That One Attack/Video Games/Role-Playing Game/Final Fantasy: Difference between revisions

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m (Robkelk moved page That One Attack/Final Fantasy to That One Attack/Video Games/Role-Playing Game/Final Fantasy without leaving a redirect: Consistency with the rest of the wiki)
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While one would expect a long-running RPG series such as [[Final Fantasy]] to have some powerful enemy attacks, these [[That One Attack|take it to another level]].
 
 
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* '''Bad Breath''' from every Malboro variant ever. Causes all status ailments, potentially leaving your entire party paralyzed, bleeding to death, and attacking each other from a single attack.
** ''[[Final Fantasy X]]'' gives us Great Malboros that uses this as its opening gambit. Wouldn't be a problem if it didn't also get "Ambushed!" ''every single time''. With the characters now poisoned, confused, and blind, they will now constantly attempt to kill one-another only to miss and take poison damage. Frequently you will die without having been given a single chance to do anything. And if you take part in the Monster Arena sidequest, you'll have to face Malboro Menace, who has the more powerful Putrid Breath that deals damage in addition to inflicting status ailments.
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* In ''[[Dissidia Final Fantasy]]'', Chaos has several attacks like this. First is Divine Punishment, in which he summons exploding flame pillars around your character, stabs you with a flying sword, and then deals HP damage with an enormous explosion. People new to this fight will die to this move a ''lot'' before finding out the trick.<ref>When he starts it, ''don't move''. If you stay in one place, you'll dodge the flame pillars. Then dodge to the side ''just'' as the flames end, then jump away from where the explosion is going to land</ref>. In phase 2 and on, he has Demonsdance: a long string of combo hits that hit you for HP damage several times ''within'' the combo (and if he's used his summon to freeze his Brave value so it doesn't go down...) and can kill you in seconds. <ref>However, each ''section'' of the combo can be dodged. There's a rhythm to it.</ref> Finally, his last phase gives him Scarlet Rain; a merciless shower of meteors for insane damage.<ref> You have to ''get off the ground as fast as you can'', and then ''block'' the otherwise undodgeable meteors. The last one has to be dodged, not blocked, if you want to avoid damage.</ref> They can all be dealt with, but they are easily Chaos's most [[SNK Boss|unfair]] tricks.
 
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[[Category:Final Fantasy]]
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