The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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* [[Automatic New Game]]: Much like the previous games, starting this game for the first time is a cutscene with Link and Zelda exploring under Hyrule Castle, with the player having limited control of Link as a tutorial on the basics.
* [[Awesome But Impractical]]:
** Fusing Zonai devices to your shield can create some cool accessories, like a flamethrower, or high-power flashlight, but it also expends the durability of the shield quickly.
The Sage spirits provide much-needed backup in combat, especially against large groups, but other than that, their abilities are situational and often get in the way, their abilities often quite cumbersome in some areas.
** The White Sword of the Sky, which is gained via the quest "The Mother Goddess Statue" or the Skyward Sword akimbo. This weapon gives improved Sneakstrike Ability, and let's be honest, using the original version of the Master Sword is pretty cool. However, unless you use the akimbo, you can only have one at a time, and fixing it once it breaks (you must offer a claw from each of the dragons to all three springs again and then pray at the Mother Goddess statue) is a big headache that is just not worth it. Most players simply use it as a decorative trophy for Link’s new house.
** Ancient Arrows (the OTK weapons from the previous game) can be crafted by Fusing an Ancient Blade to an arrow; unfortunately, even one Ancient Blade requires giving 50 Zonite to a Smith Construct at the Spirit Temple, a location that is (assuming the player doesn’t do any Sequence Breaking) only two steps before the endgame, On top of it, while they instantly kill any enemy they hit, the slain monster drops no loot, so it’s ultimately pointless.
** A few Armor sets count:
*** The Charge Set makes Link look like some anime thunder god, making him glow with electric energy. It increases his Attack power during thunderstorms, makes his attacks faster, and causes his attacks to do Lightning damage at the end of a combo or charged attack. Each piece has a base Defense of 3 and a maximum of 20 with the final upgrade. Unfortunately, this is very situational, as it depends on a weather condition and as such, only works outdoors. There are a few ways to force that condition, but they aren’t very practical. The bonus combo damage isn’t as much a benefit as it seems, and the set gives you no resistance to electricity, something you kind of need in a thunderstorm.
The Ember Set is similar to the Charge Set, again with the design of an anime deity, but with a fire theme. It increases his Attack Power in hot weather and causes his attacks to do Fire Damage at the end of a combo or charged attack. The biggest difference is, each piece has a base Defense of 2 and a maximum of 16 with the final upgrade, making it less than the Charge Set and slightly less than average. Not as situational as the Charge Set though, it’s slightly better, but not by much.
Rounding out the anime deity armor is the Frostbite Set. As a god of winter, Link’s attack power increases in cold weather, and his attacks do Cold Damage at the end of a combo or charged attack. Like the Ember set, it has Defense of 2 and a maximum of 16 with the final upgrade, and no actual immunity from Cold. Seeing as cold weather is common in two regions, it’s the least situational of the three, but still not very good.
*** The Desert Voe set, which makes Link look like a Gerudo Distaff Counterpart, gives some Heat Resistance (essential for surviving the Gerudo Desert), and once you have the whole set, some Shock damage. Unfortunately it gives no offensive capabilities and its defense is only mediocre, so outside the Desert it’s not very remarkable.
 
*** The Climbing Set was incredibly useful in BotW, given how often Link has to climb, but in this game, not so much. While still somewhat useful, there are much better and faster ways for Link to make vertical ascensions, like the Ascend skill, Zonai Rockets,
 
*** The Evil Spirit Armor Set. Aesthetically, this is wicked-cool, making Link look like Phantom Ganon from Ocarina of Time. Equip a spear or similar weapon and Fuse a Silver Lizalfos Horn and Link looks like the Grim Reaper. Unfortunately, this set cannot do anything the Radiant Set cannot. They have the same set bonus, but only the Radiant Set can be upgraded by the Great Fairies. What’s more, getting the Evil Spirit set requires completing the three Labyrinths, each of which is three times longer than the ones in BotW.
The Desert Voe set, which makes Link look like a Gerudo Distaff Counterpart, gives some Heat Resistance (essential for surviving the Gerudo Desert), and once you have the whole set, some Shock damage. Unfortunately it gives no offensive capabilities and its defense is only mediocre, so outside the Desert it’s not very remarkable.
*** The Dark Set, as its name implies, makes Link look like Dark Link from Ocarina of Time, which is pretty cool, but sadly, a disappointment. All it does is increase your movement speed at night, and while the player could simply have Link sleep during the day and only travel at night, this is something many other Sets do better. Also, like the Evil Spirit set, it cannot be upgraded at all.
The Climbing Set was incredibly useful in BotW, given how often Link has to climb, but in this game, not so much. While still somewhat useful, there are much better and faster ways for Link to make vertical ascensions, like the Ascend skill, Zonai Rockets,
*** The Miner Set looks kind of cool, but its effect - makes Link glow, letting him see where he’s going better in the Depths - isn’t as useful as it seems. Most of the time, you’re better off using Seeds, and those can be found in almost any caves.
The Evil Spirit Armor Set. Aesthetically, this is wicked-cool, making Link look like Phantom Ganon from Ocarina of Time. Equip a spear or similar weapon and Fuse a Silver Lizalfos Horn and Link looks like the Grim Reaper. Unfortunately, this set cannot do anything the Radiant Set cannot. They have the same set bonus, but only the Radiant Set can be upgraded by the Great Fairies. What’s more, getting the Evil Spirit set requires completing the three Labyrinths, each of which is three times longer than the ones in BotW.
The Dark Set, as its name implies, makes Link look like Dark Link from Ocarina of Time, which is pretty cool, but sadly, a disappointment. All it does is increase your movement speed at night, and while the player could simply have Link sleep during the day and only travel at night, this is something many other Sets do better. Also, like the Evil Spirit set, it cannot be upgraded at all.
The Miner Set looks kind of cool, but its effect - makes Link glow, letting him see where he’s going better in the Depths - isn’t as useful as it seems. Most of the time, you’re better off using Seeds, and those can be found in almost any caves.
The Divine Helms are an interesting throwback to BotW, but the elemental resistances they give can be gotten from other sets and food buffs, plus they have lower defense than most other helms, so they aren’t worth it.
Downplayed with the Rubber Set. The resistance to Lightning Damage does seem very situational, but you will be very glad to have it when up against an Electric Lizalfoes.