Text Parser: Difference between revisions

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Get Fucking Examples
Get Fucking Examples


''[[Zork (Video Game)|Such language!]]''
''[[Zork|Such language!]]''


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>ASK TV TROPES ABOUT TEXT PARSER HISTORY
>ASK TV TROPES ABOUT TEXT PARSER HISTORY


"The text parser really got started with Crowther and Wood's ''[[Colossal Cave Adventure]]'', but it was not until ''[[Zork (Video Game)|Zork]]'' came along that more advanced forms of the parser came along. The parser used in the classic [[Infocom]] games was called ZIL ([[Zork (Video Game)|Zork]] Interactive Language). The text parser gradually disappeared from commercial computer gaming in the early 1990s (replaced by [[Action Bar]] and [[Point and Click Game|Point and Click]] interfaces) as game designers wished to reach a different demographic. Fortunately for text fans, a large number of hobbyists have continued to design text parser based [[Interactive Fiction]]. If you'd like to know more, check out the [[Interactive Fiction]] article here on [[TV Tropes]]."
"The text parser really got started with Crowther and Wood's ''[[Colossal Cave Adventure]]'', but it was not until ''[[Zork]]'' came along that more advanced forms of the parser came along. The parser used in the classic [[Infocom]] games was called ZIL ([[Zork]] Interactive Language). The text parser gradually disappeared from commercial computer gaming in the early 1990s (replaced by [[Action Bar]] and [[Point and Click Game|Point and Click]] interfaces) as game designers wished to reach a different demographic. Fortunately for text fans, a large number of hobbyists have continued to design text parser based [[Interactive Fiction]]. If you'd like to know more, check out the [[Interactive Fiction]] article here on [[TV Tropes]]."


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