The King of Fighters: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 37:
{{tropelist}}
* [[Adaptation Expansion]]: Usually present in home ports, which tend to add (at the very least) new characters to the roster.
* [[Alas, Poor Villain]]: Surprisingly, it's happened a few times before. The prime candidates are Krizalid (retroactively by Whip when she discovers his dead body), Original Zero, and Mukai.
* [[Alternate Continuity]]: The ''Maximum Impact'' series, the ''EX'' series, the ''R'' series, ''Neowave'' (the latter of which has no proper story), and ''Days of Memories'' (with changes going up to the characters' personalities themselves).
** ''KOF'' itself is an alternate continuity to both ''Fatal Fury'' and ''Art of Fighting''. This was intentionally done so that SNK could pit characters from both series without having to reconcile their ages (since ''Art of Fighting'' was set ten years before ''Fatal Fury'').
Line 68 ⟶ 69:
* [[Calling Your Attacks]]: Almost everyone. Very often subverted when the characters yell something other than the move's name (like Iori); averted by the less talkative characters (Daimon, Leona) and Orochi, whose moves didn't even had actual names until '''98: [[Updated Rerelease|Ultimate Match]]''.
* [[The Cameo]]: The entire gamut is enough to probably warrant its own page.
* [[Canon Discontinuity]]: ''XIII'' starts where ''XI'' left off, leaving ''XII'' as if it never happened. [[Obvious Beta|All things considered]], it's not hard to see why.
** To be fair, all of the [[Dream Match Game|"dream match"]] titles are like that. '''98'' and ''2002'' (''[[Updated Rerelease|UM]]'') have no bearing on the titles that come after them.
* [[Character Customization]]: While its still impossible to change costumes in ''XIII'' because of 2D, SNK have been very creative with color palettes (Robert Garcia with very convincing Terry Bogard palette for example), especially with skin color and skintight clothing (Most notable are "no pants" Yuri and Raiden's many "costumes"). And then, as soon as the arcade version was released, it's been revealed that there's alternate palettes that give certain characters actual headswaps: Yuri gets her long hair back, Raiden loses his mask (revealing that he is, in fact, Big Bear), and Takuma gets his Mr. Karate tengu mask back.
** The console version adds to this with Kyo getting his old 94 school uniform back (And this is without counting his DLC form which comes with a whole new costume altogether.)
Line 117 ⟶ 120:
** The original intent was to only aim at men with the female fighters as obvious [[Love Interests|interests]] for the average Player Character, but the series proved to worthy of their time and SNK Playmore started to whore out male fighters for female fans of the franchise as well. The initial roster for girls was composed of: '''Athena Asamiya, Kasumi Todoh, B. Jenet, King, Mai Shiranui, Yuri Sakazaki, Leona Heidern''' and '''Kula Diamond''', and the men were: '''Kyo Kusanagi, Iori Yagami, K', Ash Crimson, Terry Bogard, Rock Howard, Alba Meira''' and '''Ryo Sakazaki''', eventually after all the seven installments the choices grew to arguably as many popular guys and girls as any ''KOF'' "fan" would like to date.
** Of course massive doses of [[Alternate Continuity]], [[Hand Wave]], and [[Retcon]] were shoehorned in the games for the characters whom were already in a relationship, had love interests of their own, or just wasn't up to start a relationship with anyone in the first place, to suddenly open their hearts for the average player character to succeed at conquering their love.
* [[Large Ham]]:
* [[The Jimmy Hart Version]]: [http://www.youtube.com/watch?v=4ovCp9HXn-o "Jungle Bouncer,"] the theme of the ''Ikari'' team in both '''94'' and ''2002'' sounds very similar to Faith No More's [http://www.youtube.com/watch?v=upWUuByQLxQ "Surprise, You're Dead!"]
** Krauser's "I'll chisel your gravestone! SLEEP WELL!" is [[Narm Charm|hilariously cheesy]].
** On the other hand, Igniz has two of them. His ''2001'' theme, [http://www.youtube.com/watch?v=LzFIg7zmrAs "Kare koso Saikyo" ("He Is The Strongest!"),] is a faster rock version of [http://www.youtube.com/watch?v=OivRHzXUm2A Original Zero's theme.] His new theme in ''2002UM'', [http://www.youtube.com/watch?v=fy16dCouwc8 "Save The Universe,"] sounds like [http://www.youtube.com/watch?v=_6cfOUgt0h4 "Save A Future,"] Mildred Avalon's theme from ''[[Arcana Heart]]''.
** The ''Maximum Impact'' announcer.
** The Korea Team's theme in ''2000'', [http://www.youtube.com/watch?v=5Lrlut8oXZ0 "Wild Party,"] has a few riffs indicative of [http://www.youtube.com/watch?v=JRbPWcLode0 "Crazy Train"] by "The Prince of Darkness" himself, [[Ozzy Osbourne]]. In particular, compare the beginning of both songs.
* [[Leaning on the Fourth Wall]]: While several [[Victory Pose|Victory Poses]] seemed to be aimed at the player directly (such as Yashiro giving a sly pointer gesture, Kim's [[Twinkle Smile]], Benimaru's "I love you" and "Thank you," Shermie blowing multiple kisses, etc.), but they're also combatants in a (usually) televised, wildly popular international fighting tournament, so it's possible that they're also [[Fourth Wall Psych|appealing to their fanbase]].
* [[Left Hanging]]: The ''Maximum Impact'' series seems to be heading this route. ''2'' ended on a [[Sequel Hook]], ''Regulation A'' was simply an [[Updated Rerelease]], and ''Regulation A2'' was cancelled.
** Basically everything surrounding the Dragon Spirit, what exactly is, how with intertwines with the overall plot or other characters. Ron has said that the power is so absurd that makes all of NESTS look like nothing and yet this plot point never achieves to be as important as it is implied. Years after such reveal and pretty much nothing happening around it, it is said that Kensou has mastered the control of the Dragon Spirit, still no major changes can be seen through his character taking account at how leagues more powerful he should have been if he truly mastered the control of his powers.
* [[Loads and Loads of Characters]]: As of ''XI'', there are 98, ''not counting'' all the clones, alternate versions, guest appearances, or those only in [[Spin-Off]] series.
* [[Massive Multiplayer Crossover]]
Line 147 ⟶ 151:
* [[Oddball in the Series]]: It seems that this title would originally go to ''2001'' with its bizarre spin on the [[Assist Character|Striker System]] (your team can go anywhere from all four characters to only one member with three Strikers), the low-quality, highly-repetitive, techno-style music that lasts for all of 30 seconds, its lukewarm conclusion to an already controversial saga, and (most of all) [[SNK Boss|"lovable" Igniz]], one of ''the'' cheapest bastards in fighting game history (to put this into perspective, ''he'' was the former posterboy for [[SNK Boss]]), but you could make a case for the [[Obvious Beta|bare bones]] ''XII'' too.
* [[Off-Model]]: Since the default sprites are used since '''96'' and the style of animators keeps evolving or the animators are changed, this is bound to happen, starting with new attacks that looks a little different in style (some attacks in ''2000'') to very noticeable art clash (starting with ''2000'' newcomers, although '''99'' newcomers are an arguable transition).
* [[Offscreen Moment of Awesome]]: Oswald's fight with Shen Woo in their team's ''XI'' ending. [[Word of God]] says that the fight was left [[Cliff Hanger|open-ended]] because the fans would be disappointed with the final result.
* [[Over the Shoulder Murder Shot]]: Iori does this in one of his desperation moves.
* [[Parts Unknown]]: Unlike most fighting games, who ''mostly'' restrict this trope to bosses, a good chunk of the characters in the series have "unknown" listed against their birthplaces - ''26'' out of the total 90 (non-powered/cloned) characters, in fact.
Line 185 ⟶ 190:
* [[True Final Boss]]: Several throughout the series.
* [[Unblockable Attack]]: A good number of them, chief among them being Ralf's Galactica Phantom when charged up.
* [[The Unexpected]]:
** Seeing at it was the old SNK's last hurrah, ''2000'' featured a massive overload of [[The Cameo|cameos]] from most of their older IPs.
** It happened again with ''XI'', which added the likes of Gai Tendo and Silber from ''Buriki One'' and Sho Hayate and Jyazu from ''[[Fuun Series|SavageReign/Kizuna Encounter]]'' as [[Secret Character|Secret Characters]].
** Raiden in ''XII'' and Hwa Jai in ''XIII'', two characters from the original ''Fatal Fury'' that players never expected to see again. ''Ever''. Bonus points for teaming up with Kim.
* [[Updated Rerelease]]:
** '''94: Rebout'', which added Saisyu, Team Edit (missing in the original '''94'' and didn't become a staple of the series until the next game), enhanced sprites, and a lot of 3D backgrounds.
Line 197 ⟶ 198:
* [[Up to Eleven]]: SDM/HSDM/MAX2/LDM/Neo MAX variants of existing specials and DMs tend to be a mite bit more grandiose than their normal versions.
* [[Video Game Long Runners]]: "It all began in '''94''..." All joking aside, the series includes twelve titles (not including [[Updated Rerelease|Updated Rereleases]] like '''98 Ultimate Match'', ''2002: Unlimited Match'', and ''Neowave''), with several portable [[Spin-Off|Spin Offs]], ''four'' [[Alternate Continuity|separate continuities]] (''Maximum Impact'', ''EX'', ''R'', ''Days of Memories''), and various other titles like the RPG-styled ''KOF: Kyo'' and pachinko slot games. ''The King of Fighters XIII'' is currently the latest game.
* [[Villain Decay]]: Duke in ''Maximum Impact 2''.
* [[Wham! Episode]]: ''XIII''.
** The ''entire'' "Tales of Ash" saga is pretty much a Wham ''[[Up to Eleven|Arc]]'' (Chizuru and Iori lose their powers, the seal on Orochi is broken, Ash beats ''Orochi Iori'' effortlessly, etc.), but this is all compounded by {{spoiler|the climax of ''XIII''}}.
Line 209 ⟶ 211:
[[Category:GOG.com]]
[[Category:Video Game]]
{{DEFAULTSORT:King of Fighters, The}}