The Legend of Zelda: Ocarina of Time/Trivia: Difference between revisions

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** The game was envisioned to have some [[Dating Sim]] elements; this is the origin of why there are so many plot important women and so few men. The idea was dropped due to the storyline making ''all'' of Link's potential choices unavailable in some fashion.
** The final battle with Ganon was originally going to be a [[Colossus Climb]], and was dropped for the same reasons as the first person mode. Though it would later be implemented in ''Super Mario Galaxy'' which shared a good chunk of the same development team.
** The Forest Temple and the Water Temple respectively were originally planned as The Wind Temple and The Ice Temple. The medallion designs reflect this. It's more apparent in Ganon's Tower, as the forest section has fans all over, and the water section is completely ice and snow.
** The game runs on a heavily modified version of the ''[[Super Mario 64]]'' engine. Originally it was going to be much more similar, down even to using the iconic [[Portal Picture]]s. This idea was considered because the developers weren't sure at first if they were going to be able to pull off a large, open world on the Nintendo 64. Fortunately, they were able to get it to work, resulting in the game we have now. The Phantom Ganon boss battle is a [[Development Gag]] of this idea.
** Old plans had the plot beginning with Link taking part in a Kokiri coming of age ceremony. Where he found a dying fairy who told him to warn Zelda that Ganondorf was trying to get the triforce.
 
 
 
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