The Legend of Zelda: Skyward Sword: Difference between revisions

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[[File:skyward_sword_poster_link_fi_ghirahim_2_472.jpg|frame|[[Fridge Brilliance|The best way to]] [[Stab the Sky|to perform a]] [[Title Drop]].]]
 
{{quote|''This is a tale that you humans have told for many ages, generation to generation...but there are other legends, long hidden away from memory, that are intertwined with this tale. Now, a new legend bound to this great story stands ready to be revealed. A legend that will be forged by your own hand.''|'''Fi'''}}
|'''Fi'''}}
 
'''''The Legend of Zelda: Skyward Sword''''' is the sixteenth game in ''[[The Legend of Zelda]]'' series. The game was officially announced at [[E3]] 2010 and released in November 2011 for the Nintendo [[Wii]]. Prior to the game's official announcement, [https://web.archive.org/web/20160927075244/http://www.zeldawiki.org/images/archive/8/81/20090605230218!Wiiart.jpg a single piece of concept art] was released to the public in 2009. Said art portrayed a silver girl with Link, and numerous [[Rule of Symbolism|visual cues coupled with hints]] from [[Shigeru Miyamoto]] led fans to believe she was the [[Anthropomorphic Personification]] of the Master Sword.
{{quote|''This is a tale that you humans have told for many ages, generation to generation...but there are other legends, long hidden away from memory, that are intertwined with this tale. Now, a new legend bound to this great story stands ready to be revealed. A legend that will be forged by your own hand.''|'''Fi'''}}
 
''The Legend of Zelda: Skyward Sword'' is the sixteenth game in ''[[The Legend of Zelda]]'' series. The game was officially announced at [[E3]] 2010 and released in November 2011 for the Nintendo [[Wii]]. Prior to the game's official announcement, [https://web.archive.org/web/20160927075244/http://www.zeldawiki.org/images/archive/8/81/20090605230218!Wiiart.jpg a single piece of concept art] was released to the public in 2009. Said art portrayed a silver girl with Link, and numerous [[Rule of Symbolism|visual cues coupled with hints]] from [[Shigeru Miyamoto]] led fans to believe she was the [[Anthropomorphic Personification]] of the Master Sword.
 
The story follows Link, a young man who lives in a land above the clouds called Skyloft, where knowledge of the surface below is all but lost. Among Link's friends in Skyloft is a girl named Zelda; Link wins Skyloft's annual bird-riding contest and he gets to take her out on a date afterwards. But as they are flying among the clouds, a dark whirlwind springs up around the two, separating them; Link's [[Giant Flyer|Loftwing]] saves him from his fall, but Zelda is lost to the surface. Upon returning to Skyloft, Link is visited by a mysterious being named Fi, the spirit who inhabits a weapon, hidden in the temple of Skyloft, known as the Goddess Sword (not the Master Sword as everyone guessed).<ref>[[No Except Yes|Which, over the course of the game, BECOMES the Master Sword]]</ref>
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* [[Advancing Boss of Doom]]: Ghirahim
* [[After Boss Recovery]]: You get a heart container after each significant boss.
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** Getting over 28 points in the "Clean Cut" minigame will earn you rare treasures like Goddess Plumes and Golden Skulls. However, getting between 20 and 23 points will get you an Evil Crystal, another rare item. On the same minigame, the prize for 15-19 points is 30 Rupees. Since the game costs 10 Rupees, getting this relatively low score every few times will ensure that you'll never run out of Rupees while playing it.
* [[Dowsing Device]]: The titular sword can act as this with the help of Fi, to locate things from keys to hearts to Zelda herself.
* [[Draconic Divinity]]: Ancient Hyrule was protected by three guardian deities who took the form of dragons. Faron, Eldin, and Lanayru each protect a territory named after them, and prove to be key allies in Link's fight against Ghirahim.
* [[Dual-Wielding]]: Stalfos, and the second battle against Ghirahim. Koloktos does some ''Hex Wielding'', six scimitars with six arms.
* [[Dungeon Town]]: More like Dungeon ''Overworld.'' [[Word of God|The developers]] have said that they were trying to address the complaints of the overworld of the 3D games being [[Filler]], with not much to do beyond [[Sidequest|Side Quests]] and getting from one dungeon to the other, by adding puzzles and enemies normally found in the dungeons. Though the actual overworld, the sky, plays out more like a traditional Zelda overworld, it is much smaller and easier to traverse. The surface, though, will see you beating baddies and figuring out puzzles like any dungeon, sometimes even getting an item in the middle. Not only that, but you will return to each of the sections multiple times, each time being presented with a new challenge.
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* [[High Altitude Battle]]: Interspersed throughout the game.
* [[Hijacked by Ganon]]: {{spoiler|Inverted. [[The Reveal]] that Ganon is the reincarnated hatred of Demise means he retroactively hijacks everything Ganon has ever done}}.
* [[Hoist by His Own Petard]]: Some enemies provide ways for you to use their weapons against them. You can pick up arrows shot by Bokoblin Archers that missed their mark and shoot them back. There's also using Koloktos's [[BFSBlade of Fearsome Size]] against it. Another optional example would be {{spoiler|reflecting the final boss's [[Sword Beam|sword beams]] with your Bug Net.}}
* [[Holy Hand Grenade]]: The [[Stab the Sky|Skyward]] [[Sword Beam|Strike]] is said to be made of divine power.
* [[Horse of a Different Color]]: The Loftwings.
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* [[Shaped Like Itself]]: In-universe. Fledge [[It May Help You on Your Quest|gives you a gift]]. He helpfully explains, "It's an Adventure Pouch. It's for... adventures."
* [[Shield-Bash]]: One of Link's moves to counter a blow, also able to expose the enemy to attack or reflect projectiles at the attacker.
* [[Shielded Core Boss]]: The Koloktos battle consists of repeatedly stripping away the colossus's arms to expose its central core as each phase of the battle progresses. Later, during the final battle against Ghirahim, he summons a [[BFSBlade of Fearsome Size|large claymore]] as his weapon, and the only way to damage him is to first break through his sword by striking it at the correct angle; fail to do so completely and Ghirahim simply repairs the blade with a snap of his fingers.
* [[Shifting Sand Land]]: Lanayru Desert.
* [[Ship Tease]]: The developers really push for Link/Zelda in this game, although the [[No Hugging, No Kissing]] makes it a little bit frustrating too.