The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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** A profile shot of Ganondorf in the "A Show of Fealty" memory, barring his clothing, is almost identical to the first scene where he appears in Ocarina of Time. The same scene has two Gerodu who appear to be younger versions of Koume and Kotake behind Ganondorf, identifiable by their shoulder sashes which spell their names in Hylian and are identical to the witches' headbands in Ocarina of Time.
** The ominous music in the Fire Temple's music is heavily reminiscent of the original, later-redacted track for Ocarina of Time's Fire Temple, which used sampled Islamic chanting audio for the temple that was preemptively removed on the mass-release version of the game to avoid referencing real-world religion and was replaced with droning midi audio in the same spots that sounded less like vocals.
** Zelda is stated to be the heir to the royal line started by Rauru and Sonia, the Sages of Light and Time, respectively, but has only inherited Sonia's sagehood of Time. This seems to refer to how the two elements have long been considered mutually inclusive in the franchise. The Sage of Light in Ocarina of Time (not the same character but also named Rauru) was located in the Temple of Time since a Light Temple was cut from the game, while the Temple of Time from Twilight Princess referenced this further by featuring imagery of the Light Medallion, indicating it was the Temple of Light in its original purpose, or served both purposes at the same time.
** The Regional Phenominon at Gerudo Town, which results in an abandoned town overrun by Gibdos, seems to be a direct reference to the dark introduction to the adult-Link half of Ocarina of Time, where Hyrule Castle Town is similarly dark, abandoned, and overrun by ReDeads. The Gibdos' design also seems heavily based on those monsters with their brownish color and faces of round eyes and a toothy grimace, with added insect-like features.
** Riju's combat stance with the way she holds her two scimitars is almost identical to the way the Gerudo Thieves use them in both Ocarina of Time and Majora's Mask, even to the point where she shuffles sideways to flank an opponent the same way they did.
** The Gloom Spawn seem to be at least partially inspidered by Dead Hand from Ocarina of Time, posibly with the Wallmasters thrown in.
** Once again, Link is made to go into the Great Deku Tree and expel an evil that was placed there by Ganondorf, just as the Hero of Time had to do at the outset of his adventure. For added Mythology Gag points, Link has to defeat a by facing a Gloom Spawn and Phantom Ganon, much like the creepy foes he had to deal with in the Forest Temple on first arriving as an adult.
** {{spoiler|Ganondorf is ultimately defeated by being impaled through the skull by the Master Sword, just like he was in Wind Walker.
 
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