8,270
edits
No edit summary |
HLIAA14YOG (talk | contribs) No edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 21:
* The third [[Soul Calibur]] game's [[Bonus Boss|Night Terror]] has an attack that has a blue sphere erupt around him. If you try to cancel this attack, it just becomes stronger and unavoidable. Also, he has one that [[Frickin' Laser Beams|fires barely-avoidable lasers at you.]] If he puts his "earthquake" move before that, you're screwed.
** Think you've taken down Colossus? Better move, because otherwise, [[Kaizo Trap|he'll fall on top of you, killing you]] '''[[The Computer Is a Cheating Bastard|before the match actually ends.]]'''
* ''[[Dead or Alive (franchise)|Dead or Alive]] 4''. Alpha-152. Okay, got her... GOT HER... NO! That stupid attack where she grabs you, knocks you down, then smacks you across the face a few times which removes 70% or so of your health! Resist... urge... to... toss... 360... out... window.
* [[BlazBlue|Ragna The Bloodedge]] has a [[Awesome but Impractical]] attack called "Devoured By Darkness" which is unblockable and damaging, but balanced by a requiring a lot of Ragna's super meter, having to go into his [[Deadly Upgrade]] Blood Kain state to use it, losing said [[Super Mode]] after an (attempted) use and being a close-range grab. Any semblance of balance goes out the window for his [[True Final Boss]] form ''Unlimited Ragna'', who can use Devoured By Darkness nearly at-will to blow away 70% of your health and massively heal himself. [[It Got Worse|Also]], it doesn't remove Unlimited Ragna's Blood Kain.
** We cannot mention ''[[BlazBlue]]'' without mentioning [[Skill Gate Characters|ICECARZ, Chain Revolver]], [[Storm of Blades|SWORDSPAM]] and [[Bee-Bee Gun|BEEZ]].
Line 30:
* For a while the [[Street Fighter]] series was in love with these. SFII games not so much, but in the Alpha games Bison used a full screen psycho crusher that would probably end up losing the match for you if you didn't block it. Gill from SFIII had both a full screen nuke AND a self resurrection; fortunately Gill's attacks were interruptable, if you got to him in time.
** The Hadoken from Street Fighter II was close. On harder difficulties, Ryu would happily fire a constant stream to chip you to death, and if you time the jumps poorly, he'd take you out of the air with a Shoryuken when you got close enough.
* In [[Dead or Alive (franchise)|Dead or Alive]] 2, the Tengu can use a wind attack. It can knock you over, do a large amount of damage, and worst of all, is the only ranged attack in the game.
* ''[[Magical Girl Lyrical Nanoha
* ''[[Marvel vs. Capcom 3]]'' has several:
** One of the biggest ones is [[X-Men (Comic Book)|Phoenix's]] [[Super-Powered Evil Side|"Dark Phoenix"]] mode, which restores her to full health with a buttload of stronger, [[Beam Spam|projectile-launching]] attacks and a weakness (her [[Cast from Hit Points|constantly-degenerating health bar]]) that can be compensated for with relative ease.
** [[Humongous Mecha|Sentinel's]] "Strong" regular attack is a plasma beam the length of the screen. The easiest projectile to use in the game, and therefore the most commonly spammed.
** [[Street Fighter|Akuma]] is ''made'' of this. Most egregious is the [[Hurricane Kick|Zankukyaku]], a ramped up version of Ryu's Tatsumaki Senpuukyaku. Note that while both attacks hit multiple times, Akuma's does more damage, which along with the [[Kamehame Hadoken|Gohadouken]], [[Shoryuken|Goshoryuken]], and the returning [[Nothing Is Scarier|Shun Goku Satsu]], combine to earn him the reputation as one of the most feared and hated opponents in the game.
|