him for his ruthless nature]]. Fortunately, the said anti-hero gets better.
* The most fundamental appeal to [[To Aru Majutsu no Index|Kamijou Touma]]. Sure, he's [[Butt Monkey|probably the unluckiest man in the world]] thanks to his [[Anti-Magic]] right hand and can still kick your ass in a [[David Versus Goliath]]. However, he will ''never sacrifice'' anyone or bring himself to actually ''kill'' someone whether if it is his friends, his [[Unwanted Harem]], or even villains ''who were trying to kill him and his said friends''. Heck, even the series the series [[Anti-Hero]], {{spoiler|Accelerator}}, who is known to willingly kill someone in to protect those he care about, ''admires'' Touma for how he is able to protect those around him without sacrificing a single soul, but is unable to fully ''be'' like Touma [[Old Shame|for his past sins for bringing fear around him for his ruthless nature]]. Fortunately, the said anti-hero gets better.
** {{spoiler|[[Lampshade Hanging|This is even mentioned by the Heaven Chancellor himself]]}}.
** {{spoiler|[[Lampshade Hanging|This is even mentioned by the Heaven Chancellor himself]]}}.
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* In the [[Ultimate Universe|Ultimate]] [[Ultimate Marvel|Universe]], [[The Chessmaster|Professor Xavier]] is a technical pacifist due to his desire to have mutants rise above humanity's baser instincts. For example, rather than simply defeat <s> [[Well-Intentioned Extremist]]</s> [[Complete Monster|Magneto]], he creates an impressive explosion to make it seem as though he perished and then takes it upon himself to rehabilitate him. [[Oh Crap|It]] [[Good Job Breaking It Hero|doesn't work]].
* In the [[Ultimate Universe|Ultimate]] [[Ultimate Marvel|Universe]], [[The Chessmaster|Professor Xavier]] is a technical pacifist due to his desire to have mutants rise above humanity's baser instincts. For example, rather than simply defeat <s> [[Well-Intentioned Extremist]]</s> [[Complete Monster|Magneto]], he creates an impressive explosion to make it seem as though he perished and then takes it upon himself to rehabilitate him. [[Oh Crap|It]] [[Good Job Breaking It Hero|doesn't work]].
* [[DC Comics]] Western character Bat Lash. He sees himself as a pacifist, and hardly ever uses his gun (although he's ''very'' good with it). And yet, he keeps finding himself in situations where he has to beat people up, or even kill them.
* [[DC Comics]] Western character Bat Lash. He sees himself as a pacifist, and hardly ever uses his gun (although he's ''very'' good with it). And yet, he keeps finding himself in situations where he has to beat people up, or even kill them.
* [[Nikola Tesla]] would never lay a hand on anybody. Heavens no! Why would he do that when he has a perfectly functional [[Atomic Robo|Atomic Robot]] to do it ''for'' him?
* [[Nikola Tesla]] would never lay a hand on anybody. Heavens no! Why would he do that when he has a perfectly functional [[Atomic Robo]]t to do it ''for'' him?
{{quote|'''Robo:''' But, Mr. Tesla, you're a ''pacifist.''
{{quote|'''Robo:''' But, Mr. Tesla, you're a ''pacifist.''
'''Tesla:''' Yes, Robo. But ''you'' are not. }}
'''Tesla:''' Yes, Robo. But ''you'' are not. }}
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* [[Twilight (novel)|The Cullens]] spend their eternal lives trying to coexist peacefully with people, giving up their human-chomping ways. They apparently have absolutely no problem letting other vampires eat humans in the area or even supplying them with transportation to do so. They also have no problem tearing another vampire to pieces and burning it if it tries to kill Bella.
* [[Twilight (novel)|The Cullens]] spend their eternal lives trying to coexist peacefully with people, giving up their human-chomping ways. They apparently have absolutely no problem letting other vampires eat humans in the area or even supplying them with transportation to do so. They also have no problem tearing another vampire to pieces and burning it if it tries to kill Bella.
* Parodied in ''[[Rustlers Rhapsody]]'' where the hero only shoot's his enemies in the hand. At least one bad guy finds this more disturbing than if he shot to kill.
* Parodied in ''[[Rustlers Rhapsody]]'' where the hero only shoot's his enemies in the hand. At least one bad guy finds this more disturbing than if he shot to kill.
* Durnik starts out this way in the [[Belgariad]] -- letting an attacker be sucked down by [[Quicksand Sucks|killer quicksand]] rather than axe the guy's head in, for instance.
* Durnik starts out this way in the [[Belgariad]]—letting an attacker be sucked down by [[Quicksand Sucks|killer quicksand]] rather than axe the guy's head in, for instance.
** He generally uses a club in combat rather than a sword or axe. "I really don't like chopping into people. If you hit a man with a club, there's a fair chance he won't die, and there isn't all that blood".
** He generally uses a club in combat rather than a sword or axe. "I really don't like chopping into people. If you hit a man with a club, there's a fair chance he won't die, and there isn't all that blood".
* Subverted by the Aiel in [[The Wheel of Time]]. A [[Proud Warrior Race]] that bizarrely doesn't use swords, {{spoiler|you later find out that their ancestors were [[Actual Pacifist|Actual Pacifists]] and the pledge not to use a sword was part of a general pledge against violence, using the sword as a metaphor for all weapons, that got twisted over the years into a prohibition on a particular weapon but not on being a warrior in general.}}
* Subverted by the Aiel in [[The Wheel of Time]]. A [[Proud Warrior Race]] that bizarrely doesn't use swords, {{spoiler|you later find out that their ancestors were [[Actual Pacifist]]s and the pledge not to use a sword was part of a general pledge against violence, using the sword as a metaphor for all weapons, that got twisted over the years into a prohibition on a particular weapon but not on being a warrior in general.}}
* In the [[Mistborn]] trilogy, kandra follow The Contract, which among other things, strictly prohibits killing humans. After OreSeur {{spoiler|1=(actually, a different kandra impersonating OreSeur to serve as [[The Mole]] [[Hidden in Plain Sight]] on the good guys)}} attacks an assassin sent to kill his master, Vin is shocked that he broke his code. He responds that while most kandra "think that helping someone kill is the same as killing", it isn't technically in The Contract, and that he did nothing wrong.
* In the [[Mistborn]] trilogy, kandra follow The Contract, which among other things, strictly prohibits killing humans. After OreSeur {{spoiler|1=(actually, a different kandra impersonating OreSeur to serve as [[The Mole]] [[Hidden in Plain Sight]] on the good guys)}} attacks an assassin sent to kill his master, Vin is shocked that he broke his code. He responds that while most kandra "think that helping someone kill is the same as killing", it isn't technically in The Contract, and that he did nothing wrong.
* The invading aliens in ''[[The Butterfly Kid]]'' are physiologically incapable of harming another being themselves -- but have no qualms about manipulating other beings into fighting against each other in order to see them wiped out.
* The invading aliens in ''[[The Butterfly Kid]]'' are physiologically incapable of harming another being themselves—but have no qualms about manipulating other beings into fighting against each other in order to see them wiped out.


== Live Action TV ==
== Live Action TV ==
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* Hawkeye Pierce in ''[[MASH]]'' is supposedly a pacifist, but he is known to punch people who disagree with his moral and ethical views of the world.
* Hawkeye Pierce in ''[[MASH]]'' is supposedly a pacifist, but he is known to punch people who disagree with his moral and ethical views of the world.
** Hawkeye even removed the (perfectly fine) appendix of a gung-ho Lieutenant to keep him from causing more casualties by continuing to attempt to take an objective even after being ordered to stand down. He felt horrible about it afterward, though.
** Hawkeye even removed the (perfectly fine) appendix of a gung-ho Lieutenant to keep him from causing more casualties by continuing to attempt to take an objective even after being ordered to stand down. He felt horrible about it afterward, though.
* In ''[[Ultraman]] Cosmos'', Ultraman Cosmos is a pacifist and normally makes a token effort to subdue and calm down the monster he's fighting to the point his Luna Form has no real [[Finishing Move|Finishing Moves]] that can kill. If faced with a monster he cannot subdue peacefully, or is truly evil, he has to switch to his more combat able Corona Mode, which can still calm monsters down if needed. His [[Super Mode|Eclipse Mode]] reflects this as well, with a finishing beam that only kills evil beings, passing through everything else. His support team, EYES, also tend to take this perspective on monsters, trying to subdue them, while the military tries to kill them, which often ends up re-enraging said monster EYES took care of. This actually comes back to help as on several occasions, the monsters and aliens they've spared or helped do come back to help out humanity, leading to a rather epic [[Gondor Calls for Aid]] moment in the third [[The Movie|movie]] after Cosmos is {{spoiler|killed by Ultraman Justice}}.
* In ''[[Ultraman]] Cosmos'', Ultraman Cosmos is a pacifist and normally makes a token effort to subdue and calm down the monster he's fighting to the point his Luna Form has no real [[Finishing Move]]s that can kill. If faced with a monster he cannot subdue peacefully, or is truly evil, he has to switch to his more combat able Corona Mode, which can still calm monsters down if needed. His [[Super Mode|Eclipse Mode]] reflects this as well, with a finishing beam that only kills evil beings, passing through everything else. His support team, EYES, also tend to take this perspective on monsters, trying to subdue them, while the military tries to kill them, which often ends up re-enraging said monster EYES took care of. This actually comes back to help as on several occasions, the monsters and aliens they've spared or helped do come back to help out humanity, leading to a rather epic [[Gondor Calls for Aid]] moment in the third [[The Movie|movie]] after Cosmos is {{spoiler|killed by Ultraman Justice}}.
* Michael from ''[[Prison Break]]'' fluctuated between this and [[Thou Shalt Not Kill]].
* Michael from ''[[Prison Break]]'' fluctuated between this and [[Thou Shalt Not Kill]].
* ''[[Kung Fu]]''! Caine did plenty of beating-up, but never any permanent damage.
* ''[[Kung Fu]]''! Caine did plenty of beating-up, but never any permanent damage.
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** This conception was actually inspired by [[wikipedia:Mace (club)#The European Middle Ages and Beyond|a real world example]] and simply popularized by said roleplaying game.
** This conception was actually inspired by [[wikipedia:Mace (club)#The European Middle Ages and Beyond|a real world example]] and simply popularized by said roleplaying game.
*** Although to be fair, Odo of Bayeux's use of the mace wasn't quite a "technical pacifist" position, but more of a cynical attempt to get in on the glory of the English Conquest yet still be considered a "holy servant of god." Basically, Odo was a [[Rules Lawyer]].
*** Although to be fair, Odo of Bayeux's use of the mace wasn't quite a "technical pacifist" position, but more of a cynical attempt to get in on the glory of the English Conquest yet still be considered a "holy servant of god." Basically, Odo was a [[Rules Lawyer]].
** In 3rd edition, since increased customization allowed for followers of different gods (including gods of war) to specialize in different areas, this was dropped and it was made so that the average cleric only has proficiency in simple weapons--the kind anyone could pick up with basic trainng: clubs, staves, maces, and so on, but including edged weapons like daggers and spears, and ranged weapons like crossbows (as opposed to just slings as in previous editions). This reflects a relative lack of combat training (compared to fighters, barbarians, and so on). They can, however, use advancement opportunities to learn more advanced use of weapons, and priests of the aforementioned gods of war can even start play with significant skill in their god's favored weapon if they pick the right powers.
** In 3rd edition, since increased customization allowed for followers of different gods (including gods of war) to specialize in different areas, this was dropped and it was made so that the average cleric only has proficiency in simple weapons—the kind anyone could pick up with basic trainng: clubs, staves, maces, and so on, but including edged weapons like daggers and spears, and ranged weapons like crossbows (as opposed to just slings as in previous editions). This reflects a relative lack of combat training (compared to fighters, barbarians, and so on). They can, however, use advancement opportunities to learn more advanced use of weapons, and priests of the aforementioned gods of war can even start play with significant skill in their god's favored weapon if they pick the right powers.
*** This has been around since Second Edition AD&D at the least. While clerics were limited in their weapon choice to non-edged weaponry (in as much as one can call a morningstar a bludgeoning weapon), the various gods in the multiverse all had what were called "specialty priests," who had their own restrictions for armor, weapons, and magical items. A specialty priest of Lathander, for example, was restricted to a cleric's weapons and no armor heavier than plate, while priests of Eilistraee could use '''any''' weapon they liked.
*** This has been around since Second Edition AD&D at the least. While clerics were limited in their weapon choice to non-edged weaponry (in as much as one can call a morningstar a bludgeoning weapon), the various gods in the multiverse all had what were called "specialty priests," who had their own restrictions for armor, weapons, and magical items. A specialty priest of Lathander, for example, was restricted to a cleric's weapons and no armor heavier than plate, while priests of Eilistraee could use '''any''' weapon they liked.
** The [[MMORPG]] ''[[Ragnarok Online]]'' has [http://roempire.com/database/?page=items&act=view&iid=1516 heard of] this restriction too.
** The [[MMORPG]] ''[[Ragnarok Online]]'' has [http://roempire.com/database/?page=items&act=view&iid=1516 heard of] this restriction too.
** The Vow of Peace feat from the ''Book of Exalted Deeds'' essentially states "feel free to massacre undead, they don't count" and "nonlethal damage (read: beating people up) is acceptable".
** The Vow of Peace feat from the ''Book of Exalted Deeds'' essentially states "feel free to massacre undead, they don't count" and "nonlethal damage (read: beating people up) is acceptable".
** 4th Edition's Shielding Cleric counts as well. You're not actually harming the enemies yourself--the Technical part comes in when you're leaving them stunned and with vulnerability 20 next to [[Awesome McCoolname|Shanky McRogue...]]
** 4th Edition's Shielding Cleric counts as well. You're not actually harming the enemies yourself—the Technical part comes in when you're leaving them stunned and with vulnerability 20 next to [[Awesome McCoolname|Shanky McRogue...]]
*** Taking it one step further is the feat "Pacifist Healer" which significantly increases the power of the Cleric's 'go to' healing class feature, but in return, permanently disallows them from damaging bloodied opponents, or wind up stunned themselves. Aforementioned non-damaging attacks are fair game.
*** Taking it one step further is the feat "Pacifist Healer" which significantly increases the power of the Cleric's 'go to' healing class feature, but in return, permanently disallows them from damaging bloodied opponents, or wind up stunned themselves. Aforementioned non-damaging attacks are fair game.
* ''[[GURPS]]'' has the Reluctant Killer disadvantage, which keeps a character from attacking a recognizable person. The character can still attack: [[Faceless Goons|people wearing masks]], people he can't see, occupied vehicles, [[What Measure Is a Non-Human?|anything that looks like a monster]], and [[Bombers on the Screen|blips on a radar screen]].
* ''[[GURPS]]'' has the Reluctant Killer disadvantage, which keeps a character from attacking a recognizable person. The character can still attack: [[Faceless Goons|people wearing masks]], people he can't see, occupied vehicles, [[What Measure Is a Non-Human?|anything that looks like a monster]], and [[Bombers on the Screen|blips on a radar screen]].
** Along with a number of other Pacifism variants, ranging from [[Technical Pacifist|Cannot Kill]] to [[Actual Pacifist|Total Nonviolence]].
** Along with a number of other Pacifism variants, ranging from Cannot Kill to [[Actual Pacifist|Total Nonviolence]].
*** Even beyond that, the highest level of pacifism requires you to stop other people from doing anything that might hurt another person for any reason.
*** Even beyond that, the highest level of pacifism requires you to stop other people from doing anything that might hurt another person for any reason.
* Jadeclaw (and presumably other Sanguine Productions games) has the Pacifist flaw at three levels: "Cannot take a life," where the player cannot do anything that they 'think' will kill someone. If they "mortally wound" an opponent, they may not leave them untreated. "May only fight in self defense," which includes the previous caveats, as well as an inability to attack anyone until you, personally, are attacked. And last, "Total non-violence," where the most you can do is block, dodge, or parry.
* Jadeclaw (and presumably other Sanguine Productions games) has the Pacifist flaw at three levels: "Cannot take a life," where the player cannot do anything that they 'think' will kill someone. If they "mortally wound" an opponent, they may not leave them untreated. "May only fight in self defense," which includes the previous caveats, as well as an inability to attack anyone until you, personally, are attacked. And last, "Total non-violence," where the most you can do is block, dodge, or parry.
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** As of the new patch you can kill as many enemies as you like by reflecting their attacks. It's "self-defence" apparently.
** As of the new patch you can kill as many enemies as you like by reflecting their attacks. It's "self-defence" apparently.
** Assassins are also fair game, since they teleport away once you defeat them instead of dying.
** Assassins are also fair game, since they teleport away once you defeat them instead of dying.
* ''[[Mirror's Edge]]'' on the Xbox 360 has two achievements that play this trope straight: 'Pacifist' (complete a single mission without firing a shot) and 'Test of Faith' (complete the game without firing a shot that hits a guard). Now, the thing to note is firing a shot -- for the purposes of these achievements, it is perfectly acceptable to smash the enemies in the face with your knee or their own guns, kick them in the face to send them careening off of buildings, and otherwise brutalize them...as long as you don't ''shoot'' them. (of course, the ONE shot you actually HAVE to shoot in ONE sequence in Chapter {{spoiler|8}} probably does kill someone, but it doesn't count if the bullet does NOT hit anyone directly. ( {{spoiler|it hits an engine if you aimed correctly.}}) Same thing for using the {{spoiler|handgun in chapter 4}} - if it doesn't hurt anyone, you can still get the achievement)
* ''[[Mirror's Edge]]'' on the Xbox 360 has two achievements that play this trope straight: 'Pacifist' (complete a single mission without firing a shot) and 'Test of Faith' (complete the game without firing a shot that hits a guard). Now, the thing to note is firing a shot—for the purposes of these achievements, it is perfectly acceptable to smash the enemies in the face with your knee or their own guns, kick them in the face to send them careening off of buildings, and otherwise brutalize them...as long as you don't ''shoot'' them. (of course, the ONE shot you actually HAVE to shoot in ONE sequence in Chapter {{spoiler|8}} probably does kill someone, but it doesn't count if the bullet does NOT hit anyone directly. ( {{spoiler|it hits an engine if you aimed correctly.}}) Same thing for using the {{spoiler|handgun in chapter 4}} - if it doesn't hurt anyone, you can still get the achievement)
** While not a problem for most of the game, because it's always a lot more safer to run away than to get close enough to enemies to allow them to get a good shot at you, this can be incredibly difficult when you have to face mercenaries in full riot gear with machine guns who block the tiny door that is the only exit from the room you are in. And with your bare hands! Fortunately, this game is [[Le Parcour]] pure, but you still have to get quite creative get close enough for a kick in the head without being shredded by bullets from 10 meters away.
** While not a problem for most of the game, because it's always a lot more safer to run away than to get close enough to enemies to allow them to get a good shot at you, this can be incredibly difficult when you have to face mercenaries in full riot gear with machine guns who block the tiny door that is the only exit from the room you are in. And with your bare hands! Fortunately, this game is [[Le Parcour]] pure, but you still have to get quite creative get close enough for a kick in the head without being shredded by bullets from 10 meters away.
* ''[[Fallout]] 3'' has a interesting way of doing this. Do you have a follower NPC and want someone dead, but you don't want to be evil? Punch them in the face to start combat with them, then watch as Charon shotguns them in the face, causing him to lose the Karma! Do not attempt this in a crowded plaza.
* ''[[Fallout]] 3'' has a interesting way of doing this. Do you have a follower NPC and want someone dead, but you don't want to be evil? Punch them in the face to start combat with them, then watch as Charon shotguns them in the face, causing him to lose the Karma! Do not attempt this in a crowded plaza.