The Chronicles of Amber: Difference between revisions

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See also the [[Tabletop Games|tabletop RPG]] ''Amber Diceless Role Playing''. There was supposedly a prequel series by another author but it [[Canon Discontinuity|never happened]], as confirmed by [[George R. R. Martin]] and [[Neil Gaiman]], two friends and colleagues of the late [[Roger Zelazny]].
 
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* [[A God Am I]] - All the Amberites, starting with {{spoiler|Dworkin}} and including Oberon and Oberon's children. The first thing that any of Oberon's children do upon gaining the ability to wander through alternate dimensions is usually to find a dimension which they consider to be a paradise, complete with an entire society of worshippers. Considering that even the Amberites do not know whether they just find worlds or actually ''create'' them through their imagination, they might just be ''right''.
** The Ghostwheel during its already paranoid, but still naive phase began to wonder whether it is one. And then it met the big kids.
* [[A God Is You]] - The RPG. A personalized Shadow, for example, costs a single point during character creation, and even spending that much is a luxury, since the characters can just make their own any time they like. The developers openly encourage players to act as epically as possible: at one point, an FAQ poses the question of what to do if the characters start using the [[Psychic Powers]] offered by a high Psyche stat to effortless brush off hundreds of Shadow [[Mooks]] without a fight. The answer is, essentially, "So what if they do?"
* [[The Ageless]]: The Amber Royalty.
* [[All the Myriad Ways]] - With an uncomfortable twist. In ''[[The Chronicles of Amber]]'' it is Amber that is real: who ''cares'' what happens in all those tag-along parallel worlds (including our Earth)? The passage where Corwin and Bleys harvest a parallel world for soldiers really brings this attitude home, as does Random's attitude to a Shadow truck driver who runs them off the road.
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* [[Genre Shift]] - Carl Corey thinks he's in a hard-boiled novel, until hints start dropping that he's actually an amnesiac fantasy hero. Not that this changes his personality much once he clues in. Or anyone else's behavior. He stops using outdated Fifties slang about three books in, at least. (Well, for the most part).
* [[Gentle Giant]] - Gerard.
* [[A God Am I]] - All the Amberites, starting with {{spoiler|Dworkin}} and including Oberon and Oberon's children. The first thing that any of Oberon's children do upon gaining the ability to wander through alternate dimensions is usually to find a dimension which they consider to be a paradise, complete with an entire society of worshippers. Considering that even the Amberites do not know whether they just find worlds or actually ''create'' them through their imagination, they might just be ''right''.
** The Ghostwheel during its already paranoid, but still naive phase began to wonder whether it is one. And then it met the big kids.
* [[God Guise]] - Justified. Corwin and Bleys look for the kind of Shadows where saviors/gods who just ''happen'' to look just like them are foretold.
* [[A God Is You]] - The RPG. A personalized Shadow, for example, costs a single point during character creation, and even spending that much is a luxury, since the characters can just make their own any time they like. The developers openly encourage players to act as epically as possible: at one point, an FAQ poses the question of what to do if the characters start using the [[Psychic Powers]] offered by a high Psyche stat to effortless brush off hundreds of Shadow [[Mooks]] without a fight. The answer is, essentially, "So what if they do?"
* [[Handicapped Badass]]: Benedict.
* [[Happily Married]]: Random and Vialle. Crosses over with [[Love Redeems]].