The Computer Is a Cheating Bastard: Difference between revisions

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** What's even worse is that in the Judgemaster extra missions, you almost got this yourself. But since [[Good Is Dumb]], Marche and Cid bust the Judge before he could bestow you with it.
*** In fairness, after completing the main storyline of the game and continuing on the bonus missions, you have the chance to add Judgemaster Cid to your party. Let's not mince words: Judgemaster Cid isn't just a cheating bastard, he's a cheating bastard who enables the rest of your party to be cheating bastards. Cid's most useful ability is hands down Abate, which skips the Judge's turn, allowing you to break any laws you want without any repercussions until the judge's next turn (given that judges average one turn to three turns for every other unit on the field, this adds up to a sizable chunk of the battle).
* In ''[[Final Fantasy Tactics a 2A2]]'', enemies will regularly be given 'bonus' turns at the beginning of a battle before you can act in any way, on top of their [[Random Number God|statistically unlikely shenanigans]]. Probably the worst of it is the fourth round in the Brightmoon Tor, where the enemy is given ''twelve'' bonus turns, [[Game Breaker]] abilities that cost no MP, and massive level advantages that did not exist in the previous stages. One of these abilities casts Haste and Protect on their entire party, resulting in an approximate minimum of ''twenty-four bonus turns before you can do anything.''
* In the PSP remake of ''Final Fantasy Tactics'', the Onion Knight job is marked by being able to use any piece of equipment, being unable to use abilities, yet having ''extremely'' high stats when mastered. However, in one link mission, you and your partner must defeat a team of master Onion Knights who have a full range of powerful abilities equipped. They'll hit you back and more than likely screw you over.