The Four Gods: Difference between revisions

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* There is a "Four Gods' Shield" found in all three ''[[Final Fantasy Tactics]]'' games.
* There is a "Four Gods' Shield" found in all three ''[[Final Fantasy Tactics]]'' games.
* ''[[Final Fantasy Type-0]]'' has four countries named after the four beasts, and the beasts are prominently featured on the flags and coats of arms of the countries.
* ''[[Final Fantasy Type-0]]'' has four countries named after the four beasts, and the beasts are prominently featured on the flags and coats of arms of the countries.
* The four gods appear as the bosses of each major world in ''[[Makai Toshi Sa Ga]]'' (''Final Fantasy Legend''), each guarding a sphere that allows you to continue climbing the tower, and Kōryū (called "Ko-run" in the English version) is also present as both a random encounter monster type and a form that Monster player characters can turn into. They reappear in [[SaGa 2|its sequel]] as forms that Monster player characters can turn into. In a slight variation, each one also represents one of the [[Elemental Rock-Paper-Scissors|four western elements]], with Genbu as Earth, Seiryū as Water, Byakko as Air, and Suzaku as Fire.
* The four gods appear as the bosses of each major world in ''[[Makai Toushi SaGa]]'' (''Final Fantasy Legend''), each guarding a sphere that allows you to continue climbing the tower, and Kōryū (called "Ko-run" in the English version) is also present as both a random encounter monster type and a form that Monster player characters can turn into. They reappear in [[SaGa 2|its sequel]] as forms that Monster player characters can turn into. In a slight variation, each one also represents one of the [[Elemental Rock-Paper-Scissors|four western elements]], with Genbu as Earth, Seiryū as Water, Byakko as Air, and Suzaku as Fire.
** The four elemental schools of magic in ''[[Romancing SaGa 3]]'' are named after the Four Gods.
** The four elemental schools of magic in ''[[Romancing SaGa 3]]'' are named after the Four Gods.
* Four of Maria's subweapons in the ''[[Castlevania]]'' series are based on these four -- an overhead fire attack with birds, a running lightning cat that hits repeatedly, a flying dragon that hits for ice, and a turtle shell shield. The Item Crashes for these, where applicable, summon the actual Gods, and she also uses their power to revive Richter and grant him invincibility if he's defeated at the start of ''Symphony of the Night''.
* Four of Maria's subweapons in the ''[[Castlevania]]'' series are based on these four -- an overhead fire attack with birds, a running lightning cat that hits repeatedly, a flying dragon that hits for ice, and a turtle shell shield. The Item Crashes for these, where applicable, summon the actual Gods, and she also uses their power to revive Richter and grant him invincibility if he's defeated at the start of ''Symphony of the Night''.