Teenage Mutant Ninja Turtles: The Arcade Game: Difference between revisions
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A 1989 [[Beat'Em Up]] by [[Konami]] based on [[Teenage Mutant Ninja Turtles|the four adolescent ninjitsu-trained humanoid reptilians]] [[Teenage Mutant Ninja Turtles Mirage|created by Kevin Eastman and Peter Laird]]... more specifically, [[Teenage Mutant Ninja Turtles 1987|the 1987 cartoon]]. As the title suggests, this game was released in the arcades, though only as ''Teenage Mutant Ninja Turtles''. Several ports renamed it ''Teenage Mutant Ninja Turtles II: The Arcade Game'' to disambiguate it from the first console game [the [[Famicom]] version kept the original name, as its version of the previous game was [[Market-Based Title|renamed]] ''Geki Kame Ninja Den'' (''Fierce Turtle Ninja Legend'')].
The plot is fairly simple: the four eponymous
The arcade version of this game was a milestone in the genre. Up to four players could play, and the
There were several ports of this game. The [[Nintendo Entertainment System]] version featured downgraded graphics and audio, and allowed only up to two players (obviously since the NES's hardware wasn't exactly arcade quality), but it did add two new stages and swapped the second fight vs. Rocksteady and Bebop with a fight against Baxter Stockman in his fly form, making it the best port one could find of the game until the arcade version was rereleased in 2007 for [[Xbox Live Arcade]]. The computer ports varied greatly in quality, from passable to underwhelming.
In 2021, [[Tribute Games]] (a company made up of many former [[Ubisoft]] employees who were the masterminds behind ''[[Scott Pilgrim Versus the World]]'' and ''[[Streets of Rage|Streets of Rage IV]]'') announced ''[[Teenage Mutant Ninja Turtles: Shredder's Revenge]]'', which seems to be a remake of this game with a better engine and graphics with cartoonish cutscenes in the style of [[Teenage Mutant Ninja Turtles 1987| the 1987 cartoon]]. See the [https://www.youtube.com/watch?v=86JYR7bK6RU trailer here.]
{{tropelist}}
* [[Absurdly Spacious Sewer]]: One stage is such, but considering the source material...
* [[Adaptation Expansion]]: To compensate for the downgraded graphics and the lack of 4-Player support, the NES version adds two new stages and replaces the Rocksteady and Bebop dual boss battle with a fight against Baxter's fly form.
* [[American Kirby Is Hardcore]]:
* [[Aside Glance]]: On the NES version, each of the
* [[Big No]]: The same exact one is uttered by some of the bosses when are defeated, such as Rocksteady and Bebop.
* [[Burning Building Rescue]]: The first stage is the Channel 6 News building set ablaze, where your mission is to save April.
* [[Canon Foreigner]]: Tora the Wolfman and Shogun Warrior in the NES version.
* [[Cherry Tapping]]: The safest way to defeat most any enemy in the game, be it lowly foot soldier or boss, is to jump kick him, then jump kick away before he can recover from the hit. The jump kick does little damage, but its high mobility generally trumps the more powerful standard attacks which nearly guarantee taking damage in return.
* [[Color-Coded Multiplayer]]
** '''{{color|blue|Leonardo}}''' - [[Jack of All Stats]].
** '''{{color|purple|Donatello}}''' - [[Mighty Glacier]].
** '''{{color|orange|Michelangelo}}''' - [[Lightning Bruiser]].
** '''{{color|red|Raphael}}''' - [[Fragile Speedster]].
* [[Convection, Schmonvection]]: That burning building doesn't seem to actually be doing any ''harm'' to anyone. In fact, you can walk until you're chest deep in the flames with no ill effects.
* [[Damsel in Distress]]: April. In Stage 1, she is in danger of being grilled to perfection. After beating the stage boss
* [[Dual Boss]]: Rocksteady and Bebop in the arcade version.
* [[The End - or Is It?]]: The epilogue, which gushes about how the Technodrome has been destroyed, notes that Shredder may have survived.
* [[Konami Code]]: You better bet this got used!
* [[Market-Based Title]]: The arcade game itself was simply titled ''Teenage Mutant Ninja Turtles''. When it was ported to the NES, it was retitled ''Teenage Mutant Ninja Turtles II: The Arcade Game'' to distinguish it from the earlier unrelated NES game while in the same time making it clear to players that it was based on the arcade game. The Famicom version had no such issue, since the Famicom version of the first NES game actually had a [[Completely Different Title|different title in Japanese]].
* [[Nintendo Hard]]: The arcade version, and unapologetically so, with an interesting twist:
** Now bear in mind that, by default, your life bar can take on average about 3-8 hits before you die, depending on what it is that damaged you, and the original arcade game settings allow for one life per credit. The Xbox Live Arcade version gives you '''20 lives'''. [[Nintendo Hard]] indeed.
* [[One-Hit Kill]]: Shredder possesses an anti-mutagen beam that can revert your
* [[Palette Swap]]: Much like the Turtles themselves, the Foot Soldiers are color-coded to indicate their weapons of choice. Bosses on critical health will [[Flash of Pain|flash red or yellow]] via "Konami seizure time", except Baxter Stockman who will rather flash red ''only'' when he gets hit.
* [[Pinball Scoring]]: Only in the Famicom version of the game. The others allot you exactly one point per defeated enemy.
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* [[Turns Red]]: Possibly the [[Trope Codifier]], for the genre at least.
** The helicopter enemies had a variation in {{color|green|turning green}}, upon getting hit.
* [[Unique Enemy]]: The NES version has three unique enemies in a single stage. The Shogun's stage had Robot Gorilla Ninjas, Robot Scorpions
* [[X-Ray Sparks]]: The Turtles suffer this effect when zapped by Roadkill Rodneys and laser cannons.
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[[Category:Xbox Live Arcade]]
[[Category:Arcade Game]]
[[Category:ZX Spectrum]]
[[Category:Xbox 360]]
[[Category:Nintendo Entertainment System]]
[[Category:Commodore 64]]
[[Category:Licensed Game]]
[[Category:The Eighties]]
[[Category:Konami]]
[[Category:Teenage Mutant Ninja Turtles:
[[Category:Video Game]]
[[Category:Beat'Em Up]]
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