Techno Wreckage: Difference between revisions

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{{trope}}
{{trope}}
A high-tech area that is abandoned and in disrepair. Expect to see exposed wires, damaged wires that screw with the power, bad lighting that is most likely powered through the damaged wiring, and at least one puzzle devoted to restoring power. Don't expect to see sentient [[Mook|Mooks]] here; you may find rats or some fantastic vermin that have been chewing the wiring, various mutant monsters, and security drones (that will only turn on after the above mentioned "restore the power" puzzle), but expect your biggest foe to be the environment. [[Nightmare Fuel|Scary all around]] (or at least it keeps you on edge). This one is rarely found in linear titles, because a key factor in these levels is exploration.
A high-tech area that is abandoned and in disrepair. Expect to see exposed wires, damaged wires that screw with the power, bad lighting that is most likely powered through the damaged wiring, and at least one puzzle devoted to restoring power. Don't expect to see sentient [[Mook]]s here; you may find rats or some fantastic vermin that have been chewing the wiring, various mutant monsters, and security drones (that will only turn on after the above mentioned "restore the power" puzzle), but expect your biggest foe to be the environment. [[Nightmare Fuel|Scary all around]] (or at least it keeps you on edge). This one is rarely found in linear titles, because a key factor in these levels is exploration.
{{examples}}
{{examples}}
* ''[[Ghostbusters]]'' has Shandor Island. Granted, it's not high-tech by our 21st Century standards, but Egon notes that Ivo Shandor was considered ''the'' paranormal expert of his time. There's a lot of fun stuff to look out for here, like open vats of highly toxic black slime (with ghosts and other assorted beasties emerging from the Black Slime portals), cosmic machinery powered by said slime, loads of Iron Maidens, and an astral orrery {{spoiler|with a Juvenile Giant Slor imprisoned underneath. If that's a Juvenile Slor, you'd hate to see how big they get when fully grown...}}
* ''[[Ghostbusters]]'' has Shandor Island. Granted, it's not high-tech by our 21st Century standards, but Egon notes that Ivo Shandor was considered ''the'' paranormal expert of his time. There's a lot of fun stuff to look out for here, like open vats of highly toxic black slime (with ghosts and other assorted beasties emerging from the Black Slime portals), cosmic machinery powered by said slime, loads of Iron Maidens, and an astral orrery {{spoiler|with a Juvenile Giant Slor imprisoned underneath. If that's a Juvenile Slor, you'd hate to see how big they get when fully grown...}}
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* 2300 AD in ''[[Chrono Trigger]]'' has pretty much everything listed above.
* 2300 AD in ''[[Chrono Trigger]]'' has pretty much everything listed above.
* The Glow in ''[[Fallout]]'' is a typical example, with no other NPCs except the security bots (that are inactive for the most part, and can be turned off at the same console the power is activated through) and a friendly computer AI (that provides some interesting back story) ''and'' it's highly radioactive all around (lingering to play chess with the AI is considered harmful). The two abandoned vaults also qualify. The Sierra army depot in the sequel also qualifies.
* The Glow in ''[[Fallout]]'' is a typical example, with no other NPCs except the security bots (that are inactive for the most part, and can be turned off at the same console the power is activated through) and a friendly computer AI (that provides some interesting back story) ''and'' it's highly radioactive all around (lingering to play chess with the AI is considered harmful). The two abandoned vaults also qualify. The Sierra army depot in the sequel also qualifies.
** ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'' provide more abandoned vaults, alongside with [[Apocalyptic Log|Apocalyptic Logs]] to detail exactly how bad things went.
** ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'' provide more abandoned vaults, alongside with [[Apocalyptic Log]]s to detail exactly how bad things went.
* ''[[Warhammer 40000]]'''s Space Hulks are [[Techno Wreckage]] [[Ghost Ship|Ghost Ships]].
* ''[[Warhammer 40000]]'''s Space Hulks are '''Techno Wreckage''' [[Ghost Ship]]s.
* The Tower of Geddon from ''[[Chrono Cross]]''.
* The Tower of Geddon from ''[[Chrono Cross]]''.
* Several environments in ''[[Xenosaga]]'' probably qualify, as well, including every time you visit Miltia.
* Several environments in ''[[Xenosaga]]'' probably qualify, as well, including every time you visit Miltia.
* The 1st Edition ''[[Traveller]]'' adventures ''Annic Nova'' and ''Death Ship'', with the title derelict ships which the [[PC|PCs]] explore.
* The 1st Edition ''[[Traveller]]'' adventures ''Annic Nova'' and ''Death Ship'', with the title derelict ships which the [[PC]]s explore.
* ''[[wikipedia:The Morrow Project|The Morrow Project]]'' adventure ''Prime Base''. The [[PC|PCs]] must enter and restore the title base to working order.
* ''[[wikipedia:The Morrow Project|The Morrow Project]]'' adventure ''Prime Base''. The [[PC]]s must enter and restore the title base to working order.
* ''[[Star Trek]] Generations''. The Amargosa observatory is [[Techno Wreckage]] after the Romulans get through with it.
* ''[[Star Trek]] Generations''. The Amargosa observatory is '''Techno Wreckage''' after the Romulans get through with it.
* Both ''[[System Shock]]'' games consist entirely of [[Techno Wreckage]], except for when you enter a [[Womb Level]] ''inside'' a [[Techno Wreckage]], and when you hack in [[Cyberspace]], from an interface ''in'' the [[Techno Wreckage]].
* Both ''[[System Shock]]'' games consist entirely of '''Techno Wreckage''', except for when you enter a [[Womb Level]] ''inside'' a '''Techno Wreckage''', and when you hack in [[Cyberspace]], from an interface ''in'' the '''Techno Wreckage'''.
* ''The Secret Of The Nautilus'', a sequel to ''[[Twenty Thousand Leagues Under the Sea|20,000 Leagues Under The Sea]]'', is set in the abandoned ''Nautilus'', the only humans being the player and a madman trying to bring it down.
* ''The Secret Of The Nautilus'', a sequel to ''[[Twenty Thousand Leagues Under the Sea|20,000 Leagues Under The Sea]]'', is set in the abandoned ''Nautilus'', the only humans being the player and a madman trying to bring it down.
* ''[[Skies of Arcadia]]'' has a very light version of this in the early areas of the [[The Very Definitely Final Dungeon|final dungeon]]. As these outer areas have been exposed to the elements for centuries, they have decayed dramatically. the deeper you go, the more clean and pristine the tech becomes.
* ''[[Skies of Arcadia]]'' has a very light version of this in the early areas of the [[The Very Definitely Final Dungeon|final dungeon]]. As these outer areas have been exposed to the elements for centuries, they have decayed dramatically. the deeper you go, the more clean and pristine the tech becomes.
* The Lost Colony Level in ''[[Sonic Adventure 2]]''.
* The Lost Colony Level in ''[[Sonic Adventure 2]]''.
** The [[Bad Future]] levels in ''[[Sonic CD]]'' are a result of Dr Eggman taking over the Little Planet.
** The [[Bad Future]] levels in ''[[Sonic CD]]'' are a result of Dr Eggman taking over the Little Planet.
* Possibly averted in ''[[La-Mulana]]'', where most of the ruins are...well, in ruins, but one of the few areas not in ruins--the {{spoiler|Tower of the Goddess}}--appears to be a high-tech area in pristine condition with futuristic interior lighting and even monitor screens still running.
* Possibly averted in ''[[La-Mulana]]'', where most of the ruins are...well, in ruins, but one of the few areas not in ruins—the {{spoiler|Tower of the Goddess}}—appears to be a high-tech area in pristine condition with futuristic interior lighting and even monitor screens still running.
* The abandoned gas mines on Ord Ibanna in ''[[Star Wars]]: Episode 1 Racer'', which also qualify as a [[World in the Sky]].
* The abandoned gas mines on Ord Ibanna in ''[[Star Wars]]: Episode 1 Racer'', which also qualify as a [[World in the Sky]].
* In ''[[Gradius]] Gaiden'', one level takes place in a wrecked Bacterian Mothership.
* In ''[[Gradius]] Gaiden'', one level takes place in a wrecked Bacterian Mothership.