The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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** Rubies, topaz, and sapphires were stated to have elemental affinities in ''Breath of the Wild'', and that was supported by elemental Taluses dropping the corresponding stone (Igneo with fiery rubies and Frost with cold sapphires). This game makes their elemental properties even more present in gameplay, since Fusing topaz, rubies, sapphires, or opals onto your weapons adds their stated elemental power to them.
** {{spoiler|The three dragons will periodically head on into the Depths after a certain amount of time. Notably, unlike the others, the Light Dragon will never go into the Depths, always remaining in the overworld. Considering who the Light Dragon is, despite losing her memories and personality, she likely retained enough basic sense from long ago to know just how dangerous the Gloom and the Depths really are.}}
* [[Gameplay and Story Segregation]]:
** The game is set a few years after ''Breath of the Wild'', and while many Hyrulean NPCs recognize Link and remember him fondly for the first game, there are some scenes where returning characters don't seem to remember him. Perhaps most obviously, the only residents of Tarrey Town who treat Link familiarly at the start are Hudson and Rhondson, despite Link's work being responsible for the residency of everyone else there as well. Greyson and Pelison, Kapson, and Fyson in particular were NPCs Link had to personally invite to the town, but they don't seem to recognize him this time.
** Completing the "Dragon's Tears" sidequest, which slowly tells the story of what happened to Zelda and where she is now, has no bearing on remaining sidequests and the main quest, whose stories continue to hinge on the mystery of Zelda's whereabouts even if Link and the player already know and would logically be able to speak up about it and clarify a few things.